been listening to stick season… thinking of them…
Monterey Bay Aquarium
Three Goblin Art

oozey mess
trying on a metaphor
NASA
occasionally subtle

titsay
PUT YOUR BEARD IN MY MOUTH
AnasAbdin

#extradirty
Cosmic Funnies
Keni
almost home
Acquired Stardust
let's talk about Bridgerton tea, my ask is open

Discoholic 🪩

pixel skylines
Aqua Utopia|海の底で記憶を紡ぐ
Mike Driver
art blog(derogatory)

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@leapfog1
been listening to stick season… thinking of them…
Lost Where the Forest Would Grow, the Children Followed the Pointed Tail.
The Poor Children!
Saw your post saying you have been attending your first year at college; congrats!!! I hope its been fun ^^ Anything art related or different? Either way, hang in there and loving seeing snippits of new pieces whenever you get the time, theyre always a treat :)
Hello! Thank you so much! College has definitely been an adjustment, but it's been a fun one! I'm currently pursuing my associates in fine arts, so most of my classes are gen eds right now. Though, I have been able to squeeze an art class or two inbetween my other courses!
I'm also happy to say that I have officially finished all of my spring courses, so I can finally get back to drawing (and just being online in general) more consistently!
All that aside, thank you so much for your kind words and support, I super appreciate it!!
Hello, I'd like to inquire about your favorite hamster photo of all time. Please get back to me soon, gracias!
Hello! This is the hardest question I've ever been asked before! I don't think I can choose just one, so here are my top four!!
also honorable mentions
Stairway To Heaven
why bite the hand that feeds
Did you ever have a period where you were negative about your art?
Absolutely! I have felt great dissatisfaction with many of my works, especially pieces I have spent a prolonged quantity of time on! Even more than that, I used to be very, very frustrated with my art when I began making backgrounds! It got better the longer I kept drawing, but I think it is a natural step of improving to feel dissatisfied with your art.
*crawling on floor reaching hand out*
Leapfrog.. come back... We. miss you- blehhhh
*dies*
Hello! I'm sorry for the prolonged absence, I promise I am still here! My classes have been keeping me very busy, but I am still drawing whenever I am able! Thank you for checking up on me!
Any tips on how you come up with original environments? Like.. where do I start with learning how to do that.. buildings and interior and such..
Hello! For me, I personally find it pretty foreboding to put together an environment without prior research and references, so I recommend collecting a plethora of images from either Google, pinterest, or various other sources.
Creating a collage can assist you in picking out potential elements for your original envirionment. Building what is essentially a wardrobe of reference images might help develop your interiors "purpose", or intended function. For example, if you wanted to depict a futuristic living room, sleek furniture, more commonly seen in futuristic interior renders, will seem more appropriate than ornate Baraoque interior. Moreover, do you want the futuristic living room be well lived in, or relatively impersonal? This might translate into how the furniture is arranged, or if household objects are strewn about as opposed to systematically organized. It's also important to think about what shapes best represent your idea of a futuristic room. I might like drawing Laurel crown couches, but the shape is far too elaborate when compared to a typical streamlined futuristic couch.
When it comes to researching, I recommend creating a pinterest board and finding images of the specific type of room (a bedroom, or perhaps a kitchen), building, or environment you are trying to emulate. For example, my most recent project is meant to emulate an older living room/kitchen, thus, many of my references are antiquated living spaces.
This image specifically has been pulled up in a separate tab for almost the entire duration of my piece thus far.
Ultimately, even original environments are derived from real life, no matter how fantastical or far-fetched they might look. Studying the natural world teaches you interior norms, and if you understand interior norms, you can teach yourself when to break them.
A really good video on this by BaMAnimation on youtube goes into further detail on environmental design if you are interested!
But the specific thing I want to note here is how they describe backgrounds! Backgrounds/environments, according to BaMAnimation, are characters in and of themselves! Figuring out the purpose of your interior, just like how you might figure out the goal of your OC, will directly impact the visual presentation of your environment!
I recommend breaking down your idea into questions that you can answer!
1). Do you want your environment to be focused on the interior, or the exterior?
a). If its interior, what type of room, building, or indoor area do you want to depict?
b). What function does this room serve? If it's, lets say, a bedroom, what items are typically useful in bedrooms?
2). If it is an interior environment, is it inhabited or uninhabited?
a). How can you convey that it is either inhabited, or uninhabited? Is it messy, or is it very clean?
3). Is there a specific time or geographical area associated with your environment? Is it futuristic, or is it antiquated? Is it located near an ocean, or is it near the mountains?
a). What elements are associated with, for example, antiquated interiors? When looking for references, do you notice specific types of furniture, wall papers, or decorations more frequently seen than others in your references?
These are just some starter questions that might help narrow down your focus!
When it comes to actually putting your image together, I recommend playing around with grayscale mapping exercises! I like to swap out different room layouts or furniture positions when creating my environments, so grayscale mapping helps me quickly lay everything out infront of me before committing to the actual drawing. If you dont want to do grayscale mapping, however, I have heard that Minecraft can be good for creating a rough outline of your environment as well.
This video by Victor Staris on YouTube goes into more detail when talking about the actual creation process for environments! Topics like color warmth, textures, and object interaction, all elements I believe to be important when creating backgrounds, are covered in the video! I recommend looking into it if you're interested!
