2019 Gaming Year in Review
This year I beat 21 games! Last year I beat 38, but this year was a little rough on me in many ways, and I had to go a few months without really committing to anything.
I’m going to go through my list of games and jot down a few thoughts I had about them! Spoilers ahead, naturally.
Rating System:
5⭐: An absolute favorite! A game that’s going to stick with me for a long time. Regardless of any flaws I found, I fell deeply in love with these games. 4⭐: A pretty good game! I really enjoyed my time with these ones. They’re not quite perfect, maybe a few story beats or mechanics I couldn’t jive with, but I did still love these as well. 3⭐: A decent game! I didn’t fall in love with these games and the good and bad felt fairly equal. I don’t regret playing these games, but they had a lot of room for improvement. 2⭐: A bleh game. Most of these games were very ‘miss’ rather than ‘hit’ for me. Good concepts are probably buried in these ones, but I struggled to get through them. 1⭐: A terrible game. There is very little about these games that I find redeeming. I probably played them wishing they’d be done already. That I finished them at all is a miracle.
In order of when I beat them, starting with the beginning of the year:
Gris by Nomada Studio
4⭐
A visually gorgeous game. The mechanics were satisfying and made puzzle solving enjoyable, and I adored ‘unlocking’ the colors of the world to restore it to its former beauty. The game only got more beautiful as time went on, and the level design was very memorable to me. Also the soundtrack is one of the best of all the games I played this year, and I keep it on repeat a lot.
Best Part: The art in general. A treat to look at, and it makes for the best desktop wallpapers. Worst Part: The ambiguity in narrative. It’s not too bad, I just wish there was a little more to it.
Pokemon Let’s Go Eevee by Game Freak
4⭐
Despite this feeling like the millionth time they’ve focused on the Kanto region, and the blatant baiting of nostalgia, I appreciated this game. I’m a sucker for having my Pokemon follow me or being able to ride them. Much more accessible than going back and replaying the original R/B/Y games, which I can’t seem to enjoy anymore due to the QOL features that newer games have, so if I ever have a craving for Kanto, this will satisfy me. Not the best Pokemon game though just because Kanto was a pretty boring region visually and they stayed true to that, haha.
Best Part: Pokemon following the player! Riding Arcanine was a blast. Worst Part: Being in Kanto again. Really wish it was Gold/Silver for the double Johto/Kanto region thing, because Kanto alone just isn’t worth it.
Kingdom Hearts Final Mix by Square Enix
3⭐
I liked this game a lot as a kid and was interested to see how I would feel about it as an adult. It’s... something. There’s something always very off when JRPG localized dialogue is voiced -- it’s extremely cheesy to listen to in English, and this game is no exception. Still, I enjoy the sheer absurdity that is mashing up Disney and Final Fantasy characters anyway. The platforming is not remotely fun at all and the story is ridiculous, sometimes not in a good way. Thank god for skippable cutscenes or I wouldn’t have survived the end of this game.
Best Part: The creativity of the worlds. It was such a unique and ambitious concept for its time. Worst Part: The dialogue/story. This might be the only JRPG where the whole ‘friendship makes us stronger’ angle makes me want to strangle a fictional child.
Dear Esther by The Chinese Room
2⭐
I do enjoy walking simulators, but apparently not ones by The Chinese Room. Not as bad as Everybody’s Gone to the Rapture, but still...not very enjoyable. I couldn’t seem to process what was going on as it was narrated to me -- I liked how it was written, and I was interested in hearing it, but I dunno. It meant nothing to me. I might replay it and try to grasp it again, really focus on it, but as it was presented to me on the first playthrough, it didn’t grab me. This is what I get for expecting something really good of a game where I wander around aimlessly for a couple hours
Best Part: The writing style is really neat and I enjoyed reading along and being fascinated by the prose. Worst Part: The ambiguity of the narrative. what the fuck is happening. why am i in a cave. who was that i just saw
Assassin’s Creed Odyssey by Ubisoft
4⭐
Not the first AC game I’ve ever played, but the first I liked enough to beat! It’s essentially an action rpg more than ever -- stealth is completely unnecessary if you so choose. I loved Kassandra so, so much, and exploring Greece was extremely fun for me! It was gorgeous and I often found myself wandering around towns and cities, soaking in the sights and feeling pretty dang immersed. I haven’t played the DLC yet but hope to some day. Not a perfect game -- while a lot of side quests are fun, the charm wears off after a while because the gameplay loop of sneaking in and murdering everyone got stale finally after 50 hours. Still, I’d love to go back and replay it some time.
