EVERYONE SHUT UP WE GOT OUR FIRST LOOK AT DRAGON QUEST XII!!!!
AAAHHHHHHHHHHHH
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ellievsbear
Acquired Stardust

JBB: An Artblog!

Origami Around

blake kathryn
Misplaced Lens Cap

pixel skylines
styofa doing anything

Kiana Khansmith
RMH

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Aqua Utopia|海の底で記憶を紡ぐ
almost home

oozey mess
🪼
One Nice Bug Per Day

#extradirty
wallacepolsom
Xuebing Du
seen from Latvia

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@liquidmetalslime
EVERYONE SHUT UP WE GOT OUR FIRST LOOK AT DRAGON QUEST XII!!!!
AAAHHHHHHHHHHHH
Crazy things are happening in Dragon Queat X Online today
finally beating DQXI after sitting on my abandoned save file for uh *checks calendar* four years :'3
Dragon Quest III
Redraw!
Of a one off comic @zakubabbles made a while ago😊
The builder really needs to take better care of herself🥲
v5 is lovely... (more possibly spoilery scenery below the cut, from the ending areas for 5.0)
DQB2 friends, is there a list of which terrains / tiles make which monsters spawn on IoA? Like Umber and Umber Mountain making Iron Ants spawn and such.
I was looking for that earlier, but couldn't find any information.
Dragon Quest Wiki
Loving VIIR so far. It looks real good some times.
Dragon Quest - Slime [Command Tower]
Dragon Quest - Imp [Taurean Mauler] alter
Got into needle felting and made this little guy for my first attempt.
His name is Goowert and my sister kidnapped him.
I really love how this game looks. Peak artstyle. Cannot wait to play the full adventure.
I finished the DQVIIR demo a couple hours ago. I downloaded it feom the Japanese shop, I'll be available worldwide in a few more hours.
It took me 3:49 hours to finish it, but I explored quite a bit, so I think most people can beat it in aprox. 2:30 hours.
I played on the normal difficulty setting, and I felt it was a bit too easy, as each character has a base vocation. Kiefer had Flame Slash before the famous slime fight. Auster had zoom right from the start. A tad too easy, but this was extremely early game on a long game, so it might get better later. We'll see.
Overall, I think its probably the best remake we've had in the DQ series. Even better than the truly incredible DQ2 HD-2D Remake, yes. I thought it was that good, yes. The UI looks great and feels very nice, the artstyle is gorgeous imo, the maps are beautiful and very detailed, the difficulty is fully customizable, it has awesome VA, you can easily see the items/armor/minimedals/tablets you have obtained and where, theres a nice defeated monsters list... So far I like the modified areas. In short, DQVIIR makes DQVII an easy recommendation now.
Much like 2 HD, this elevates a game I already loved even further. It's a great time to be a DQ fan, specially if you already liked the odd ones like 2 and 7.
However, I'm worried some of the most unique-looking monsters might get cut. VII is quite special in that regard, with a ton of monsters that only appear there (and in DQM2, I guess?)... We will see how that goes, but my worries remain.
I'm also worried they might retcon it's barely-existing connections to other mainline titles, but I can accept that if done well.
Anyway, I cannot wait to get back into the forgotten world once more next month.
Square Enix published the opening CGI movie for Dragon Quest VII Reimagined, and announced a demo releaseing on January 7th.