If I missed anything, or if my explanation isn't very clear, please don't hesitate to ask for clarification!
Hello! Have you ever thought about selling some of your pieces as posters? Would love to get them!!
Hello!! Yes, I have been interested in selling some of my pieces as posters! I am currently working on fixing the image quality of my pieces first though, as they're a bit blurry! I will keep this page updated when I have everything sorted out with that!!
Leapfoggggg do you use a tablet to create your art? And if so what kind? And is it good? I love your art so bad I hope I can draw like you someday!
Hello! I do use a tablet for my art, yes!! My tablet is a Wacom cintiq 16! I think it's a really good tablet, and have not had any issues using it thus far! However, I also recommend looking into Gaomon tablets, as my previous Gaomon tablet lasted me a very long amount of time without any problems! I wish you the best of luck with your art, and I'm absolutely positive that you'll create amazing things!!
Hey leapfog! you don’t have to answer this if it’s too personal, but I was curious as to what you’re doing rn? Are you attending any art schools to help further ur studies? Or is it something entirely unrelated to art? I just really want to see you working for big companies like sony, etc! Your work inspires me a lot :]
Hello! Thank you for reaching out and asking! I'm actually attending college right now (first year! yay!!!!), which is why I've been so busy as of late!! Other than that, I can't really say I've been doing anything too exciting, atleast nothing noteworthy enough to mention here (does beating silksong count as exciting?). But I have been chipping away at a piece I'm looking forward to finishing, so there's that!
It's taking forever, but I guess thats a given when it comes to rendering ornaments LOL.
Again, I appreciate your questions, and even more than that, your kind words!! It really means a lot to me! Tysm<3!
Hiii, hope you’re doing well.
I’m trying to get better at art, I was wondering how long it took you to master perspective? I saw the post where you showed how you colored, but I’m confused about how you make your art seem 3D in the first place. You seem like a professional so I wanted to ask you.
Hello! I honestly neglected, if not avoided, any sort of perspective practice in my earlier years of art. Once I started doing background art, however, I saw to it that perspective practice became a consistent avenue of study for me. I'd say that it took me around 5 years of perspective practice for me to really feel confident with my background work.
As for how I make my art seem 3D, I'll start off with an overview of the fundamentals and then list one of the tools I use in my program (Clip Studio Paint) which helps save time without sacrificing accuracy.
Fundamentals
To start off, perspective can be roughly broken down into three main terms: Vanishing points, Orthogonal lines, and the Horizon line. I personally always start with the Horizon line when doing backgrounds. This is because the Horizon line is representative of the viewers eye level, and furthermore, the baseline from which the Vanishing points and Orthogonal lines will stem from. The Vanishing points, or convergence points, are the marker from where the Orthogonal lines interesct. Finally, Orthogonal lines are used to create the illusion of depth within a drawing. Having a cohesive composition and perspective are largely attributed to the use of Orthogonal lines.
For example, I've gone ahead and highlighted the Horizon line, Orthogonal lines, and Vanishing points in my most recent project.
I have one Horizon line with two Vanishing points. The composition's cohesion is attributed to the Orthogonal line's convergence points (Vanishing points) meeting at the same eye level (Horizon line).
It can be a bit annoying to keep track of all these things while drawing, so a tool I use to help alleviate this issue is the Clip Studio Paint perspective ruler.
You can access it through the layer task bar at the top of your program (I think it is the top for everybody, but I am not entirely sure how the layout looks for everybody else). This ruler is a moveable Horizon line with a built in Vanishing point and adjustable Orthogonal lines. It can be really helpful when putting together quick drawing outlays, and it's something I use for every single one of my backgrounds.
Additionally, I wasn't sure if your question was entirely perspective focused, so just in case, I put together some examples of lighting tips for creating 3D looking art.
Lighting/Shadows
*Lighting, example 1
*Lighting, Example 2
*Reflective lighting (secondary light source), example 1
I'll also link a video with a more in depth explanation for this here
*surface texture/reflectivity, example 1
I need to wrap my limbs around them
Oughhhh, Your artwork is so incredible, the gesture and design in your character art and the insane detail in your backgrounds blow me away 😭🙏✨
It inspires and motivates me to keep going with my artwork! I hope to become as good as you one day!!! 😖
( Do you have any tips for uprisings artists? )
Thank you!!!! This is seriously so kind! I could cry!!! I wish you the best with your art, and I'm positive you'll create some amazing stuff!
As for art tips, the best advice I can really give is to draw and study art consistently! Practicing almost daily, even in small doses, can really help foster a stronger understanding of not only art, but your own way of drawing as well! If you understand what you need to work on specifically, you can begin allocating time towards improving it!
Your art is literally so amazing. You understand objects in a 3d space so awesomely and every shiny surface is so awsome I want to lick every shiny surface. This is awsome
Wahh oh my gosh, thank you so much!!!
what’s your usual canvas size? Mainly for those bigger building and environment pieces like your lmk artworks :]
Hello! Unfortunately, and this is super embarrassing honestly, my canvas sizes usually sit at around 20k×16k. I am, however, working on breaking this habit as it makes it ridiculously difficult to a maintain high quality resolution when uploading. Literally half of my drawings are screenshots because the file crashes my Google whenever I try to send it to myself. Fortunately, I have figured out a solution for this (yay!), and my current project has been downsized to about 12k×6k!