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@opticalpodcast
The 1970s psychology experiment behind 'Star Wars' special effects
Certainly miniatures were used in film before this, but some very interesting photography techniques were developed in that Berkeley lab, that led to advancements at the formation of ILM. A fascinating read!
Just some impressions from the making of Fury Road to remind you that they used as less CGI as possible. Thank you George â„
George Miller the realest person youâre ever gonna meet.
are you fucking kidding me that was two straight hours of ACTUAL EXPLOSIONSÂ
The best part is that, from my understanding, there were quite a few scenes where George Miller said âNo this is too dangerous weâll do this in postâ and the rest of the crew was like âNO LETS DO IT NOW WE CAN DO ITâ
are you telling me this was fucking cirque du soleil in the desert with fucking explosions
Tom Hardy described it as slipknot meets cirque du soleilÂ
literally they hired cirque du soleil acrobats to get the aerial stunts right.
George Miller is like the anti-Hitchcock. Hitchcock threw lives birds at people and fucked them up and George Miller goes âno you canât have people on see-saws with engines at the end going 500 miles an hour!â and the actors are all like âbitch try meâ.
it says something about stunt people that you tell them âI have this idea thatâs going to look sick as hell but itâs too dangerous to do for realâ and their first response is âhold my beerâ
but also Miller has a rep for respecting stunt people and caring about their safety â he was in emergency medicine before movies, thatâs how he got the idea for Mad Max in the first place, patching up hooners â so they want to impress him both because the stunts in his movies are always sick as hell and because they know the respect is mutual
Not to diminish at all the hard work and amazing stunt performances in this film, but it certainly was enhanced greatly by visual effects:
âIâve been joking recently about how the film has been promoted as being a live action stunt driven film â which it is,â says [visual effects supervisor Andrew] Jackson. âBut also how thereâs so little CGI in the film. The reality is that thereâs 2000 VFX shots in the film. A very large number of those shots are very simple clean-ups and fixes and wire removals and painting out tire tracks from previous shots, but there are a big number of big VFX shots as well.â
Everyone working together makes for the best film! Thereâs a great selection of real vs final VFX shots in this article:
Find out how the more than 2000 VFX shots in George Miller's Mad Max: Fury Road were created.
Publication with a focus on independent film, offering articles, links, and resources.
Fascinating look at this part of the film lifecycle
i don't care if you live in new york city get normal about drug addicts sometime soon or jump in front of the trains
i promise you that person on fent bent over + swaying in rags is having a worse couple hours than you've ever had in your entire life. i promise you that person begging for money on the subway is going throughs something 1000% worse than you having to avoid their eyes while going to a restaurant. i swear on my life that person talking to themselves in public isn't evil or the devil or going to kill you. i think you need to get the fuck over yourself and stop acting like you're suuuchhh an NYC native and being afraid of all drug-heavy areas and posting videos of people on the trains like "only in the city! lol!". i think you should learn how to either have some compassion or shut the fuck up
Watching Twister and I finally just learned that the SGI laptops were fake:
âTwister
âThe laptops in Twister were fakes. They were mockups made by the special effects department, build around a Silicon Graphics Presenter display wired off-screen into an SGI Indy.
âYou can read the full story of the effects in Twister on Banned From The Ranch's website - have a look at http://www.bftr.com/Pages/projects/twister.html
SGI product placement dictated that ALL of the computers in the film had to be SGIs, so we had the task of making not only two distinctly different sets of graphics for nearly every scene, but different-looking EQUIPMENT between the two teams. This was nowhere more evident than with the SGI "laptops," which of course didn't exist. With the tireless dedication and help of Dan Evanicky at SGI, we were able to design and build two different fake laptop shells around the SGI Corona LCD flatscreen displays, with seven functional and seven dummy cases for each design, we had a handful to take care of; each "laptop" had a powerful custom backlight run off a separate 12-volt DC power supply and multiple cables which ran back off the set (often through mud and puddles) to the Indy CPUs which fed them.â
Via https://www.siliconbunny.com/silicon-graphics-laptops/
SiliconBunny
Wild, the Sodium Vapor process (used on Mary Poppins, etc.) has been recreated by Corridor Crew https://youtu.be/UQuIVsNzqDk?si=V1H7fLgzLe5pY9C6
Ron Cobbâs Alien concept art
it wasn't "some reason", it was 2D animators being unionized and 3D not being unionized. and the simple truth that capitalism kills art.
I remember when 2D faded out, the reason studios kept giving was "it's because 2D is a lot more expensive to produce". I was a child back then so I didn't think too much about it, assuming it was about the process itself, but as I grew up and learned more about art as an artist, and gained friends who were professional 3D artists themselves, I started to question it. Because 3D is very different from 2D, but it's definitely not easier or faster to make. Also, both European and Asian studios kept producing 2D animated movies
The answer was unions. The answer wasn't "this kind of art is cheaper because it's easier to make", it was "this kind of art is cheaper because these artists can't force us to pay them correctly"
This is exactly why everything is cgi now instead of utilizing practical effects, because the practical effect people are unionized and the cgi people aren't
Look I donât wanna restart the eternal flame war between practical and digital VFX, but this is patently untrue. Risking oversimplification, there is not a sharp divide between the two camps â a lot of the effects you see these days are some combination of the two techniques, and even at that, neither of them are unionized.
