This was such a fun commission to make! I am so grateful for this! I really like to draw dynamic fight scenes, especially between these two gems :3Â
@spinaelâ âĄÂ

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ellievsbear

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DEAR READER
Stranger Things

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JBB: An Artblog!
Alisa U Zemlji Chuda

Andulka
Today's Document
"I'm Dorothy Gale from Kansas"
PUT YOUR BEARD IN MY MOUTH
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noise dept.
RMH
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oozey mess
Xuebing Du
Misplaced Lens Cap
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@perfectquartz
This was such a fun commission to make! I am so grateful for this! I really like to draw dynamic fight scenes, especially between these two gems :3Â
@spinaelâ âĄÂ
Intriguing Impression Starters
âYou donât look like⊠muchâŠâ
âSo nice to finally put a face to someone Iâve heard so much about.â
âYou arenât what I expected, but I hope to be surprised.â
âWell⊠this is awkward⊠uhhh hello.â
âIâm failing to remember what I expected when I signed up for this.â
âNot gonna lie, you were incredibly intimidating at first⊠still kind of are.â
âWe seemed to have gotten off on the wrong foot.â
âSeems that the rumors and reputation are indeed being lived up to.â
âSo Iâve heard some thingsâŠâ
âYou were the LAST person I expected.â
âSparring partner huh? I think I can take you.â
âMe? Iâm not anyone particularly special.â
âHavenât heard of you whatsoever.â
âIâve known you for five minutes and I think weâre already friends.â
âYou and me are gonna get along great.â
âThis is absolutely not working out.â
âClearly there needs to be some ground rules established.â
âYouâre going to be my sparring partner?â
âYou know what? I like you.â
âNot working out. Nope.â
âIâm sorry but looking at you doesnât scream âfighterâ to me.â
âI really hope you can make a better second impression.â
âYou get one more shot. I hope it will change my mind.â
âIâm here to apologize about before⊠can we try again?â
âWell this is certainly⊠incredibly interesting. Nice to meet you.â
â§ * â â§ â” @partcfyouruniverseâ asked: What are jasperâs feelings on petal?
// Jasper would probably get shattered for Petal. She never thought sheâd form another emotional connection that strong after Pink Diamond â but she finds herself more fond of Petal than sheâd care to admit.Â
// Sheâs happy to have someone who she can relate to, and someone she can full on fight with spar with, without it being too serious or them having problems with each other. Sheâs happy to have Petal as a friend & is impressed with how skilled a fighter Petal is ( for a pearl â though she tries her best not to fall back into Homeworld ideals. )Â
Jasper with Pink:  Iâm just a jasper â Iâm not all that special. Not that I would ever question you, My Diamond. Your judgement means the most to me. Iâm humbled to even be in your presence. Youâre so beautiful, please tell me that Iâm perfect again.
Jasper with literally anybody else:  Iâm fucking perfect, and youâre a pebble. Your opinion of me means nothing, because I am simply better than you, and youâre not my Diamond. Look at your exit hole â now look at mine. Thatâs what I fucking thought.Â
â§ * â â§ â” @lumiineuseâ
Send âââ + a command, and my muse has no choice but to do it!!
