Will you still continue Neet? I mean that shit fire
I just released a new demo this week. Look for NEET on itch.io or follow me on Twitter at @neetdv
TVSTRANGERTHINGS
Misplaced Lens Cap
Cosmic Funnies

if i look back, i am lost

@theartofmadeline
i don't do bad sauce passes
RMH
Aqua Utopia|海の底で記憶を紡ぐ

ellievsbear
Claire Keane
$LAYYYTER

⁂

★
🪼

pixel skylines
YOU ARE THE REASON
almost home
No title available
Sweet Seals For You, Always
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seen from Türkiye

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seen from Dominican Republic
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@neetdev
Will you still continue Neet? I mean that shit fire
I just released a new demo this week. Look for NEET on itch.io or follow me on Twitter at @neetdv
What’s up guys
Tested characters coming to your door for good ol trick or treatery. Make sure you enable the sound on this one.
With this part working I could already start working on the night / sleeping mechanics.
After doing the gas stove I figured I could use the same code for the fireplace. You could technically use it to cook anything you want, and it’s cozy.
A little bit of context for the halloween bit
Check out this video on Streamable using your phone, tablet or desktop.
Working a lot on my NEET simulator recently. It’s like a first person The Sims 1 except it’s halloween every night.
Is this still being developed? The /v/GAs trailer was cool.
Yeah it is. Thanks for looking it up, I know it's not easy to find on google.
Explore the abyss.
Version 0.0033 is up for AGDG Demo Day 22 [WIP]
Progress log :
-Spent some time making the levers and some systems easier to figure out naturally. Mostly just added a bunch of little icons or more explicit text on certain items.
-Fixed the clams so they can now be scaled and retain their trap properties
-Fixed the giant baby eel AI that would get stuck in walls or not do anything. They still need work but it’s much more functional.
-Added sounds for shooting and resupplying the flares. Also made it harder for them to collide with the ship once shot.
-Redesigned the whole cruise control lever system so it will be only one big lever instead of 3.
Added little cursors to show when you’re interacting with things with your two hands.
Explore the abyss.
NEW DEMO IS OUT
Big scallop baiting you with loot. They don’t always bite.
Wanted to make a sea anemone that you can hide in for protection like the clown fish do. Wew.
HE | |i (i cant put enters in asks) BA || |_
went right over my head when you sent me this and only now do I get it. Good job.
New main protag. All set for comfy dev
Going to make the little eggs that go in the holes and pop out tomorrow. Some of the holes lead to the chamber inside where you’ll either find cool LOOT or reasons to SHOOT yourself.
I start by making a model that looks like it came from a 1997 game and then I work my way up to 2002.