The new location.
Noah Kahan
occasionally subtle

izzy's playlists!
Monterey Bay Aquarium
Not today Justin
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PR's Tumblrdome
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Cosmic Funnies
Show & Tell

#extradirty
Fieri Frames

oozey mess

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No title available
Cosimo Galluzzi
The Stonewall Inn
h
sheepfilms

Love Begins

seen from United States

seen from United States
seen from United States
seen from Bangladesh
seen from Canada

seen from Türkiye
seen from Netherlands
seen from Venezuela
seen from Poland
seen from Hungary
seen from Türkiye
seen from Vietnam

seen from United States
seen from Poland

seen from Bangladesh
seen from Spain
seen from Colombia

seen from Germany

seen from United States
seen from Bangladesh
@maryrosecook
The new location.
Thoughts on Dynamicland
Layers of abstraction
In Dynamicland, there seem to be three layers of abstraction.
They use the phrase "operating system" to refer to the software that runs the cameras, projectors, dynamic pages and so on. Despite being a low level, this layer seems manipulable. It is still within the system.
Above that layer is the set of programs that run on pages. These seem to be written in an ordinary programming language.
Above that layer are the dynamic objects that can be manipulated using "real-world" tools: arms, hands, pens, glue and so on.
It seems likely that the higher layers will be changed more often than the lower layers.
It seems likely that, as you go up the layers, the tools become increasingly accessible to non-programmers.
The name
Is the name, Dynamicland, an oblique reference to DisneyLand?
Pretend worlds vs the real world
Ordinary creative programs like Photoshop generate a pretend world inside the computer. The user interacts with the world using only a few of their faculties: sight, hearing and limited movements.
VR also creates a pretend world inside the computer. But the user can interact with the world using a wider range of movements.
AR puts some of the real world into a pretend world.
Dynamicland is the real world. But it projects virtual worlds into the real world.
It feels like the approach of Dynamicland is to start by picking a different set of assumptions. Instead of assuming that the power of a cohesive simulation is too great to let go of, Dynamicland seems to assume that the power of our bodies in the real world is too great to let go of. Starting from that assumption, it seems to try to bring back as many simulated elements as possible.
Books I read in 2017
(Books I read in 2016.)
The Effective Engineer, Edmond Lau
Make sure you're building the right thing. Prioritise your day. Reflect.
Universal Principles of Design, William Lidwell
Useful one-page primers on various design techniques.
The Secret of Childhood, Maria Montessori
The most interesting thing I got out of this was that children have a completely different frame of reference to the one you have.
Shoe Dog, Phil Knight
The autobiography of the founder of Nike. Though it had information in it, and a narrative, and I enjoyed reading it, the book left no real impression on me.
The Humane Interface, Jef Raskin
Treatise on some aspects of user interface design. The stuff on modes is fascinating. And the exploration of the Canon Cat is a wonderful view into a computing metaphor that is brilliantly designed, and mostly alien.
Understanding the Four Rules of Simple Design, Corey Haines
An exploration of design decisions made when implementing a small domain.
Smart & Gets Things Done, Joel Spolsky
Useful advice on hiring programmers.
The Lazy Teacher’s Handbook, Jim Smith
Constructivism says that learners have to actively make meaning. This book contains lots of activities and techniques that a teacher can use to push the work of learning back onto the learners.
The Perfect Thing, Steven Levy
Some interesting information about the process of designing the iPod. But mostly boring reflections on the iPod's cultural effects.
Thinking in Systems, Donella H. Meadows
A useful primer on what systems theory is. I wanted more practical advice on thinking systemically.
Never Let Me Go, Kazuo Ishiguro
A novel. A waste of time.
99 Bottles of OOP, Katrina Owen and Sandi Metz
A fastidious and rigorous exploration of techniques for producing high-quality object-oriented code. I found it extremely useful.
A Life in Secrets, Sarah Helm
A history of some of the women spies dropped into France during WWII. I found the details of the operations much more interesting than finding out what happened to the agents.
Zero to One, Peter Thiel
Peter Thiel's advice for startups. The stuff about avoiding monopoly markets was very interesting.
How to Read a Book, Mortimer J. Adler and Charles Van Doren
The material on inspectional reading, analytical reading and synoptical reading was useful. The other three-hundred pages of words were not.
Mindset, Carol S. Dweck
I got a lot out of this. I’d read about the growth mindset and the fixed minset before, and had taken some steps to working on my own mindset. But reading lot of examples helped me go much deeper on changing my ways of thinking.
The Stand, Stephen King
A fun story, but I didn't find it meaningful.
Troublemakers, Leslie Berlin
A history of Silicon Valley. The central thesis, that Silicon Valley is a network that relies on previous generations of entrpreneurs helping the next, is somewhat interesting, but the book is mostly a lot of what, and not much why.
Self-knowledge, author unknown
A short book about examining your life. It has several super-useful reflective techniques.
Troublemakers, Leslie Berlin
The central thesis, that Silicon Valley is a network that relies on previous generations of entrpreneurs helping the next, is somewhat interesting, but the book is mostly a lot of what, and not much why.
The Stand, Stephen King
Rachel Whiteread, (Paperbacks)
My Dad and I saw the Whiteread retrospective. I don't think I like her art very much, but we did talk a lot about it. Which means it's probably better than I think it is.
SF
Computer history
It was magical to see some of my favourite computers.
The PDP-1, the machine that started hacker culture.
XEROX Alto, the computer that preceded the Macintosh.
The original Macintosh.
The NeXT Computer, the computer that ran the operating system that preceded OS X.
The Apple campus.
Bandley Drive, where the original Macintosh was designed.
The Google campus.
Palo Alto.
On the road
LA to SF.
LA
The Norton Simon Museum
The insane array of juices at Ehrwone. I had the beetroot, grapefruit and orange one and it was incredible.
Driving around Bel Air
Venice Beach
My dad and I went to the location of the shootout after the bank robbery in Heat
The steps outside the bank.
The trees that Vincent Hanna runs past when he arrives late to the robbery.
The bridge that the robbers work their way towards.
Past the bridge.
A documentary about the making of Heat
Eden
A reality programme about twenty trying to live in the wilderness for a year. It's interesting to see some of the mechanics of subsistence.
Greg Fox
Lauren and I saw him play at Cafe Oto yesterday.
Chinatown
Lauren and I saw this at the cinema last weekend. The big screen meant that, in this scene, I noticed Faye Dunaway's face reflected in the car window.
Alan Kay, Doing with Images Makes Symbols
Tons of good stuff on the intellectual origins of powerful user interfaces.