Petal:Â Youâre pretty hot, Jasper.Â
Jasper:Â Â *FLUSTERED GRUNTING NOISES*Â
@petalsxfallen Â
yellowserveâ:
perfectquartzâ:
YELLOW PEARL.Â
âYou are the prefect specimen of an earth gem, the Diamonds donât care about you and Iâm looking at you because you are somewhere you shouldnât be without reason and all you did till now is standing around.â Her sarcasm clearly showing, Yellow even had to hold be a snarky laugh. How could a gem like this think that the Diamonds loved her? It was ridiculous.Â
â Listen here pearl â you mean just as much to the Diamondâs as I do, less, even, â  Jasper snapped, a GROWL building in her chest. Jasper was never fond of Pearlâs when they SPOKE â sure, they looked nice and all, but a chatty pearl was NEVER in Jasperâs favour.   â Iâll have you know the Diamondâs do love me, especially My Diamond â Pink Diamond. I get it, youâve never really felt the appreciation of a Diamond. But what do you expect ? Youâre a pearl. Youâre disposable. And me ? â Iâm not. Theyâll never make another Jasper that emerged with the capabilities I have. âÂ
Jasper knew she was being HARSH â but she didnât care. She wasnât here to make the pearl feel better about herself, ( not that a pearlâs feelings really mattered ).  â I donât report to you. While Pink Diamond is busy touring her colony, Iâm here to report to Yellow Diamond about the status of the Prime Kindergarten. Some of the Amethysts have failed to emerge. â  the quartz scoffed, rolling her golden eyes. Â
 â â not that itâs any of your business what Iâm here for. â
â What are you looking at ? â  the quartz GRUNTED, pointing an accusing finger.  â Look, I get it â Iâm a perfect specimen, the Diamondâs love me, and whatever else youâre thinking. Quit staring at me. âÂ
đđđ đđđđđđ đđđđ đđ đđ đ đđđđđđ
đđĄđđŹđ đđ«đ đŹđźđąđđđđ„đ đđšđ« đŹđĄđąđ©đŹ & đ©đ„đđđšđ§đąđ đ«đđ„đđđąđšđ§đŹđĄđąđ©đŹ đčâđŽâ đšâđ±âđŠâđ·âđźâđ«âđŸâïč đčâđâđȘâ đČâđșâđžâđȘâ đŒâđâđŽâ đžâđȘâđłâđ©âđžâ đčâđâđȘâ đČâđȘâđČâđȘâïč đźâđžâ đčâđâđȘâ đŽâđłâđȘâ đŠâđšâđčâđźâđłâđŹâ. đčâđâđȘâ đŽâđłâđȘâ đ·âđȘâđšâđȘâđźâđ»âđźâđłâđŹâ đčâđâđȘâ đČâđȘâđČâđȘâïč đźâđžâ đčâđâđȘâ đŽâđłâđȘâ đŒâđâđŽâ đâđŠâđžâ đčâđŽâ đ·âđȘâđŠâđšâđčâ
[ đđđđđ ] My muse gently touches a bruise on your museâs body [ đđđđđ ] My muse brushes a strand of hair behind your museâs ear [ đđđđđ ] My muse tries to make yours laugh when they are sad [ đđđđđđ ] My muse wraps yours in a warm blanket [ đđđđ ] My muse boops your museâs nose [ đđđđđđđđđđ ] My muse laces their fingers with yours [ đđđđđ ] My muse cuddles up in bed to yours [ đđđđđ ] My muse sits by your museâs bedside while they are sick/hurt [ đđđđđ ] My muse takes your museâs hand and slow dances with them without music playing [ đđđ ] My muse helps yours out of soaking wet clothes [ đđđđđđ ] My muse gently runs a hand over your museâs back/arm [ đđđ ] My muse hugs yours tightly after not having seen them for a while [ đđđđđđ ] My muse steps protectively in front of yours [ đđđđ ] My muse holds yours while they cry
My heart is so full! I love this big grumpy babe! I have so much hope for her future!
â§ * â â§ â” @endlcss-entertainmentâ  liked  âą. Â
â Let go of me, you â ! â  EXASPERATED, Jasper gave up on scolding the gem clinging TIGHTLY to her arm, letting the defensive nature of her natural posture go LIMP. Sighing, golden eyes shifted to the bouncy pink gem,  a STRONG hand moving to PEEL AWAY the gloved fingers wrapped around her bicep. Â
â I donât like being touched â especially not by gems Iâm not friendly with. Go find Steven, and give me some space. â
â„ / âș  for a starter !! multi-muses specify which muse itâs for !!
â donât forget your scarf, itâs cold out. â â are you coming to thanksgiving dinner? â â i baked pumpkin pie! â â apple cider is better than pumpkin spice. â â pumpkin spice is better than apple cider. â â if i hear pumpkin spice one more time iâm gonna scream. â â itâs halloween, motherfucker. â â did you see something move in the woods? â â look, a full moon! â â are you ready for pumpkin carving? â â do you want tea or hot chocolate? â â man, you donât sound good. â â iâm so over flu season. â â i made you some soup! â â any ideas on couples costumes? â â theyâre not christmas lights if theyâre orange. â â here, take my sweater. â â letâs have a bonfire. â â have you seen my fake blood? â â thatâs not fake. â â hocus pocus or some shit. â â look at these fuckinâ bats! â â is that body real or fake? â â itâs freezing outside. â â NO! itâs not supposed to snow yet! â â what are you, a constipated ghost? â â i donât think thatâs sex moaning. â â pretty sure this place is haunted. â â iâm not going in there. â â happy turkey day! â â wanna go apple picking? â
How to RP IC Conflict without causing OOC Conflict
4 Steps in Rping conflict-centered scenarios without incuring conflict with your partners.
Conflict. One of the big ingredients to great stories and sometimes really bad rp experiences.
