The "Balladeer" -Design and lore
Lore of the Balladeer- "Kuker (Mummer)"
|> Intro (origins?) story
|> Resonance hall idle "animations" & "voice lines"
|> "Voicelines" -Main theme- In-depth dive - Voice headcannons
|> Secondary theme (Battle/Intro theme)
====Resonance hall idles, affinity lines & "voicelines"=========
=-Resonance hall "animations" of the Mummer-=
0 | The Balladeer comes over to the screen/player from the distance, a small 'hop' or 'skip' to his steady strides. The bells on his thick leather belt make mild, friendly 'Clanng!' -'Clang!' -'Clanng!' sound with each movement as he does, punctuating his every unhurried step, along the stead light 'Tap!' -'Tap!' -'Tap!' of his staff. Has his Happy mask on, and then assumes his idle pose-- Holding the sturdy old wood stick with both hands and leaning on it. Like this-
1 | The Missing lets out a carefree, happy laugh as he leaps into a wild dance-- Hops from foot to foot, doing a sort of small 'hop' when lifting a leg where he holds that pose for a second before switching legs/feet; gives 'pauses' in-between where he does a jump in place with both feet together; And has his Happy mask on as he dances, letting out short, sharp cheery whistles and "Hey! Hey! Hey! Hey!", while the cow and sheep bells on belt clang and rattle with his rapid movements.
Also grips onto his belt and scarlet sash at his waist with his left hand (not clawed), while his staff in the other (clawed), bringing the stick down as he does his foot from his 'hop' to strike the ground 'Tap-Tap!' as if to emphasize a 'pause' is coming. And then lets out a loud jovial, drawn out yell of "Heeee-E!" and another of those short, sharp whistles, very briefly lifting his mask up to reveal his face for a second at the last 'E!' of his call, revealing he's grinning. (Amused, in good, high-spirits, tiny hint of wistful fondness in his bright grin on that boyishly handsome face of his).
After that Valen heaves a small, quieter and calmer laugh in a chuckle, easing off from his dance to resume his idle pose of leaning on his ash or hickory stick--Like in this image:
2 | The Dancer is leaning on his stick, relaxed with Happy mask on as he leisurely looks around himself, his bells making soft ringing as he shifts his weight from foot to foot subtly, slightly.
Then he seems to look over his shoulder as if having heard something/someone, and his Happy mask turns to his 'default' Angry one; The Mummer lifts his right hand, the fur of his long sleeve falling back to reveal his clawed hand a little-- And Valen sternly wags his finger to whatever/whoever he's looking at as if to say "Watch it.", or "Behave yourself." then slowly turns his head back to the player/screen, mask shifting back to Happy as he once again is gripping his staff with both hands.
-The Balladeer's voice-lines -
Deploy: Cheerful racket of mildly clattering cow and sheep bells, plus a small short, sharp whistle - Before Happy mask switches to Angry, staff turning to spear like in his story, held like the lowered horns of a bull. Aggressively in intimidation, threatening.
Defeated: "I'm...sorry I..failed...(Rest. We'll try again..)" The quiet, soothingly tender and mournful faint echo to say this (The player has to seriously strain to hear it under Val's strained voice and final 'Clang!' of his bells.) As the Kuker crumbles to his knees, holding onto his staff- a regular sturdy stick again- hunched over, mask going from Angry to sad to Tired, eyes closed.
Ultimate (Applies "Frighten" and makes both front & backline units scatter in terror. Three small red lightning bolts hover over Valen's head to indicate his skill is still active as he chases around the enemies, and the debuff is up. Similar to Sinbad's attack skill. The player can sometimes hear a small furious 'Raaargh!' yell from him, sort of like Grannie Dahnie and her taunts.):
Makes a cacophonous sound that's an amalgamation on furious yell, Grief-filled wailing and cheerful, carefree laughter all at once; This is in conjunction with the loud, aggressive clanging and rattling of the cow and sheep bells on his belt, as the Kuker charges swiftly straight at the enemies, spear lowered.
(Also I think it'd be kinda funny to watch him hop from foot to foot quickly while making this ruckus, like some cartoon nonsense, as he chases after a unit. The enemy hero in question, however, won't be having fun being charged/rushed/chased around by a 'bull'.)
Upgrade: Does a small happy dance. (Thanks.)
Victory: "Hey! Hey! Hey! Heeee-E! (heheh.)" Assumes that pose as in his happy dance/first recruitment. The voice echoing underneath his and the bells' 'Clanng!' is mildly amused.
First recruitment: 'Clanng-Clanng-Clanng!'
(*sighh.* Be serious.) "Heh." :D Then switches into his angry pose with a slow flourish for dramatic effect-
Favorite item (Teacup and or flower bouquet): Does a small lively dance then signs 'Thanks! I really like it- Much appreciated!' quickly, then pauses for a second as if suddenly realizing/remembering something and gives a big thumbs up to the player.
General item: Has his happy mask on, gives a small solemn nod while leaning on his staff that he holds with both hands. Then does a small 'Tap-Tap!' with it kind of idly, but a softer tap.
Despised item (Graveborn lantern, Celestial sword and Demon eye): "....." The Happy mask slowly morphs to mildly Angry, as in displeased and disapproving, leaning on his staff as he does like in his idle. But gives a more firm 'Tap-Tap.' with it. His mask is kind of a mix of Angry and Tired in terms of expression.
The Missing is, perhaps, the only Lightbearer unit to have a despised item(s) at all to begin with. Let alone be unhappy with the sword of the Celestials as much as the Hypogeans' amulet.
Official tags for The Balladeer cryptid: The "Balladeer", "Missing", The "Dancer" , project "harbringer" , "Kuker", Demon-Dancer, Demon warden, The Mummer
The other Cryptids' ask blogs
|> The Damoiseau - "The Blind prophet"
|> The Knave - Arlecchino / The "Mad-Hatter"
|> The Marionet - Executioner/ The "Debt-collector"
|> The Fair Gentleman / Unbound Will- of wisp