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❣ Chile in a Photography ❣

PR's Tumblrdome
Sweet Seals For You, Always
d e v o n
dirt enthusiast
Mike Driver

Janaina Medeiros
Xuebing Du

titsay
AnasAbdin
Cosmic Funnies

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Acquired Stardust
almost home
RMH
I'd rather be in outer space 🛸
let's talk about Bridgerton tea, my ask is open
Peter Solarz
🪼
seen from Saudi Arabia
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@m40160
it takes 10 layers of the water filter to completely drown a tumblr screenshot if anyone was wondering
Hello bisexual community
Begin killing
"i think", i say, about my own ocs, who i made,
“my headcanon is…” i say about the canon that i made about my own characters
i feel like i do 25% of what an average person does in a day and still it's too much
it's fucking me up how tv shows, movies, and even video games can't be "niche" content anymore
like nothing can be underrated anymore. it HAS to be a success. cartoons have to either be spongebob level successes with immediate marketing or they're shelved a season or two in.
Movies have such inflated budgets that they NEED to break a billion in the box office just to make back what they cost. Anything less than a blockbuster smash is turned into a tax write-off.
a single triple A video game can destroy an entire studio if it doesn't meet expectations, which are already lofty enough as it is.
and everything has to appeal to the widest demographic possible, which can mean sterilizing anything creative about the work so it becomes as palatable as possible.
idk im just sad about this
a huge problem across artistic industries right now is that we're losing the mid-list. It used to be normal for a publishing house (or a move studio!) to have their small projects, their mid-size projects, and their HUGE projects, with the understanding that the HUGE projects were going to help pay for the mid-size and small projects, which would give those works and creators time to find/build their audiences. But we're seeing this toxic wave towards the disappearance of the mid-list for exactly this reason—the ONLY things that exist are small, because they fail to break out, or HUGE, because they manage to break out. And Very few projects are ever going to become HUGE in any industry!!! That's not how sales or people or artistic movements work!!!
here's an interesting essay about this exact issue in the publishing industry. Silvia Moreno-Garcia on Threads also talks about this a lot, which is where I've learned a bunch of stuff.
I don't know if anyone pointed this out, but I noticed that Walter's dialogue after your license gets authenticated is different in NG++, and it might suggest something. I don't have any clips of it right now, but I think Walter says something like "You have plenty of experience. You'll be able to handle whatever Rubicon throws at you," in NG++, and does not say anything like that in NG. (After all, it wouldn't really make sense for him to say that in NG because it takes place right after the first mission.) This might suggest that Walter is at least somewhat aware of the "time loop" some fans have speculated the player is stuck in.
filled out some rudimentary arena profiles and made some rough emblems for my latest armored core ocs yesterday
My silly take on Ayre from Armored Core 6 since I'm 1. obsessed with this game 2. Trying to gijinka the characters but make them not really human / faceless
god, please
a wikipedia poem on software entropy
V.III O' Keeffe.
He may seem like a pessimist, but he lives for the way things are.
she is a deep sea creature to me
just a war criminal following voices in his head
armored core 6 will feature heated drama between mecha pilots