Revamped Overworld Map UI/UX, Discord Link
Work on the new demo is continuing at steady pace! I'm in that situation where I make a lot of progress, but I tend to forget to communicate it properly, so it feels like I'm not progressing at all? I wish I could showcase fancier stuff, but instead you get a bunch of screenshots and a sketch of Edelweiss sipping tea. >:)
Revamping UI/UX
I've streamlined the Overworld Map (from which you access battles) a lot. You can see a lot of stats. I just like peppering the screen with numbers. I know it's not everybody's cup of tea, but heh. As Edelweiss Knights meshes tactics and visual novel aspects, I feel that simulative elements could fit well too.
So you will find in the demo, an in-game Calendar (you spend days by moving across nodes,much like Final Fantasy Tactics Advance). Some days can be tougher than others! And I mean it. You can see on the top-right corner, the Blood Moon countdown.
Once a Blood Moon starts, battles become tougher!
So, there is this element of strategy even in the Overworld Map itself. Traveling between nodes has a cost in terms of possible threats the Knights can encounter. This ties into the recovery system and stats management in general!
The Battle Preview screen also factors in, as it displays info on the upcoming Battle. Again, numbers! And the creatures you see, are Deity, and they are accompanied by a forecast, or the chance of them appearing on the battlefield and doing their business.
That's it for today.
Before I forget, here's the DISCORD LINK to konditorei's server:
https://discord.gg/kDwuh9WKpr
It is still just me basically. So, if you join, it will be very awkward, at first. Maybe even later. But who knows? Maybe you'll be in for some surprise, like, trying new builds in advance! Builds and awkwardness, that sounds like a fair tradeoff to me.













