Here's a girl I made from the character design of James Woods (3rd image). I imagine she love shopping and she live in a big city.
I used Zbrush, substance painter and Maya with Arnold.

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@lineartbook
Here's a girl I made from the character design of James Woods (3rd image). I imagine she love shopping and she live in a big city.
I used Zbrush, substance painter and Maya with Arnold.
Here is my 3D render of a desert. I use World Machine for the mountains and the canyon and Zbrush for the dune. I textured with Substance Painter. All lighting, shading and rendering is made in Maya with Arnold.
A face base on Marina Nery sculpted all in zbrush. The texturing is made in Substance Painter, hairs with Xgen and rendering with Arnold.
I textured and lighted a new car like in a studio. (Maya+Arnold)
A 2D run cycle of a horse I made on Animate.
Here is my 3D render of a spaceship. I did modeling, texturing and lighting on Maya (Arnold).
I hope that the plants will arrive at their destination.
I created Constance for my character design classes . We were asked to realize a boxer.
Final of my work during a masterclass of concept art. It’s a scientist of a futurist world.
I introduce you Fanny. The main character of my short film.
I created her during my 3rd year of studies.
Mash exercise: a loading for a game.