Yes? Well, tough - here's a collection of small plugins that don't deserve any major fanfare, but that you may still find useful. There's only two of them at the moment, but I'll likely be releasing additional ones once in a blue moon (whenever I find something minor that's bothering me, basically).
TS2CineDrawDistance
This one improves the absolutely disgusting terrain draw distance during cinematics. No idea why they don't just use the draw distance settings you already have applied, but whatever.
Vomit-Inducing Vanilla:
Pleasure-Inducing Patch:
TS2MovieSkipper
I may have shamelessly stolen this idea from TS2 Extender, but I made this for myself to help my sanity while debugging, and to reduce the risk of carpal tunnel syndrome from repeatedly mashing the ESC key. It simply patches out those abrasive intro movies, so you'll never again have to have your ear drums blown out by "SUL SUL!".
Like they say, there are three certainties in life: death, taxes, and spockthewok releasing yet another plugin for The Sims 2.
This one is the miniest mini mod so far, changing a single number in an if statement (no, I'm not joking):
TS2ElderCouplePoses
@yolkema requested I look into this over a month ago, but thanks to the power of procrastination, I've only just got around to doing so. Now your geriatric grandparents can express their burning desire (or disdain) for each other in their thumbnails!
The Sims 2 Puritan Collection:
Progressive Patch:
Note: Households containing elder couples in previously played hoods will need to be loaded and saved for their thumbnails to be regenerated!
I've also recompiled the other two plugins with some optimisation flags to reduce their file size, so don't panic if you notice they're much smaller than before. (I should probably do this for my other mods too...)
Converted these in the midst of my sims 3 royal wedding planning. They have the ugly foot seams but at the end of the day it's the sims 3 and they aren't that noticeable in game so they still turned out p cute I think.
They are all for YA-AF, recolorable, have custom thums, and may glitch with morphed or high poly accessories. Info and links under the cut.
Jius Embellished Pearl Sandals
8.2k poly || original (x)
Shake Productions Bow Heels
6.8k poly || original (x)
Jius Leather Pumps 02 (Pearls)
5k poly || original (x)
✦ . ⁺ . ✦ . ⁺ . ✦ .
Do not claim these conversions as your own or reupload. Thanks to those who reblog @xto3conversionsfinds @katsujiiccfinds @kpccfinds
If you'd like to support my conversions, consider leaving a coin in the tip jar 🤍
If you've ever tried to compress your Downloads folder all at once with The Compressorizer you've probably hit the path size limit, triggering an error.
I made this hacked version of it that removes this limitation.
Download: Patreon / SFS
You can use it stand-alone, or extract the .zip into your original Compressorizer folder, replacing the files.
I've also renamed the "Recursive?" checkbox and relocated it to make its purpose clearer.
After much hair-pulling, I finally feel satisfied enough to release my mod to restore those glorious shiny floors from The Sims 2 beta! (Forever in our hearts...)
You can download it here :)
Prerelease (2003):
Doesn't the beta lighting look so nice? :(
Mod (not 2003):
Why yes, I did painstakingly try to recreate the room from the prerelease image and make elder versions of the Sims - it was absolutely a productive use of my time.
I've made sure to make a number of vanilla TS2 floors reflective out of the box. These are mostly marble floors, but there's a few stone/tile/wood floors in there too. If you want to add reflections to custom floors (or other vanilla floors not included by default), I've left some basic instructions on the GitHub page on how to do this :)
Because this is a cut beta feature, there are a few minor issues with it - I have detailed these in the README. Please take the time to read through them!
I also had to include an edit to the mirror reflection shader to fix a bug where mirrors visible in the floor reflections would be flashing red (Castaway Stories has the same issue with mirrors reflected in the ocean, funnily enough). I'm not aware of any other mods that touch the mirror shaders, but if there are, let me know and I'll whip up a compatibility patch.
Oh, and in case you missed it, I released a small update to the reflective water mod, as per the request of @lordcrumps. I didn't realise houses didn't reflect in the hood water, but now they do!
This isn't like an official download post as not all of it is mine (but there will be downloads :D) but more like a list of light map and shader mods I personally use for my game to make it look just how I wanted it and I no longer use my old Shader Fixes due to the amount of new shader mods that has come in.
This will be long so under the cut it goes.
