i never bothered with opening this box before this playthrough, got it first try w/o a guide. my model breaks because i had to get up and do a lap out of excitement
LIVE NOW!!!
https://www.twitch.tv/madameclaws
i'm currently doing a subathon! for all the information:
https://gettingheadathon.carrd.co
The ever lovely Madameclaws (link) has gone and requested a massive revamp on their whole channel ((subathon still live as of writing. GO CHECK THEM OUT)), and among that was a brand new 3D model! All this work was not only me, but a big hand from Ame (LINK) who did the mesh, art, and put up with my requests for modifications for rigging purposes.
Hear me yap about bones and weight painting under the cut
So this was the initial file I was handed by Ame. An empty object filled with clearly separated objects. Job 1 was to get in a super basic skeleton. Job 2 was get in the bones for the extra little doodads that get saved in their own group. Pro tip, I initially made the bones for the hair sticking outwards, but the spring bones seem to work better if the bones point in the direction the thing dangles (seems obvious in hindsight to make the bone for the thing that dangles down, point down)
To add physics to stuff like the hair, you need an extra bone there that's connected to the head bone. These bones will then have springy-ness, drag, and gravity. I'll mention how to add physics later, that's in the Unity step. The extra bones I added beyond the most basic human skeleton were:
Hair bone
3 Bones in each pigtail
Head wing bone
1 for each shoulder frill
1 for each bat bow (1 of these bones is also connected to the hip wings, because I'm sneaky like that)
2 Skirt bows
Easy. Some funny quirks are that she only has 1 finger bone for all fingers. She's also got a bone for the jaw and each eye, despite not using them
Now for the weight painting
This becomes an interesting case of: there are so few vertices, so I don't have much to do, BUT I have so few vertices so each one influences the final result MUCH more. Fun, anyway.
On each object, I added an armature modifier to the mesh. This gives the bones the ability to deform the mesh. Next, I made vertex groups with the exact same name as the bone I want to control it, this automatically links that bone to that set of vertices. I'm not really good enough to have an opinion on what is the best rule of thumb for picking weight percentages. I simply guess, and try it out in pose mode
THIS JOINT EFFORT OF @sakuramori-art AND BIZ WAS A LABOR OF LOVE THAT YOU CAN SEE SOME OF THE BEHIND THE SCENES OF FOR ~3 MORE POSTS BY HIM OVER ON HIS BLOG GO CHECK IT OUT
so i have been phasing meat out of my diet lately, yeah ? my wife and i order out sometimes, and my orders have been changed so instead of beef or chicken I get tofu or something. tonight's dinner is pad thai. they got it for me while i was asleep. i go to microwave it and there's these huge blocks of tofu in it. absolutely massive. basically half the container is just massive blocks of tofu. one is literally the size of a golf ball. god really said "you will be healthy, but you will still be fat"
so i have been phasing meat out of my diet lately, yeah ? my wife and i order out sometimes, and my orders have been changed so instead of beef or chicken I get tofu or something. tonight's dinner is pad thai. they got it for me while i was asleep. i go to microwave it and there's these huge blocks of tofu in it. absolutely massive. basically half the container is just massive blocks of tofu. one is literally the size of a golf ball. god really said "you will be healthy, but you will still be fat"
when i ordered my glasses, they provided a laser pointer for demonstrating the blue light blocking ability. it's 405 nanometers, which is right on the edge of ultraviolet light and it appears blue. (thanks for the free laser pointer btw). my old glasses are transition lenses (name brand, original release, etc) and do not block blue/UV light. my dumb ass shone the laser light on my old glasses and watched as my lenses darkened and burned under the might of the puny 5 milliwatt laser.
the .... *chuckles*.... the map ? ... uh huh..... uh huh huh huh....... "map" she says...... uh huh....... what do you mean "where is the map". *places paws on your shoulders* there is no map, miss. not in this world. if you want a map, you're going to have to go to.......... the underworld.
when you're best friends with sable, sometimes she'll randomly trauma dump on you. I walked up to her one day, first time I'd seen her that morning, and when I greeted her she just said "You see that blanket over there? That was the last thing my mom ever knitted me. Every time I wear it, I feel like she's hugging me." Sable that's not how you GREET PEOPLE what the FUCK
oh my god we got carne asada tots tonight. do you know what carne asada is ? it's a preparation of thin beef that involves marinating it in spices. not a rub. you then cut it into thin strips or chunks. anyway, carne asada tots is that mixed with tots and cheese. add some guacamole, some pico de gallo, and beans if you're into them. i've got the munchies so needless to say i'm pumped for this. i'm gonna eat the shit out of this it's gonna be RUDE. its taken me so long to write this between bites
GONNA START POKEMON ON THURS FOR THE FORESEEABLE FUTURE, OTHERWISE WE DIDN'T GET TO DI2 SO GONNA TRY THAT, SAT NO STREAM COS REN FAIRE, THEN CHECKING OUT A VIEWER BOUGHT GAME!