Best Part: Kassandra. Everything about her. I would die for her. Also Greece in its entirety. Worst Part: Every goddamn time Deimos opened his mouth.
Rose of Winter by Pillow Fight
3⭐
A pretty cute but simple visual novel! I liked the protagonist quite a bit and a couple of the romances, but I wished it was longer/more fleshed out. I liked the universe it took place in and the concepts it presented (time travel! Race relations/the variety in cultures!) and would’ve happily played a longer game about these things. The romances leaving me wanting more was a good and bad thing, in the end.
Best Part: The protag! I love this chubby pink-haired knight! She is SO cute and lovely. Worst Part: Lack of depth in the romances. I like drawn-out romances, and these take place over the course of a couple days, and that’s not my bag.
Celeste by Matt Makes Games Inc.
4⭐
My review on this game is a little skewed. I was very bad at it, in the end, and very tired of dying literally hundreds of times in some areas that I had to give myself extra dashes. I had to keep toggling them on and off after giving myself a certain number of tries, because I really wanted to see how this game would play out. The gameplay and design and soundtrack give it the score it has, but the writing it was knocks it down from being a 5 star game. The concept of the story is good! Madeline wanting to reach the top of the mountain for her personal reasons was really lovely but the delivery of it felt very flat. The writing itself didn’t do it justice for me! I only ever see people talk about the gameplay itself and not the story/writing and maybe that’s why.
Best Part: The fact that the developers added accessibility options to people who aren’t very skilled at games, like me, can enjoy a game like this, even if we’re not playing “as intended.” Worst Part: Madeline’s reflection. As a narrative device she’s good, but the dialogue between the two characters was kinda mehhh to me.
The Witcher 3: Wild Hunt by CD Projekt
5⭐
There’s nothing I can say about this game that a million other people haven’t already said. I loved dad!Geralt. I loved Geralt in general. I did enjoy the first two games but who he was as a character in this game was my favorite. Yennefer was also great, as was Ciri, and the family dynamics were The Best. Also probably the best side quests in any rpg I’ve ever played! None of that radiant quest bullshit or fetch quest nonsense that pad a lot of other WRPGs I’ve been into :/ I still need to finish Blood and Wine, but so far it’s incredible, as was Hearts of Stone. Ugh I have so much to say about how much I loved the music, and Skellige, and Novigrad (Novigrad is one of the best video game cities as a worldbuilding device, imo), but I’ll keep this all brief. Don’t like Gwent at all though!!
Best Part: The entire portion of the game where you have to be a Good Dad or else you get a bad ending. Worst Part: The fact that Iorveth and the entire Scoia’tael subplot was cut entirely yet Roche got to stick around. I hate Roche. Iorveth was way better. Bring back my boy.
Persona 5 by Atlus
5⭐
holy shit. I haven’t beaten a JRPG this good in so long. This game changed what I want out of a JRPG. The soundtrack is phenomenal, the design of everything is impossibly stylish and I never got sick of any of it in the 96 hours it took me to beat the game. I adore Joker, Yusuke, Haru, and Ryuji as characters!! I don’t really care for Akechi and Shido as villains, but the proper final battle was very tense for me and the cutscene that followed felt so good. BIG GUN. Sometimes the palaces were a little tedious, and it took me a really long time to actually finish the game from when I started, because I needed big breaks after chunks of the game, but once I got into the swing of it after Makoto’s introduction as a Phantom Thief and that palace, I was pretty sucked in.
I will never forget my desperate struggle to max my stats by aggressively eating giant burgers until the endgame.
Best Part: The entire ‘student daily life sim’ portion. Managing my time and my relationships was very fun and I loved getting closer to my friends and choosing where to go, how to spend my time. Worst Part: The occasional sexism and homophobia that I had to sit through. Giving Ann agency after the first palace, but then trying to convince her to get naked really sucked, and then those two predatory gay men. Ugh. Oh and Ryuji looking at Ann’s boobs all the time. Seriously? are you for real??