1. Lighting Mod: Cozy Home Lighting Mod + Night Light Map Fixes
Goes without saying, I use my own lighting mod. Most of the other shaders won't look right without some kind of lighting mod.
I use Cozy Home, which is the newest mod I did. It's better to read it from the README because this is too long to put here.
The lighting mod also contains fixes to the Light Maps for both lot and neighborhood so they're less blue. Otherwise night lighting will not look right.
README | DOWNLOAD
-----
2. Neighborhood Shaders and Light Maps: @spockthewok's Reflective Water + @simnopke's Accurate Neighborhood Terrain Lighting + @criquette-was-here's Neighborhood Road Transparency Fix
What Will has been putting up, from the purple soup research to the object limit findings, and now the reflective water shader has been incredible. He's managed to do it much more beautifully than I have (as I can't really do much more than color scalar changes and combining mods together on the shader end of things). I prefer this over Voeille's water mod because the ocean does not go black with reflections off.
Make sure to get the version labeled dreadpirate as that one has @criquette-was-here's Better Nightlife mod integrated already.
The next part of this roundup is the Accurate Neighborhood Terrain Lighting, which fixes the shadow weirdness in the impostor (if you use the version with Criquette's Neighborhood Lighting Remedy integrated, which I recommend if you use any of my lighting mods). I personally use the strong-lightingRemedy version.
Finally, there's the Neighborhood Road Transparency Fix, which fixes the transparent areas on the sides of neighbourhood road, so the objects and decals below becomes visible and ‘cut-off’ effect disappears.
DOWNLOAD HERE: Reflective Water | Accurate Neighborhood Terrain Lighting | Neighborhood Road Transparency Fix (6.2.1 on the list)
-----
3. Lot Skirt Shader: @christaskyy's Improved Lot Skirt Shader
This new shader improves on the lot skirt rendering to be closer to the neighborhood view along the surrounding area after the lot boundary. This also means, with the right lighting mod configuration (ahem!), the roads match better. Not perfect, but better than before.
The lot skirt mod was made using my original shader fixes so this already contains @simnopke's Sky Fix and @criquette-was-here's Winter Road Fix.
The original link leads to Boosty, which causes issues for a lot of people so I am instead linking to their alternate link to the download. Make sure this shader loads after the Extended StandardMaterial Shader that will be linked later on.
DOWNLOAD HERE
-----
4. Terrain Tile/Pond/Pool Shader: Aquamarine Pond Water + No Blue Snow
Now, this one is my work. I based this shader on Moi's Water Mod, but adjusted the colors (especially with reflection off) to be similar to Targa's old water mod. I wanted the colour to be something that isn't solid black without a swimming pool.
This contains both the terrain tile shaders and the pool shaders, which I took inspiration from the old Gunmod shader for but updated for Seasons. The shader also contains the night snow fixes as well, so the snow will not be blue at night.
Note that this is incompatible with water mods like Voeille's water mods or mods like @lazyduchess's Lot Lighting Fixes. I can't get Lot Lighting Fixes to personally work right and the snow issues personally don't bother me as I don't really play a lot of winter seasons.
DOWNLOAD HERE
-----
5. Roof Shader: Slightly Brighter Roofs + No Blue Snow
I find many roof shaders too bright so what I did for this was just remove the bluish cast on the material shader part and made it just a touch brighter than Maxis, so you can still use roofs that aren't made with brighter roof mods in mind.
This again has the no blue snow fix integrated.
DOWNLOAD HERE
-----
6. Standard Shader: @crispsandkerosene's Extended StandardMaterial Shader
(Photo is stolen from Crisps)
C&K has already written up a list of what this shader does. I personally use the version with @lazyduchess's Bright CAS Fix. For the lot shader portion, make sure Christa's lot skirt shader loads after this, or delete the lot skirt shader portion in Crisps' file using SimPE.
DOWNLOAD HERE
-----
7. Sim Standard Shader: My Edit of @crispsandkerosene's Extended SimStandardMaterial Shader
Just an edit I did of @crispsandkerosene’s SimStandardMaterial shader because I liked a setting somewhere in between the vanilla maxis setting for the scale lighting and the one in the Brighter SIms version.
You can read C&K's post for more information about the shader.
Nopke's mod allows the shadows to even show up as shadows, while LD's soften them so that the outlines are not too harsh. I use dark for Nopke's mode, and No Overlap 100 on LD's.
