Pixar’s Soul shot progression from storyboard to the final animation.
Storyboard → Art → Layout → Animation → Lighting and Final Image

Kiana Khansmith
let's talk about Bridgerton tea, my ask is open
d e v o n
tumblr dot com
almost home
occasionally subtle
Cosmic Funnies
KIROKAZE
Misplaced Lens Cap
styofa doing anything
Show & Tell
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Cosimo Galluzzi
Stranger Things
cherry valley forever

if i look back, i am lost
noise dept.
Lint Roller? I Barely Know Her

titsay
ojovivo
seen from Canada

seen from Malaysia
seen from T1
seen from Netherlands

seen from United States
seen from United Kingdom
seen from T1

seen from United States

seen from T1

seen from Malaysia
seen from Argentina

seen from United Kingdom

seen from United Kingdom

seen from T1
seen from Norway

seen from Malaysia

seen from Malaysia
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seen from United Kingdom

seen from Iraq
@nd-animationnn
Pixar’s Soul shot progression from storyboard to the final animation.
Storyboard → Art → Layout → Animation → Lighting and Final Image
AMBROSIA pt. I This is a world where all daily life relies on the magic of this mystical honey known as ambrosia. However, magic is starting to disappear and a princess goes to track down the origins a magic A concept project
“A thief?” “Collector of antiquities.”
Uncharted : The Lost Legacy - Concept art
This picture perfectly illustrates one of my favourite details of this game - just how completely filthy and messy the ladies get. Sweaty, stained, bloodied, scarred, completely covered in mud… Chloe always has many stray hairs stuck to her face and neck because she’s so sweaty. It’s all so realistic and honest.
Honestly, the beach house from Uncharted 4 is how I wanna live!
uncharted 4: a thief’s end | epilogue + details
Uncharted 4: A Thief’s End | Scenery
▹ “Avery’s Neighborhood”
Uncharted 4: A Thief’s End | Scenery
Uncharted 4: A Thief’s End | Scenery
▹ Libertalia
uncharted 3: drake’s deception | the chateau
Some screenshots of that VR room.
I had some suggestions from friends about some more props i could include to further the human element of the room (worn clothes, hobby items/collectibles, makeup or toiletries).
I finally have textured every object in my VR room! I completed this using Substance Painter.
The video above also includes a demo of how the room can be seen from in VR.
My next steps will include: Working out how to display this for the grad show. (i’m considering 360 video, just a recorded video from the headset, or displaying the room as a 3D model). And adding audio.
Amir Zand - https://amirzand.tumblr.com - https://www.deviantart.com/amirzand - https://amirzandartist.com - https://twitter.com/amirzandartist - https://www.instagram.com/amirzandartist - https://www.behance.net/amirzand - https://www.redbubble.com/es/people/amirzand
Padme Amidala costumes, Star Wars
Neo-Andina by architect Freddy Mamani
Expressing artistry in the human made jungles we build is essential to the happiness of the people. There is no good future without art for arts sake within construction.
Myst - by Inward