todays bird
Jules of Nature
One Nice Bug Per Day
$LAYYYTER
Cosimo Galluzzi
cherry valley forever
Sweet Seals For You, Always
KIROKAZE
occasionally subtle
Show & Tell
Three Goblin Art
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Not today Justin
Game of Thrones Daily
trying on a metaphor

⁂

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AnasAbdin

izzy's playlists!
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@lentsius
A funky spaceship right there.
A thousand legs can run a thousand miles.
Fun project I made for #godotwildjam a months back.
Curved UI design will forever remain a pinnacle of fun in terms of UX design for me.
Prototyped music puzzle game. Colours correspond to music which helps you ‘hear’ what coming at you next. Sometimes you need to jump onto a platform which you can’t see but only hear with the corresponding colour.
Diggin’ its aesthetic and narrative.
Vortoj the game got a main menu aesthetic overhaul and many new options for players to tinker with.
Implemented a shader based fog portal in Godot engine
Zame. The game that shows how Godot can communicate with ZeroNet through the ZeroFrame addon
An important lesson. Reading several Discworld series lines.
Modelled and rendered this Mercedes beauty! My all time favourite.
Blender - Cycles
People have asked for it and who am I to say no? Here’s a short video showing the rig I had made for the little creature.
Animated this little fella on a commission. The creature was to be a mix of several animals and fire was later added around it. It runs well!
This is a team project of a game called Power Tower!, in which I am the creative - lead (for most things unless someone comes up with just the most amazing idea) This short preview is of the current intro and main menu.
Graphics/UI - me Audio - Kyle (Irmoz)
https://sternflowers.itch.io/power-tower
Pasxklaku! Gameplay. Each game is exactly one minute long. Two players face off one another on two dancepads. Hella fun, hella hard, hella skill.
Pasxklaku! A game I’m working on was in need of a hand drawn intro. Blender 2.8′s grease pencil and a mix of Godot’s internal animation editor were user to achieve the seen effect. Used an ancient Wacom tablet which was fun as hell to play with!
Sometimes...
...you need to leave your comfort zone and do something otherworldly. Such as a ZeroNet addon for Godot! I recently teamed up with a brilliant programmer who coded the addon whereas I designed the UI which can be seen above.
For those...
of you who don’t know Godot is a Game engine, a good one if I may say so myself! Not only is it welcoming to newbies it also offers an amazing amount of flexibility and growth potential for the individual.
This ZN addon/plugin allows your game to communicate with a site on zeronet (a zite) and get/send data. ZN being a serverless network means that everyone helps everyone by seeding the files and the download speed is extraordinary too!
Revolutionary? Perhaps.
New? Check.
AFAIK this is a new concept in games which I haven’t met before. One of the reasons may be ZeroNet’s relatively low user base and almost non existent marketing where although they have something amazing going on, not many people know about it yet.
So much potential, I love this.
Video of a main menu from a Pasxklaku! A game I am working on.