Basics on the concept
When starting any project one must make plans, like whats going to be there and the story. Of course I have an underlining story that could or could not be interesting. Its only the basics but I feel like it could get the job done. But I cannot share the story just yet :D
But other than the story i can tell you game mechanics that I’ve come up with. Like how it will be a mix of a puzzle adventure, and how its most likely going to be a side scroller. Now as one might be able to gather, their is going to be time travel in this game, but fear not my fellow hoovians, for I will not be breaking any “Time Laws.” These points in time are going to be a fixed spot in time, and one can only get to that time by finding a “Trigger.” Each time has a different Trigger. Knowing this i can also have you know that each time is based on historical events such as a war or a riot.
Thats some of the most fleshed out things i have so far.
Thanks,
LostPast Dev
















