Your character reaches a breaking point after trying to stay strong for too long. Write the moment their emotional defenses crack.
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@noveltea
Your character reaches a breaking point after trying to stay strong for too long. Write the moment their emotional defenses crack.
Underused Microexpressions for Attraction
Weâve done lip biting to death... Letâs evolve.
âą Eyes flicking to someoneâs mouth mid-sentence âą Forgetting what they were about to say âą Leaning in unconsciously âą Mirroring posture without realizing âą Smiling at something that wasnât that funny âą Adjusting hair or clothes when the other person enters âą Noticing and remembering details no one else bothers to âą A pause before pulling their hand away âą Shoulders softening âą Looking away first and then back again âą Swallowing before speaking âą Voice lowering slightly âą Turning their body fully toward the other person âą A delayed reaction to a touch
Write a conversation in which both characters avoid saying the one thing they actually mean. Let subtext carry the tension.
Heartbroken Dialogue Prompts
âCan you still love me?â
âDon't act like you haven't been looking for an excuse to leave me.â
âYouâre my biggest regret.â
âYou donât get to call me that anymore.â
âDonât. Donât you dare try to blame anyone but yourself for this. You made your choices.â
âDon't you get it? I love yââ âIt doesn't matter! I love you too, but I can't trust you! Don't you get that?âÂ
âDonât act like you were a saint.â
âI didnât think it was going to hurt this much.â
âYou must truly hate me if youâre willing to hurt me in this way.â
âI miss you.â âWhat? You left me!â
âI'm not crying because I'm sad, I'm crying because I'm furious!â
âI was a fool to think you'd ever change.â
âThey make me feel good. And it made me realise⊠you don't make me happy anymore.â
âWas this ever real?â âDon't do this to yourself. You know the answer to that.â
âI miss you! My heart is being torn apart every single day we are apart, but I would never take you back.â
âYou're blaming them for our breakup? It was you who ruined this!â
âYou still love them, don't you?â âI'm sorry.â
âI'm done. I can't keep doing this. I can't fight when you clearly don't care enough to do the same.â
âWhy can't I get over you?â
âI miss when you looked at me the way you look at them now.â
Mostly out of context things my coworkers have said this week (I work in a hospital lab)
Doug, 73, calls me at work: DO YOU STILL WANT SOME BEANS? (He shows up 30 minutes later with a drug-sized bag of beans for me to plant)
Most of them after learning my Halloween plans: she should be at the club đ
Terry, a 60 year old gay man: I want to see you dressed up as a woman of the night
Harvey: Yeah yeah, do a line of cocaine and then run some lab specimens
Also Harvey: Eeesh, this woman should start kicking back bananas, she NEEDS potassium
It's good and cool to give your characters a single simple, straightforward, non-urgent, super-achievable goal that shouldn't really cost anything or hurt anyone, make that the driving factor for most of their decisions, and then have the Plot do everything in its power to stop them.
Goals include but are not limited to:
Wanting to go home
Wanting people out of your house who shouldn't be there
Trying to find a reliable babysitter
Trying to deliver a letter or package
Trying to do a favor for someone
Wanting to see a specific thing, place, or kind of animal
Wanting to collect the money somebody owes you (the lower the debt the better)
Trying to win a bet
Wanting to punch a specific person in the face
âWhere have you been all my life?â
âTrapped in your mirror, weeping that I couldnât prevent you from making questionable fashion choices.â
âI was a teenager!â
ââŠâŠyes, those years were unfortunate too.â
"You've changed, old friend," the hero said, his voice weighed down by regret, "I thought....I thought we would change the world together." He gazed up at the villain towering over him, searching his sharp features for any sign of the man he once knew.
The villain met the hero's eyes with a sharp glare. "No, old friend," he replied icily, and knelt down in front of the hero. "You're the one who lost his edge. You are the coward who couldn't make the hard call," he snapped back, "I'm still fighting for our dream, and I won't let you, or anyone else stop me." He rested his hand on the hero's collarbone, fingers curved toward his neck.
The hero leaned into the villain's hand, eyes closed in resignation. "I never meant for things to end up like this," he said quietly.
The villain's expression softened. "I know. I'm sorry we won't realize our dream together, my love," he said gently, then stole one last kiss from the hero's lips.
The most human thing a character can do is contradict themselves.
The cynic who still carries a childhood stuffed animal.
The liar who craves honesty.
The overthinker who makes reckless decisions.
The heartbreaker who believes in soulmates.
The pacifist who holds lifelong grudges.
The tough guy who cries during old movies.
The thrill-seeker who's terrified of commitment.
The grump whoâs unfailingly polite to waitstaff.
People arenât consistent. Your characters shouldnât be either.
Ways I Show a Character Is GrievingÂ
They say "Itâs fine, Iâve processed it" while clearly processing it through spreadsheets, sarcasm, or passive-aggressive emails.
They treat memories like landmines. They avoid certain songs, places, and foods like they bite and they kind of do.
They hoard weird things. A receipt. A voicemail. A cracked mug. Objects that wouldnât matter to anyone else but now feel sacred.
They laugh at really inappropriate times. At funerals. In therapy. During serious conversations. Itâs not funny, they just donât know what else to do.
They forget things. Not just dates. Entire days. Their brain is buffering because itâs too full of everything they donât want to feel.
They get too angry at tiny things. The pen runs out? Full mental breakdown. Itâs never about the pen.
