Long live Atlas!

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Xuebing Du
almost home
Cosimo Galluzzi
trying on a metaphor

❣ Chile in a Photography ❣
Today's Document

pixel skylines
cherry valley forever
d e v o n

Andulka

Kaledo Art

shark vs the universe
AnasAbdin
Three Goblin Art
Cosmic Funnies
will byers stan first human second
Alisa U Zemlji Chuda
Misplaced Lens Cap
$LAYYYTER
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@masterchiief
Long live Atlas!
My love for bioshock is unreal
Women of BioShock
Survival is overrated. You need to live a little too.
You are not in control
siren alley | bioshock 2
Assassin’s Creed Unity - Cosplay
by s-seith | Photos by alarzy
vidya game
make me choose - bobbryar asked bioshock or bioshock infinite
BioShock Scenery[1/??]
for dabuschckah
"As you can see, I made the costume more modest than the design, omitting the cut out in the front of the bodice, and adding a sheer layer in the skirt. I think it still reflects the character and represents the detailed game design. Don’t ever be afraid to modify a costume if you don’t feel comfortable wearing it. We cosplay for many reasons, the main one being love for a character. Replicating costumes 100% of only one facade of cosplay, it often is more challenging, fun and creative to translate a design from a rendered source to a working fitted garment, and it’s perfectly ok to take artistic license. I see a lot of cosplays being more sexualized than their designs, and I think it’s totally cool to modesty-fy a costume as well.”
- Yaya Han (x) (emphasis mine)
Francois Roughol is a Senior level designer that spearheaded the design, production, development and optimization of a major section of Infinite, Emporia. He designed the main and optional quests of the level to support Elizabeth’s coming of age story. He also worked on Crysis 2 and Assassins Creed 2, among others. Here’s his page! http://www.froughol.com/
From here on it’s only gonna get worse.
we’re gamers.