June DEVLOG time for OMORI THE DREAMER and...some big things have happened.
In even more contrast to prior optimism, it seems the entire DREAMER release timeline will be overhauled. Due to the size of the story, the assets that relies on other's to complete, and the large amount of new assets far outweighing the amount in the PRELUDE...
From now on, we will be following a "CHAPTER BY CHAPTER", or in accordance to DREAMER's naming conventions, a "BOOK BY BOOK" release schedule. So, instead of waiting for the entire game to come out and getting overloaded with way too much content, books will be released in this sequence;
BOOK 1 - KEL
BOOK 2 - AUBREY
BOOK 3 - HERO
BOOK 4 & 5 - BASIL + ???
The final release of Book 4 & 5 will be the entire game. Each new release will include the chapters before, and save files will carry over. I believe this will be better overall for development, and for you guys to experience the story without being overwhelmed. The current plan is for BOOK 1 to release in the fall, and for BOOK 2 to release before the end of the year. I want this project completed in 2026, and with the additional time, hopefully everything will be at a higher quality. The narrative was already built in this book by book format, so nothing is actually changing besides release dates!
I'm sorry if this is frustrating to hear, but I'm confident this is better overall for both players and definitely for the team. We are not in development hell–people just have actual lives and are not being paid to work on this, so it can't be a priority. Still, the goal is a timely release schedule, with each book getting its own release trailer. I hope you can still look forward to the releases ^^
Due to the time of the year and a certain game releasing, a lot of the team was busy. Progress significantly slowed, but will hopefully pick back up again. Unfortunately, I cannot help with tile-set creation as it's outside of my wheelhouse (though I'll do my best to learn in the future!) so that team has a lot of pressure on them to handle SECTION TWO tile-sets on their own. Hopefully in the future I can help carry the burden. For now, it'll take as long as it needs to to avoid stress, but hopefully the internal deadlines can still be met!
Music is coming along amazing, and once again, there is going to be a large soundtrack coming with the chapter. Lots to see and lots to hear!
As of now, I'm making as much art and surrounding assets as I can while waiting for SECTION TWO to be ready for programming and writing. Progress is steady but certainly not at the breakneck pace it used to be. I got severely burnt out after continuing to work on THE DREAMER right after PRELUDE release and churning out SECTION ONE...but I am recovering! I'll bounce back passionately soon enough! I'm learning more and more how to rely on others and be patient with myself.
Battling is in the process of being overhauled and fixed up, and that will be available for the Book 1 release still!
For SECTION THREE, progress is also steady, though similarly significantly slowed. Still, nearly all maps are actively being mad, so it's looking very promising. Bug fixing still needs to happen for SECTION ONE, though...
Wish us luck. A lot of luck. And for more pixel artists to sign up. This mod is on the right track and will certainly be completed! Just...at a more steady pace than originally assumed. On the bright side, that means you guys don't have to wait as long for more of THE DREAMER! Yay!