Work in progress. The character is now fully rigged, but I need to do some fine tuning. Currently, the outfit feels a bit too basic, so I’m exploring some new designs to add more personality.

seen from United States

seen from Brazil
seen from Canada
seen from China

seen from Malaysia
seen from China

seen from Malaysia
seen from Malaysia

seen from Germany

seen from Malaysia
seen from Malaysia

seen from Canada
seen from Canada

seen from Germany

seen from Malaysia

seen from Italy
seen from China
seen from Malaysia
seen from United States
seen from China
Work in progress. The character is now fully rigged, but I need to do some fine tuning. Currently, the outfit feels a bit too basic, so I’m exploring some new designs to add more personality.
CHI CHENG • "Sylvie the Gunpowder Knight局部"
Freelance Artist
artstation
More from «Artstation» here
Marrow, Child of Bhaal
She is a Dark Urge oc of @maetersart, thank you for letting me model your darling!
Some of my character/costume designs & models for the Riven remake!
When I joined Cyan last year it was primarily to figure out what the next game was going to be—I was going to letter the journals for Riven, sure, but then buckle down and focus on the company's future. But it turns out when you're a tiny indie studio, and your entire art team is swamped, and you have a ship day LOOMING in the not-so-distant future, maaaaaaybe it makes sense for Claire to stretch her concept/3D legs and fill in some gaps. 😅
(Credits to my collaborators: Cho's boots & helmet by the lovely Lance VerMeer)
ARCANE | Viktor Modeling and Texturing | Thibaut Granet
A little wip of my latest 3D project
the cute design is by @jjgg-art
based on this artwork
This guy suitNtie22 made a video explaining how he worked on the animation for the Sonic 3 credits. I mentioned before how the animation looked like the graphics from Sonic the Fighters, and I was right; this guy used the same character models as well as invented new models just for this sequence.
Character Model: Clea Dessendre