Always wanted to learn how to do some jiggle fx, and I finally did. Hajime Sorayama was a huge inspiration for the shaders.
I'd rather be in outer space 🛸
AnasAbdin

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art blog(derogatory)
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祝日 / Permanent Vacation

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styofa doing anything
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@nemesbarna
Always wanted to learn how to do some jiggle fx, and I finally did. Hajime Sorayama was a huge inspiration for the shaders.
Experimenting with a new mostly procedural tree material
Blobby and sticky material experiments inspired by the mighty @hagiharatakuya
vol 2 close ups and alternative angles
Blobby and sticky material experiments inspired by the mighty @hagiharatakuya
Screenshots from the Kaktus Music Video:
Backgrounds I did for Tearapy - a 3 day jam game that you CAN actually play if you want to :)
The theme was cozy autumn vibes. I also wrote a simple music for this one - you can see other credits and play the game in any browser here:
A short game for the Cozy Fall 2023 gamejam.
3D backgrounds I made for Anoobis a jam game. The theme was Scale for this one and we were inspired by egyptian religion but of course we used it pretty loosely.
It is a tinder like experience where you the intern of Anubis has to decide if souls should go to heaven or hell.
The gameplay didn't turn out soo good in the 2 weeks we worked on it, but I put a lot of time into the Heaven and Hell screen and some of the dialogues are pretty funny. Also Marca made a banger soundtrack for it, so I definitely reccommend it for a playthrough :) Check it out here:
You play as Anoobis, the intern of Anubis, the Egyptian God of the Dead.
The next project is my latest favourite Heels on Fire. It also started as a jam game. The theme for this one was it's spreading. That we interpreted as the Volvo commercial where Jean Claude van Damme is going into a crazy leg spread over 2 trucks.
For this project I did all the voice acting - UI and Title design (+ some of the art direction). And I composed a banger theme song too, that will stuck in your head if you play with it a bit. It is a classic endless runner game with a spin :) Try it out on the link below:
Try to make Jean-Claude Van Damme spread his legs on the trucks as big as possible without falling down!
Visual development and some media stuff for my wonderful wife's new brand UTO. Unidentified T-Shirt Object. I helped her in some 3D stuff on this one. It is inpsired a lot by UFO aesthetics and unknown phenomena.
It is an accesory than you can change your T-Shirts silhouette with.
It is very cool and professional, check out its website below :)
Unidentified T-shirt Object a.k.a. UTO, is a sustainable designer jewellery that transforms the T-shirts you already have.
also follow her on insta if you are interested (shameless plug below)
https://www.instagram.com/unidentified_tshirt_object/
unlucky bastard devoured by a flesh eating tree - 3D remake of a concept sketch I drew 5 years ago for IPOLY game concept.
I've been also experimenting a fineliner shader to reach a style of some 70s sci fi art classics, will post more variations later you can see it on image 3-4.
texture experiments with Stable Diffusion (yes AI)
Shader tests for different looks.
Screenshot from another VR project Can't Sleep.
You wake up in the middle of the night, you can’t sleep. You put in a guided meditation cassette in hopes of helping you fall asleep…
This was my graduation work on MOME - also not playable anywhere :) I was a little too ambitious with this one. I hope to return to this project sometime, and properly finish it. I think the main ideas behind it are still relevant. super secret unlisted trailer video:
Screenshots from Pet that Pet - a wholesome VR prototype that we made with Tamás Rolfesz and Mirjana Balogh. The game is basically feeding some red pandas and then petting them. It is absolutely not playable anywhere obviously. But here is a gameplay video with the unbuilt lights red title burned into it on the upper left side :) I loved this project so much! https://www.youtube.com/watch?v=XxbITrlTPqI
kaktus klip screenshots vol 3
Kaktus screenshots vol 2