They say âthey wouldnât want me to be sadâ as a way to guilt-trip themselves into pretending theyâre not actively falling apart.
Write Characters with Deep Emotional Wounds
(Without Making Them Walking Tragedies)
â°Â Start with the scar, not the stabbing. Everyone talks about what happened to your character (The Big Trauma) but honestly? Itâs the aftermath that matters. Show me the limp, not the bullet wound. Show me the way they flinch at kindness or double-check locks three times. The wound shapes them more than the event ever did.
â°Â Don't make them "Sad All The Time"Â People with deep hurts arenât just dramatic sob machines. They make bad jokes. They find weird hobbies. They have good days and then get wrecked by a song in a grocery store. Layers, my friend. Pain is complex and it sure as hell isnât aesthetic.
â°Â Let them almost heal and then backslide. Real healing isnât linear. One good conversation doesnât erase ten years of bottled-up grief. Your character might think theyâre over it, and then one tiny thing, a smell, a phrase, a look, knocks them right back into the hole. Make them earn their healing. Make us ache for them.
â°Â Give them armor and show the cracks. Maybe itâs sarcasm. Maybe itâs perfectionism. Maybe itâs taking care of everyone else so no one notices they're broken. Whatever mask they wear, show us the hairline fractures. Let us catch the moments where they almost drop the act.
â°Â Donât turn their trauma into their only personality trait. Yes, theyâve been through hell. But they also love spicy chips and bad reality TV. They have dumb crushes and secret dreams. A tragic backstory isnât a substitute for a full human being. Let them be more than the worst thing that ever happened to them.
â°Â Let their wound warp their decisions. People protect their wounds. Even badly. Especially badly. They might sabotage good relationships. Or push away help. Or cling too tightly. Make their past live in their choices, not just their flashbacks.
â°Â Donât make the world validate them for existing. Not everyone is going to understand your wounded character. Some people will misunderstand them. Blame them. Get frustrated. And honestly? Thatâs real. Let your character find their people, after facing the ones who donât get it. Itâs so much sweeter that way.
â°Â Wounds can make them kinderâor crueler. Pain changes people. Some become protectors. Some become destroyers. Some do both, depending on the day. Let your characterâs hurt make them complicated. Unpredictable. Human.
â°Â Donât heal them just to tie a neat bow on your story Sometimes the best ending is messy. Sometimes the healing is just starting. Sometimes itâs just hope, not a full recovery montage. Thatâs okay. Healing is a lifelong, terrifying, brave processâand readers feel it when you respect that.
"No! Stop! You can't fight them alone!"
"I'm not alone! I have you with me."
"We are two people against a hundred. If we walk out there, we walk to our deaths."
"Need I remind you that you pledged an oath to my father, the king. You will fight to protect him to your dying breath! And I will not leave him to die alone!"
"My oath was to protect you, princess. I pledged my loyalty to you and you alone."
"Then be a loyal dog, and die with me."
How to show emotions
Part VII
How to show pride
standing tall
expanded posture, opening of the torso
lifted chin, head held high
big and confident smile
looking around to see if people recognize and admire what they are proud of
How to show enthusiasm
big smile and laughter
wide radiant eyes
raised eyebrows
jumping up and down or bouncing
clapping hands
big hand gestures
loud and high pitched voice
speaking quickly
How to show anxiety
not holding/breaking eye contact
fidgeting
heavy breathing
twitching in their face
often a blank stare or looking away
rigid posture
sweaty palms
bouncing their knees
rubbing palms against each other or clothing
How to show playfulness
laughing
giggling
grinning
using a playful tone
making a silly face
touching the other person teasingly
e.g. tickling, nudging, bumping into them
How to show being offended
stiffening up
hard line around the lips
frozen stare
narrowing of the eyes
Part I + Part IIÂ +Â Part III + Part IV + Part V + Part VI
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a list of 100+ buildings to put in your fantasy town
academy
adventurer's guild
alchemist
apiary
apothecary
aquarium
armory
art gallery
bakery
bank
barber
barracks
bathhouse
blacksmith
boathouse
book store
bookbinder
botanical garden
brothel
butcher
carpenter
cartographer
casino
castle
cobbler
coffee shop
council chamber
court house
crypt for the noble family
"Stop! Stop saying life is meaningless! There is meaning. And I swear...the rest of the world will see it too. I will lay the world bare at your feet, and then they'll see."
"What are you doing? You're going to get yourself killed!"
"I'm doing what I have to in order to save our people! If it costs me my life, so be it!"
"You don't have to throw away your life to save them!"
Her voice wavered, "If my life can buy peace for our kingdom, it's an easy choice."
"Don't do this, S. Please."
"I...How can I choose myself over thousands of people? I'd never- I'd never forgive myself."
Heartbroken acceptance weighed down each syllable, "I know." His eyes fled her gaze, "and I can't watch you die."
Top-Tier Villain Motivations
They will be safe. It doesn't matter who else or what else burns as long as They will be safe.
I will be safe. The hunger and the cold will never touch me again.
Fuck any bitch who's prettier(/cooler/better-liked/better at making dumplings) than me.
Yes, Master
Love me. Love me. Love me. Love me. LOVE ME!
I know the terrible things these so-called "heroes" will do if I don't stop them (<- is absolutely wrong)
I don't want a better future, I want a better past!
No other way to get performance art funded these days
Very important, cannot believe I forgot:
No other way to get academic research funded these days.