tyria's most emotionally congested man is forced to bond with the most important baby in the world

Jar Jar Binks Fan Club
🪼

Game Changer & Make Some Noise
YOU ARE THE REASON
Aqua Utopia|海の底で記憶を紡ぐ
Lint Roller? I Barely Know Her
The Stonewall Inn
Show & Tell
he wasn't even looking at me and he found me
ojovivo
EXPECTATIONS
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d e v o n

bliss lane
occasionally subtle

Andulka
h

ellievsbear
PUT YOUR BEARD IN MY MOUTH

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@machianery
tyria's most emotionally congested man is forced to bond with the most important baby in the world
Tinka for @tinkerclaw ⚔️
SPARK Public Beta!
I think SPARK is finally at a point where I am okay with the public trying it out, finding bugs, and seeing if it runs well enough.
I've also migrated the server structure to postgres and redis so this should handle a larger amount of players using SPARK than my private beta tests did. Hoping it won't kill the server if a lot of people suddenly start using it, but that's what a beta is for, after all!
How do I access SPARK?
You will need:
1. Blish HUD with your API key added to it (these are safe to add, GW2 API keys only read data)
2. The SPARK module file (see here)
Because this is NOT submitted to Blish HUD yet until I've beta tested it thoroughly, you have to manually install this addon. Instructions are provided in the release, as well as in the Discord.
How do I submit bugs/feedback/questions?
I have a SPARK Discord server for people who want to discuss development and report things so I can fix them and work on it.
Keep in mind, some quirks are things I can't fix (like text cutting off in the profile editor and such, waiting on Blish HUD to fix this).
How long is my data retained?
24 hours at most. After that, if you haven't been online then your profile information gets wiped from the server entirely. I do not keep your data, nor do I want to store it indefinitely.
The exception to this is user reports. If you report a profile, it snapshots a copy of the profile on the server, plus your message, and saves that into a permanent database for review and moderation.
Can I contribute to SPARK?
You can!
A while ago, I migrated SPARK's codebase off of my own self-hosted repo and onto GitHub purposely so it was publicly accessible.
You can find the source code here.
It's licensed under the GNU General Public License v3.0.
The server portion of the addon is not public, but if I ever discontinue this project, all server code and setup instructions will be available for others to self-host and continue without me.
Here's the illustration I made for @tyriapride a couple weeks ago!
Sponsored by Arenanet
another nefarious and annoying creature. he is from Other Pale Tree but got kicked out and thrown in a river and is now lying about being an ambassador from there instead of admitting he did some crimes.
Man one thing I love about the Guild Wars series is that Humans are actually interesting. Like in most high fantasy settings with magical races, humans are just kinda there as a footnote. They’re kinda just there because it’s expected. When you look at their lore and culture in the wider world fantasy humans are kinda just… nothingburger. The Guild Wars series is legitimately the only series I know of where Humans have an actual presence with interesting lore. Guild Wars Humans they could never make me hate you.
Vloxx's trip to the gayest town in england
With @sleidog and @silvesi who brought their own vloxx :3
i wonder how gw3 will handle crafting
after VoE wraps up we'll be getting a year of polishing and improving the existing game before gw3 releases and then we'll keep getting major content updates to gw2. "gw2 is dead" is dead.
Undocumented Change (As far as I am aware)
Using the default sickle while harvesting finally has its own unique animation! Previously, it was the same interaction used across many purposes; such as reviving your fallen companions by kneeling and rubbing the ground (just with the sickle in hand). Now we have a full swipe with the sickle in hand!!
I know it's a tiny thing but seeing that made me so giddy!!
*blows the dust off of this tumblr account*
I figured I'd share this here, for the people who supported me ages ago and made Guild Wars 2 a delight for me.
How would people like an RP Profile addon built as an addon for Blish HUD? I've been slowly working on one and I might have the first version of this done soon.
I'm calling it SPARK - Simple Profile and Roleplay Kit.
The name also is derived from the first legendary I crafted, Incinerator. It's precursor is Spark. I thought it was a good fit.
Here's some sneak peek images so far:
There's support for you to add multiple profiles to a single character. You then choose which one to actively broadcast when using the module for others to see.
All profiles are tied to your Account and Character Name. This wouldn't be something you manually type in and is retrieved from GW2 via Blish to prevent impersonation.
The tabs on the left allow you to edit your profile details, set your RP preferences/style, and add in a 'Currently' and 'OOC Info' sections if you want.
Here's the WIP of the profile editing section. Unfortunately, no word-wrap support on the box (Blish HUD has a pull request to add this though, so hopefully soon!), but it works decently. The 'At a Glance' allows you to set icons plus a title and description. I don't have a built-in icon picker though, so you need to find the strings yourself for now until I figure that out.
An example of the profile when viewed by someone else.
I do have privacy settings for your status and location, and I will implement a block list so if you don't want someone to see you through this addon, it wouldn't broadcast that info to them ever.
Profile viewer is currently working decently. I've built a presence module that captures some info from your profile + other things as you've configured it to broadcast and update periodically.
Since this isn't hooked up to be online yet, I'm just duplicating my profile 200 times in the UI while I build it out.
For those who don't know, I actively work on my own game these days (after 10+ years in game dev and growing tired of corporate), but I figured this was a fun little side project to build in the meantime.
There is no ETA on when I'll have this finished. It's all sort of based on when I have extra time to work on it. But I hope to have a rough working version soon for people to test out!
Holy crap, it’s a Rappt! Glad to see you around again bud. I may not log into GW2 much anymore but happy to signal boost ya. 👍
what if vloxx and the commander did meet up to try and talk their ideologies out then its just accidentally the most romantically charged exchange ever
in the way that sky cotl is the only game i've played that understands what i want flight to feel like, gw2 is the one of the few games i've played that understands what i want animal mounts to feel like and be in the world. even outside of their mechanics, there's a little latency and weight to their movements but not enough to be inconvenient. with raptors you're really just throwing yourself around, lurching at sudden stops. there are boss fights where you get on one of your ground mounts and throw a chain at the giant enemy's legs and run in a circle and you can actually see the chain tangling around and around the enemy's legs until they're incapacitated. THIS is being an animal rider in a fantasy world. when you mount up inside a quest, all the NPCs mount up too, and their mounts have colors tailored by character, so they're not all getting on a generic brown journeykin warclaw. you're riding out with your crew and they've all got their own mounts. which is what i wanted
something small i've been thinking about lately that isn't connected to anything in particular: i think the icon for curious mursaat currency is supposed to resemble Chinese knife money. compare
cool little design detail. very fun.
i love this game
have a compilation of canach getting his shit rocked by queen jennah and the marshal I GUESS LMAO
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