Source: I ran a visual effects podcast and tumblr for several years, I have friends and acquaintances in the industry, I did interviews with people related to unionization efforts that failed
Considered one of the greatest unmade scripts of all time, the original Vincent Ward script for Alien III would have Ripley awaken on a spaceship-world made entirely of wood run by monks, who preserve the last books after a computer virus emptied all computers on earth. The alien xenomorph would arrive with her, a demonic presence in a spiritual world.Â
âBuddy,â as built by the Jim Henson Creature Shop.
Tom Savini on the set of âCreepshowâ (1982)
Do you know what the first big movie novelisation was? Were they ever a big cultural force or just something that existed but no one really cared about?
Before I go into the history of the novelization (and its cousin, the comic adaptation), let me give a couple of recommendations of a few that are better than the movie itself or are just worth reading: Peter Davidâs novelization of Return of Swamp Thing turned a just-okay so-so movie I forgot the instant I left the theater into something very beautiful, poignant, charming and wonderful. It was all little tweaks, tiny little nudges that made individual moments that fell flat turn into something that worked. Itâs amazing how few changes he made to make this story the best possible version of itself, though there were some things the novelization had that made it brilliant and surreal and even experimental, like for instance, Peter David made Alan Moore, Swamp Thing writer, an actual character in the story itself, a clerk at a motel who makes creepy and cryptic foreshadowing comments all through the story.
The novelization of the âmehâ Jaws rip-off Orca by Arthur Herzog is a great book because it a tight thriller that gets us right into the head of the orca whale who wants to kill the whaler who murdered his family. Scenes that were maudlin are very moving in prose, with a whale mourning her dead baby and mate, and the hunter is even more tragic when we get into his head and see his remorse. It was like the whale started to represent his guilt. By contrast, the only part of the movie I remember is when the killer whale sets fire to an entire town.Â
The novelization of the Flash Gordon movie is extraordinary because it contains explicit sex scenes. The talk is that it was based on an extremely horny early script for the film where it was a European scifi sexploitation romp like Barbarella or Lexx. Hahahaha, can you just imagine being some eleven year old who bought Flash Gordon because he liked the cool space movie only to find a chapter with a blowjob scene in a seraglio?
The whole idea behind Buckaroo Banzai: Across the Eighth Dimension is that itâs actually part 7 of a long running movie series that doesnât exist, so there are lots of âhey, look, itâs him!â cameos to people we never saw before and tons of lore that just sat in the background. Buckaroo Banzai is a test I use to see if someoneâs sense of humor is compatible with mine. So it stands to reason that the novelization, which is more information rich, is a delight for fans of the series. Itâs like the only expanded universe product for something that never got an expanded universe. It has details like the fact that Pecos (briefly mentioned as being in Tibet in the film) is actually one of the few Hong Kong Cavaliers to be a woman, and she was in Tibet searching for Buckarooâs archenemy Hanoi Xan.Â
While I wouldnât say that the novelization of Star Trek: the Motion Picture is better than the movie, exactly, it was written by Gene Roddenberry himself, and had one especially weird fourth wall breaking passage that seemed to be a shout out to the slash-writers, where Captain Kirk says âhey, I donât know where this idea comes from, but I am super-straight, you guys, seriously. I am only attracted to women.â The novelization also was interesting in that we learned a bit more about Lieutenant Ileaâs empathic powers, which are fundamentally non-visual and we only got a vague sense of in the film. She received emotional signals very much like Deanna Troi later would, and she was not only a receiving empath but a projecting one: we learned that Mr. Sulu, from a less sexually evolved race than Deltans, couldnât stop picture her naked.Â
Finally, getting back to Peter David again, who is like the Phillip K. Dick or Michelangelo of this medium, his novelization of Spider-Man 3 is better than the movie. Moments that fail in the book work there.Â
As for the history of the novelization, you have to try to imagine a world where you canât see a movie whenever you want to. You can only see it when itâs in theaters for a few weeks or when it comes on TV years later. Therefore, novelizations and comic adaptations are designed to replicate the experience of going to the theater. In that sense, theyâre almost a relic, technologically speaking, of a time before video and on demand. Fun fact: in the late 1970s, Marvel Comics had a ton of cash problems, and the only thing keeping the lights on was the money made by movie adaptations of things like Loganâs Run. Â
Novelizations are extremely old: they go back to the 1920s, and one interesting example is the 1925 Tod Browning film London After Midnight, a horror film that no copies of exist at all and is a âlost film,â but because of the novelization (and a ton of still images during production), we nonetheless know what the plot of the movie is pretty well, to the point that the London After Midnight vampire is almost as iconic as other monsters, despite the fact no one has seen the actual film in decades.
To directly answer your question, the first big book novelization was actually for King Kong in 1933 by Delos Lovelace, which came out the year the movie did. The public went mad for King Kong and the book sold in the millions. It cemented the idea that the novelization is a pretty standard tie-in for a film release, and itâs the most important tie in novel ever written.
Makeup artist Jack Pierce, the man behind the monsters.Â
Episode 026 is out! (âŠthough I'm having a website glitch at the moment, so that link will be active soon-ish!)
We explore the fascinating history of sound in films â the trial and error that led from silent films to the first talkies â with Fritzi Kramer of Movies Silently. Fritzi also suggests some silent VFX films, and we catch up with good news about former Cinefex publisher Don Shay.
Would you like to know more? Listen now on Soundcloud.
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Matte painting by Andrew Probert for the refit Enterprise landing bay
Behind the scenes with the makeup department while filming âThe Deadly Yearsâ