Atari Projects Online
Here some Atari "virtual machines" to run in your browser. Basic, Logo, Assembler, etc. Work in progress, just for fun... from Chile to the World 📷
Aqua Utopia|海の底で記憶を紡ぐ
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YOU ARE THE REASON

izzy's playlists!

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let's talk about Bridgerton tea, my ask is open

Discoholic 🪩
he wasn't even looking at me and he found me
we're not kids anymore.
Game of Thrones Daily
Stranger Things

PR's Tumblrdome
almost home

Kiana Khansmith
Sweet Seals For You, Always
$LAYYYTER
Monterey Bay Aquarium

⁂
hello vonnie
I'd rather be in outer space 🛸

seen from Türkiye
seen from South Korea
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States

seen from United Kingdom

seen from Côte d’Ivoire

seen from Saudi Arabia

seen from United States
seen from United States

seen from United States

seen from Malaysia

seen from United States

seen from Mexico

seen from United States

seen from Malaysia
seen from United States
seen from Kuwait
@leanstackblog
Atari Projects Online
Here some Atari "virtual machines" to run in your browser. Basic, Logo, Assembler, etc. Work in progress, just for fun... from Chile to the World 📷
Compilando MAME a WebAssembly con Emscripten
$ brew remove emscripten
$ brew clean up
$./emsdk install 2.0.8
$./emsdk activate 2.0.8
$ source ../../emscripten/emsdk/emsdk_env.sh
$ emmake make SUBTARGET=a800xl SOURCES=src/mame/drivers/atari400.cpp
...
Linking a800xl.bc
...
Util para probar cosas con SIDE2 directo en el PC. Este video me sirvio de guia para poder crear una imagen de disco VHD con la emulacion SIDE en altirra y luego guardar la imagen en una tarjeta SD usando “HDD Raw Copy Tool“
http://hddguru.com/software/HDD-Raw-Copy-Tool/
https://superuser.com/questions/373463/how-to-access-an-sd-card-from-a-virtual-machine
B2FJ - GC code cleanup, 64-Bit Support, XCode, Mac OS
B2FJ VM... added native arraycopy, System.gc() and TinyString
Added several features to the B2FJ Virtual Machine with minimal impact in the footprint.
Now we have arraycopy native implementation in C.
The garbage collector pass the tests, but using String generate a lot of things that must be cleaned. For this reason I decided to create a TinyString class that seems more suitable for cases when the space restrictions that we have in an 8-bit environment, can cause problems. All developments looks promising.
With the TinyString class, now we can send strings and numbers to the console whithout was additional memory and with the native array copy the memory footprint and object creation was improved.
https://github.com/eahumada/b2fJ/commit/ad1b0e0c167358615319ed5370769b890b0c43b5
Que bueno es cuando amanece nublado y luego sale el sol (en Titanium La Portada)
Edificio con algo de problemas de musgo
Ídem.