Here are some favorite patterns I've used everywhere--rainbow houses, comic style, retro 80s/90s/y2k, rockstar, scifi, etc.
I can't locate any example screenshots, but you will see these in the background of other posts.
3 linoleum, 1 carpet, and 3 wallpapers (patterns split, 6 total wallpapers).
Wall patterns are split over 2 walls, labeled PART A and PART B.
Originally, I created wallpapers size 256x768 (best for my game), and sacrificed vertical continuity (don't use in open, multi-story spaces).
I knew one day I'd want vertically seamless options, so 3 months later I have created seamless 256x512 walls. This is good news for MAC users, who will now be able to use these walls.
You can have all 3 downloads installed at the same time.
Download floors:
http://www.simfileshare.net/download/6163734/
Download wallpapers 256x768 (Best Quality):
http://www.simfileshare.net/download/6164358/
Download wallpapers 256x512 (MAC users/anyone, vertically seamless for multi-level open spaces):
http://www.simfileshare.net/download/6164357/
Credits: patterns inspired by artists OlgaStocker, InnaPolka, and AlekseiVykhovanetc on istock. Base carpet texture from trapping via @dark-side-princess-sims.
A large collection of glowing paintings, mostly supernatural themed.
9 paintings on ApartmentLife's Albert's Discordia
16 paintings on ApartmentLife's BraveNewSimlandia (8 paintings with silver or gold frame)
17 paintings on BonVoyage's Travelposter ( @shastakiss has a basegame compatible version somewhere)
14 paintings on 3t2 Rowena Oval paintings (@electricdecay's conversion from Sims3 Store Gothique collection)
1 default painting on Basegame Spherical Splendor (because I use Christianlov's skin selector)
1 glowing version of @jodeliejodelie's witch face on FamilyFunStuff's Circulator.
Included meshes: default downlow meshes by @hugelunatic, @shastakiss, and threadsandpaper of game paintings and the custom 3t2 painting so that you can raise and lower paintings (without dark shadows) if you have ApartmentLife or mods.
If you are a MAC user, skip the included meshes and go to @electricdecay's tumblr and download the original Rowena painting there.
NOTE: painting collection 3 is combined collections 1, 2 and 3.
If you already have collection 3 from Discord (Dec 2025), you do not need to redownload--this is the same file, now shared here and a backup on simfileshare.
7 linoleum, 2 carpets, and 6 wallpapers (patterns split, 11 total wallpapers).
I get a little obsessed trying to preserve the best quality wall patterns from tiny patterns.
Most wall patterns are split over 2 walls, labeled PART A and PART B.
Originally, I created wallpapers size 256x768 (best for my game), and sacrificed vertical continuity (don't use in open, multi-story spaces).
I knew one day I'd want vertically seamless options, so 3 months later I have created seamless 256x512 walls. This is good news for MAC users, who will now be able to use these walls.
You can have all 3 downloads installed at the same time.
Download floors:
http://www.simfileshare.net/download/6153944/
Download wallpapers 256x768 (Best Quality):
http://www.simfileshare.net/download/6153950/
Download wallpapers 256x512 (MAC users/anyone, vertically seamless for multi-level open spaces):
http://www.simfileshare.net/download/6153956/
Credits: patterns inspired by artists InnaPoka and AlekseiVykhovanetc on istock. Base carpet texture from trapping via @dark-side-princess-sims.
One of my favorites from generations, after all these years, I finally converted it! For teens and adults, they have the appropriate morphs. I made 6 recolors, but here's the PSD for recoloring. As usual, you can choose if you want the TF files repo'd to the AF files, or not. Shoes are by Sentate :)
Download 3t2 Prom Dress With Big Bow AF - Alternate
Download 3t2 Prom Dress With Big Bow TF Repo'd - Alternate
Download 3t2 Prom Dress With Big Bow TF Standalone - Alternate
As seen in my post a couple of days ago I couldn't find any nice recolors of the BG Exploding Dragon Dining Table that I really liked, so I made my own!
I also made a mesh edit to remove the flower thingies of the legs and moved the legs a bit closer. The edit is completely optional, the recolors work fine without the mesh edit. You can see the comparison below.
There are 10 recolors: 5 plain and 5 decorated. The painted parts are from various museum and antique shop websites. Some of them are Chinese, some Japanese.