Nier: Automata by PlatinumGames
4⭐
I waffled between giving this 4 or 5 stars, but I think 4 is right. I adored this game to bits, but admittedly didn’t do everything in it that I wanted to. I loved the world, the music, most of the characters, the combat, and that fucking ending. I didn’t like Adam and Eve (their dialogue...was so dumb...), and I was a little eh on route B, since it’s a lot of the same as route A, just from 9S’s perspective. At first I thought it was asking a lot to make me essentially do all the same shit over again, but when everything started changing in the third route, that’s when I was getting really invested. I mean I was already loving it during the first route, I was just slightly skeptical about having to replay a lot of the same things.
Ending E fucked me up though. Hearing Weight of the World didn’t hurt me until that ending, after all I’d been through, and then accepting help and hearing the chorus of voices. Ugh. No ending has ever been like that in a game for me.
Best Part: Sacrificing my data to help some stranger out there, because people do want to help. Humanity can be good. The message that there is worth in having feelings and being alive and real and loving. Worst Part: we really out here sexualizing 2B and looking at her panties a lot, huh.
Spyro 2: Ripto’s Rage (Reignited Trilogy) by Toys For Bob
4⭐
This is the Spyro game I played the most of as a kid, and this remaster is incredible. All of the Reignited Trilogy makes the Spyro games look the way that I felt they did when I was a child. Seriously, it’s gorgeous and I can’t believe how true to the originals it is. I had a blast playing this one; it doesn’t get 5 stars, though, because I wouldn’t say this is like a ‘favorite’ game or anything. It’s wonderful, but not mindblowing.
Best Part: Getting to run around the hub worlds and drinking them in -- they’re where I spent hours as a child, and that nostalgic really got to me. Worst Part: the fucking TIMED FLYING PORTIONS
Spyro 3: Year of the Dragon (Reignited Trilogy) by Toys For Bob
4⭐
I was really excited to play this one because I didn’t get to beat it as a kid, and it was impossible to emulate because every rom of it didn’t work. Not as good as Ripto’s Rage to me, personally, because I didn’t love the levels where I was the penguin or the monkey. There were a lot of gimmicks, so to speak, in this game that I could do without. Skateboarding didn’t add anything to the experience either, ehh. Still, 4 stars because what Toys For Bob did with the trilogy is amazing and it made me wish games there had been more Spyro games that were like this.
Best Part: I finally got to beat this game after so long and it felt like a childhood wish of mine came true. Worst Part: I never want to be that stupid monkey ever again. Most of these side characters do not feel like they belong in a Spyro game, even though I know they were just trying to innovate the formula.
Fire Emblem: Three Houses by Intelligent Systems and Koei Tecmo
5⭐
Ohhh my god. I was nervous about another mainline Fire Emblem game, ever since Fates burned me pretty badly with how much I hated that game. Three Houses gave me nearly everything I wanted out of a Fire Emblem game, thankfully. No stupid explanation for offspring, no wasted dialogue between characters that didn’t need to have supports! I fell in love with so many of the NPCs and while the story isn’t perfect, it was a blast to go through and see the multiple sides to the conflict.
I went Golden Deer first and watched most of Amy’s playthrough of Blue Lions. I was in the middle of a Black Eagles run when I got a little burnt out and put it down, but I’m super excited to eventually see what Edelgard’s side of the story is, seeing as I don’t like her in the other routes but I’m shrimpterested in what her possible justification for anything is. Can’t wait for more story DLC whenever it happens!
Best Part: The support dialogues between characters. Also Claude von Riegan, destroyer of racism. Worst Part: the fact that there’s barely any time between Dimitri finally being nice to Byleth and the end of the Blue Lions route. he’s such a growly ass for so long.
