Touhoumon Purple (pinned post)
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Last update: March 19th, 2023
Documentation, downloads:
Overview This is a game modification of Pokemon Emerald, based on Touhou Puppet Play 1.812's mechanics. It will run on a modded 3DS if you
Changelog:
New documentation hub and landing page. It's included as a link to a Google Spreadsheet. While this is primarily the same as the contents of the text files, its easier on you for not having to juggle like ten tabs or whatever.
Mandatory Strength boulders have been pre-moved by default. Optional ones for items still require the HM, however.
Starters now evolve at level 30 instead of level 36. Learnset levels are adjusted for starter Chibi forms and evolved forms, including stone evolutions.
Red UFOs exchanges changed. They are now used for IV maxing NPCs near Mossdeep.
There are four NPCs with different IV spreads.
One is all 31. This is for most casual users in-game.
One is Attack 0, rest 31. This is to minimize self-damage from confusion on puppets that aren't using their Attack stat. Very min-maxy.
One is Speed 0, rest 31. This is even more niche and min-maxy than the last; the only use case for this is for purposefully slowing puppets down for Baton Pass. Gen 3 will sometimes use Baton Pass as a neutral turn switch, similar to U-Turn.
The last is Attack/Speed 0, rest 31. This is very niche and min-maxy. This is again for Baton Pass, but also minimizes confusion self-damage.
EV training NPCs in the Frontier changed. They now give 4 EVs in their listed stat per battle. This slows the process of EV training down but makes it way easier to make specialized EV spreads.
All TMs are now in Lilycove Mart, as well as the "rare" berries
Tori can now evolve into Chibi versions of the birds in the sprite
Yes, this does some absolutely ridiculous things to their movepools. blast burn mystia lets goooooooo
Tewi, Attack Tewi, and Defense Tewi can now all fully slide Attack and Defense could already slide, so this just makes it funnier. Use a Power Shard on Attack Tewi to turn her into normal Tewi, etc no advent though she can keep that movepool to herself
"Energy Ball" has, finally, been renamed to "Focus Blast"
Evolved Koishi now holds PP Up at 50% and PP Max at 5%
Reisen II buffs, finally -- Typing is now Heart/Fire -- Stats are now 65 HP, 60 ATK, 80 DEF, 130 S.ATK, 65 S.DEF, 85 Speed -- Her level-up movepool is unchanged, but she can learn a huge mess of special moves via TM now. This makes her usable if you want to, but you have to invest in her pretty heavily depending on what you may want to run -- Her primary ability is now Magnet Pull -- Gained Pickup as a secondary ability
Added another above-curve item, similar to Elder Pain and Psycho Wand -- It functions as a Quick Claw that always activates. Due to its relative ease of obtaining compared to the previous two items, there is only one way to obtain it unless playing the Sandbox version
This is actually the final update to this hack because I'm sick of binary hacking. It's tedious, slow, annoying, and things can just break. I'm tired of making multiple gigabytes of backups just because I want to change some images or text around.
This project is done! Complete, finished. There is nothing more that I can reasonably fit into this game anymore that I want to include.
I want to be done with this project.. so I am! Unless something is broken, I guess. If it literally does not function by my own fault, I'll fix it, but I'm not adding or changing anything else from this point on.
The shift to a Google Sheet is because we anticipate the current hosting, and by extension website, to go down permanently.
While backups are in place whenever a new hosting plan is picked out, this will continue to exist as a central information hub just so you don't have to thumb through multiple text files and wiki dive.
As of the time of posting this, the documentation is not 100% complete - I have yet to do level-up movesets and TM/HM compatibility, but I intend to work on that soon enough.
There are a few more things cooking right now, so stay tuned!













