Some Assets I modeled, shaded, and rigged for Techvis, made in Maya for Viewport 2.0, Vray, Arnold and Unreal. These images are Viewport Screenshots.
See some of these in action in the Midway previs breakdown. Keep an eye out for the Milo Motion control rig, Which I rigged using custom matrix constraints:
https://www.youtube.com/watch?v=0o5PfHy8OG8










