Okay but what about a high-calibur spy role play where the admins give prompts for people to do during a scene (ie you have to get a note passed to a colleague through the barista without anyone noticing) and if the person responding to you misses the drop-off or gets it incorrect (only you and the admin would know the prompt) your mission is successful and you get some reward up to super spy, but if you are caught you get a demerit, and if you keep messing up, you get demoted. That way players really have to read and respond to what you're saying/doing and it gives reactions for development. Idk I'm just listening to 007 themes, don't mind me.

















