Starting to get the hang of her ✍️ Protagonist for my webcomic I'm working on! Twitter/Insta; @makibirdd
Keni
Alisa U Zemlji Chuda
taylor price
will byers stan first human second
Cosimo Galluzzi

Discoholic 🪩
DEAR READER
we're not kids anymore.
RMH
wallacepolsom
TVSTRANGERTHINGS
No title available
Peter Solarz
Claire Keane

JVL
dirt enthusiast
tumblr dot com
Not today Justin
$LAYYYTER

祝日 / Permanent Vacation

seen from Italy
seen from United States
seen from Türkiye
seen from United States

seen from United States

seen from France
seen from Germany

seen from Brunei

seen from Bangladesh
seen from United States
seen from Bangladesh

seen from Portugal
seen from United States
seen from United States
seen from Germany
seen from Bangladesh
seen from United States

seen from United Kingdom
seen from United States
seen from Netherlands
@makibirdd
Starting to get the hang of her ✍️ Protagonist for my webcomic I'm working on! Twitter/Insta; @makibirdd
釋出本子內容~
i was practising punch/impact animations yesterday night and i really liked how this one turned out
KARKAT: NOBODY CARES.
havent drawn fanart in so long wtf
「 モブサイコ100 II // Mob Psycho 100 II 」 Episode 5
Key animator: Kobori Fumie ( 小堀 史絵 )
「 モブサイコ100 II // Mob Psycho 100 II 」
Key animator: Kaneko Yūto ( 金子 雄人)
some fanlands
more lands
@classpectanon came up with names and descriptions for a lot of these, give him some love
a few mornin sketches
1. Ah Fai was a chief animator for McDull’s animated features. He’s super cool. Ultimate senpai.
2. Previous post on breakdowns right here
Some thoughts on acceleration and force
I presented this in the order of how I slowly understood the trick of delivering force - first an abstract concept of impact taught by Ah Fai, then a more complicated discovery on the acceleration pattern, last back to a more abstract concept of breakdowns.
Like I’ve previously stressed, 2D animation is everything but one single approach. There’s no one rule that rules them all, but interchangeable ideas with math, or physics, or music, etc. There’s no “perfect” animation either, but what is perceived as organic and dynamic. E.g., using the Fibonacci numbers to animate didn’t bring me a perfect animation! On the other hand, a tiny change in the pattern could already make the feeling of force so much more powerful.
Not so much of a tutorial than a personal experience. I hope you find this interesting hahaha
Matteo Bassini - https://www.linkedin.com/in/matteo-bassini-0005253b - https://www.facebook.com/bassinicomix - http://matteobassini.deviantart.com/?rnrd=194955 - https://plus.google.com/100614107688744346454 - https://www.instagram.com/bassinicomix - https://es.pinterest.com/bassinicomix
i met these two in qp today
I’m sorry for doing this
Flying puppies! Painted during the livestream, approx. 5 hours
>> Print here
Been trying something new -
mob 100