Genital Jousting by Free Lives
2⭐
Obviously this game is a self-aware joke and isn’t meant to be much. The reason it got 2 stars instead of 1 is because I played it at a time that I really needed a laugh. I streamed it for my friend and for a while I was happily distracted by the story mode, even if it mostly involves hopelessly sticking my dick head into butts. The narration gave me Stanley Parable vibes, which was amusing, but yeah. Obviously this wasn’t gonna be some game of the year shit
Best Part: Playing with friends and yelling “GET OUT OF MY BUTT” at the top of your lungs. Worst Part: You can only enjoy sticking your dick in butts for so long before you don’t wanna do it anymore
I Love You, Colonel Sanders! by Psyop
1⭐
Yes, I am ranking this game as worse than a game about wiggly dicks. I didn’t have any hopes or expectations for this game, as it was always obviously meant to be a giant advertisement for KFC food, but that’s not even the part that bothered me. I didn’t care or mind the blatant product placement, the millions of mentions of all their herbs and spices and their gross bowls of corn, potato, and whatever.
I was so damn disappointed because it just wasn’t a good visual novel. I spent the whole time comparing it to Hatoful Boyfriend, which is an actually good parody of the entire genre. ILYCS felt more like “ha ha see how fucking weird dating sims are?? See how stupid and absurd the things that happen in them are?” rather than any kind of remotely interesting subversion on the genre. I don’t know why I expected that ILYCS would bother to do that, but I figured if a pigeon dating sim could surprise me, maybe this would too. Bleh.
Best Part: I did succeed in making Colonel Sanders love me, at least. Worst Part: Literally everything else.
The Outer Worlds by Obsidian Entertainment
4⭐
I’m giving this 4 stars, but this game gives me conflicted feelings. I love the companions in this game a lot, but some of them do have slightly disappointing arcs -- Ellie comes to mind for that one. The writing for the dialogue is great, but some of the main quests are just OK. The flaw system is really cool in theory, but I definitely didn’t think of them were worth the perk points, though they’re great if you’re serious about roleplaying.
I did have a lot of fun, but the ending felt very abrupt to me. I got to Phineas and we spoke for a minute, and then the credits rolled. And capitalism sure was bad! That was very heavy-handed. I enjoyed my time with it a lot but I am not itching to replay it. If there’s a sequel, though, I will definitely be on board with it.
Best Part: The dialogue options. They’re so fucking funny. Obsidian is the champion of snarky/witty dialogue. Worst Part: The ending made me the leader when I didn’t really feel prepared for that, I didn’t feel like that was the narrative I built for my character. The ending came at me so fast, it felt wrong.
Tyranny by Obsidian Entertainment
4⭐
If nothing else, Outer Worlds made me crave more of Obsidian’s writing flavor. This is the first CRPG I’ve ever committed to and beaten, and I do not regret that choice. I had tried to play it before but stopped very early on because it’s a lot of reading -- the entire opening has you do so much reading to make choices to kind of build your character’s backstory.
I loved playing a bad guy and accumulating power. My character was so loyal to Tunon and I loved the active development I got to have as someone who was so devoted to being a cog in the machine to someone who realized that they are special, they can be a conqueror, they can shape the world however they want. I know it’s possible to undermine all the bad guys and use your power for good, but eh, this is a game about being bad! It’s wonderful! And it was just long/short enough that it was great for someone just getting into CRPGs.
But. Like Outer Worlds, the ending felt rushed in Tyranny, though in an even more egregious way. Just as the story starts truly kicking off -- you have all this power, I had succeeded in making my superiors bow to me -- the game ends. It seems as though they ran out of time or money to have you actually face off against Kyros, the obvious next step in your plan for domination of whatever flavor. Maybe it was always the plan that taking down the Overlord was sequel material, but the way they built it up, it doesn’t feel right. And the game didn’t do well enough, or so I’ve read, so there will never be a face-off against her. I had such a good time with this game, but the ending left a real sour taste in my mouth.
Best Part: Really feeling like I had earned the power I got by endgame, by ‘playing’ the system. Defeating Tunon by manipulating him into bowing to me had me on edge and I was terrified until I walked out of his room. Worst Part: Knowing I will probably never get a resolution for the fight against Kyros. Really felt like all the cool stuff I did meant nothing.
Pokemon Shield by Game Freak
3⭐
Biiig mixed feelings about this one. I know Pokemon games are not known for their storytelling prowess, but even this one felt insultingly stupid to me. I know they can be good and interesting and posit cool concepts based on the worlds they’ve built. I didn’t like the gameplay of Black/White but I guess since that one tackled the ethics of Pokemon, Game Freak doesn’t want to try making any more challenging storylines.
