Jump IT! [Dreamcast Homebrew] - [Short Play] by mrNeo240
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I'd rather be in outer space đž
KIROKAZE
he wasn't even looking at me and he found me
almost home
sheepfilms
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official daine visual archive

romaâ
Misplaced Lens Cap

Love Begins
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ojovivo
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izzy's playlists!
Aqua Utopiaïœæ”·ăźćșă§èšæ¶ă玥ă

titsay

pixel skylines

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@lerabot
Jump IT! [Dreamcast Homebrew] - [Short Play] by mrNeo240
Swirling Blades [Dreamcast Homebrew] - [Short Play]
video by Freakdave, game by Kazade
On Setting, Realism, Plot, Storytelling and Liveliness
For someone who has depression, thereâs more value in being a functional member of a society that doesnât exist than to be a dysfunctional member of the existing societies that comprises the real world. This is why some people with depression prefers single player games.
Afficher davantage
bosnia, june 27th 2018, listening to pay for fire.
when am I gonna feel the sting of your sun?
écouter du frog eyes me rappelle la force de la voix. la puissance du story telling. raconter des histoires importe.
transformer mes courtes histoires en twine?
i was a singer! and I sang in your home
carey mercer and spencer krugÂ
Sometime you've gotta be the door that you walk through that sets your free
Frog eyesâs Carey Mercer.
going from 4444 to 5651
just some early shot showing the difference of color sampling between rgba 4444 and rgba 5651.
the dreamer season, it never dies.
Quelques images de Pour te retrouver.
donât ask me where this is from....
just some lil dude I made for my new dreamcast project
texture is megane voghell beautiful drawing
new kOS setup
today is a great day, itâs the first time that I have KallistiOS actually working on my computer. I mean, I can can build and build iso and cdi and run them in an emulator.. thatâs kinda working right?
this is a mere reminder if I ever need to do it again. keep in mind that Iâm using linux mint for this.
first of all, this script made it super easy to do all of the downloading and installingÂ
http://dcemulation.org/images/9/9d/Kos_setup_script.zip
this page in general is also very good >Â http://dcemulation.org?title=Compiling_KOS_on_Linux
one thing that I had to do was making sure I had subversion using the usuall apt-get function. there is also a bunch of dependencies that the setup script is taking care of (I think?, I might have installed those prior, canât remember)
once the script is done, itâs important to source environ.sh.
personnally I edited my ~/.bashrc to add these linesÂ
cd /opt/toolchains/dc/kos //make sure this is you KOS path chmod u+x environ.sh source environ.sh echo "dc toolchain active" //you can delete this line, itâs only a reminder 4 me.
this my little notes on how to actually compile a script, itâs defenitly lacking deeper info.
//Go to project folder make
// transform into .elf sh-elf-objcopy -R .stack -O binary <whatever_program>.elf output.bin
// scambler avec 1st_read utils/scramble/scramble output.bin 1ST_READ.BIN
// inject IP.bin mkisofs -C 0,11702 -V DC_GAME -G IP.BIN -r -J -l -o dcgame.iso <game_path>
// TO CDI!!!! utils/cdi4cd/cdi4dc dcgame.iso dcg.cdi -d > cdi4dc.log
I could then drag the cdi into an emulator and it worked!
âun genre de totemâ est prĂ©sentement exposĂ© sur http://www.galeriegalerieweb.com/
my new work âun genre de totemâ is now live at http://www.galeriegalerieweb.com/ , a montreal-based(?) online gallery.
check it out!
(via https://www.youtube.com/watch?v=BXCb-VWqY-s)
ces tounes la vont toujours matter.