The world also felt so empty. I never really noticed it in older Pokemon games, but SwSh has all these houses and no one has anything interesting to say. The NPCs aren’t worth talking to except when they give you items. Problems like that are common in Pokemon but I really hoped that bringing it to a home console meant that the game could be bigger and more full of content. The post game is almost nonexistent. For the first time ever, I don’t feel compelled to play long enough to complete my dex.
Best Part: The Wild Area, and doing raid battles with Amy. Playing alongside her and battling together was fun, and it was nice to cut down on the time it would’ve normally taken us to grind. Worst Part: Hop, Leon, and Bede. Worst characters in any Pokemon game, hands down.
Pillars of Eternity by Obsidian Entertainment
5⭐
I had initially tried this game out last year or so, but couldn’t get into it. Beating Tyranny finally made me feel able to tackle this one, and I’m so glad I gave it another chance. For most of the game I was meticulous and did almost all of the side quests, and I felt extremely rewarded by the narrative for doing so. Most of the companions were a joy to be around, and the lore of the world really drew me in.
Thanks to PoE, I think a whole new world and genre of games has opened up to me! But I’ll always feel like this is the first one I really loved.
Best Part: Eder!!! Ok also the themes of the game, especially in White March. Almost a month later I’m still thinking about the meaning to some parts of the game. Worst Part: That part in White March part 2 with the debate I couldn’t win. I understand why it was like that, I didn’t hate it or anything. Just the prerequisites to get the good outcome are bananas and there’s NO way I could possibly get the “good” ending of that dlc without following a guide WAY ahead of time. Oh well!
Katamari Damacy Reroll by BANDAI NAMCO Entertainment
2⭐
I didn’t play the first game when it came out. Instead I played the sequel, and that’s the game I have fond memories of, so unfortunately I spent this remake wishing they’d remade that one instead. The controls are more frustrating than I remember, and the level design is kind of meh. I do like that the town gets bigger with (almost) every level, until you’re rolling up adjacent towns and cities, but it wasn’t as fun as the paper crane level or the flower level or the zoo level of We Love Katamari :/ I absolutely pushed myself through this one as fast as possible, no replaying levels for the fun of it.
Best Part: The creativity and absurdity of Katamari as a whole. Rolling around a little Japanese town and finding very Japanese items is fun. Worst Part: The controls. Trying to climb up things is a nightmare and I ran out of time during some levels purely because it was so difficult to climb sometimes.
A Plague Tale: Innocence by Asobo Studio
3⭐
I didn’t know a whole lot about this game going in. I didn’t think the narrative was as incredible and resonating as reviews led me to believe, but it was alright. The first half of the game was very interesting to me -- the perspective of children running away from the Inquisition during the plague was exciting and I feared for these children as they never seemed to be able to get a moment of rest. I did like that Amicia and Hugo needed to build their bond from scratch, and it was full of missteps that I could understand children would make.
However as soon as things got supernatural wrt Hugo’s blood, then I felt like it lost a little bit of the charm for me. I liked the ‘found family in an unforgiving world’ aspects, but then suddenly blood powers happened and the vibe of the narrative changed. Oh well.
Best Part: The progression of power in the game. At first I felt very nervous when sneaking was the only option I had, as I am bad at stealth, but then gradually being able to kill people with my sling and solve puzzles with fire and light and being nearly unstoppable was really cool. I felt like I had earned Amicia’s strength. Worst Part: Hugo’s RAT POWERS and that final boss. just. what.
Untitled Goose Game by House House
2⭐
I wanted to close out the year with something fun and short, but I didn’t expect just how short this game would be. Although, ngl, if it were any longer I think I might’ve gotten rather tired of it anyway. The memes and whatnot that Goose Game gave the internet were worth more to me than the game itself. $20 for roughly an hour of gameplay just feels... bleh. I don’t even normally believe in that whole “$1 per hour of gameplay” stuff that many gamers like to throw around, but this felt like a rip-off. Still, it’s kinda fun to be a wretched little goose.
Best Part: Being a naughty little goose is cute and amusing, and bullying that Griffin McElroy looking boy into the phone booth is the highlight of my experience. Worst Part: It’s a hilarious concept but I don’t feel like I got to harass people half as much as I expected I would. The objectives to find a series of items and dump them somewhere else is just boring.
