In-Character conflicts can be a lot of fun to engage in but they can also be a hot bed for god-modding, power plays, misunderstandings, and hurt feelings. This is often caused by miscommunications and boundary crossing in rps, which leads to hurt feelings and bad responses from both rp partners and portions of the rp community at large.
So to help prevent bad conflict situations and make a smoother rp experience for both you and your partners, here are some pro tips.
( 1 ). IM/Ask/Chat OOC with the partner you want to rp with BEFORE you initiate the conflict.
Yes, it can be scary IMing someone about things but you need to make sure your partner is okay with what you have in mind. Because if they arenât okay with it, they will try to turn things toward things they are more okay with. This is doubly so for those who donât know what you have in mind and whose interactions will more likely end in bitter, sour, or unfulfilling ways.
( 2 ). Plot the conflict out.
After IMing your partner and confirming that they are up for doing the RP conflict, plot it out. Decide how it ends, who will be hurt, and what will happen. You donât need to plot it out post by post, but you do need to have plot points to measure things by so that you know in what direction you both are going.
This is EXTREMELY IMPORTANT when dealing with OP/High Powered/Boss-level characters (Especially canon-based Boss characters).
All of us want to win or at least donât want to lose, and nobody likes feeling like the continual punching bag. But we also donât want our muses skills, abilities, and experience to be completely disregarded. Having a white-belt karate kid defeating a black-belt karate master without the masterâs consent isnât fun.
By plotting things out, you and your partner can determine your charactersâ strengths and weaknesses and how they would be able to match up and make things fun without stepping on each otherâs canon/character aspects.
Example:Â
Conflict: Bonely faces off with Lancelot. Desired end: Bonely bests Lancelot but doesnât kill him and leaves him with points to think about instead. Thread plot point ideas:
P1 wants Bonely to lead Lance & his crew into the forest.
P2Â agrees so Lance will follow & get ambushed.
P1 suggests that Bonely use the trees to swing himself around into the knights like a pinball (bc that would be funny).
P2 likes the idea of it but doesnât want Lancelot to be hit. P2 says so and offers that Lance is very limber so heâd be able to dodge even if others canât.
P1 agrees and has an idea: what if Lance gets an idea of Bonelyâs pattern and uses a thing to break his rolling attack? Just knock over a big log and send him flying?
P2 loves it and adds that the two could tussle it out since Bonelyâs not a big troll and Lance is beef-cake central.
P1 laughs and thinks on how the fight would go. With them tussling theyâd be an even match. But Bonely is underhanded so heâd probably use a cheap shot like throwing dirt in Lances face before pinning him.
P2 likes the idea and sees how it would make Lance have an even bigger vendetta towards Bonely for later threads. P2 also notes that Lance would probably be mad and accuse Bonely of foul play.
P1 returns to the original idea of Bonely pinning Lance and instead of killing him, leaving him with things to think before retreating into the wood until their next encounter.
 All of these are interchangeable and editable, giving freedom to the rpers to because the end point is always the same, helping unify and smooth their rp experience.
By using plot points/plot bunnies, you and your partner are able to determine what you both want in and out of the conflict. What skills or cool moves you want to show off, what effects you want to happen to your characters, pretty much what you want out of the fight.
As you do this though, be sure not to make your character invulnerable or unhittable unless something to counter it is already plotted between you and your partner. Because being in a fight where one party always hits or misses is not fun and is a very susceptible to becoming a point of contention and ruining the experience for everyone.
( 3 ). Leave your characters attacks open.
Write down the effects of if it hit, not when it hit. That way your partner can decide if their character is hit or dodges the move. This helps the other rper know what would happen if it hit without their character being godmodded.
Example: Lancelot blew a lock of his hair out of his face and raised the crossbow. With Merlinâs Zapon magic filling each bolt, just one shot would send even the toughest the troll into a fit of electrified paralysis. With a squinted eye, the knight pulled the trigger and let loose the bolt.
This type of rp response allows the other Rper know what will happen if theyâre hit and decide if it would be more fun to be hit or dodge, and determine what would happen next
( 4 ). Keep in contact with your partner.
Whether for plot bunnies or letting them know something is wrong and might need changing, keep in contact with your partner. Doing this will help you and your partner tie up loose ends, smooth out plot points, and keep the conflict rp running smoothly for both you and your rp partners.
Donât forget: if something IC is making you uncomfortable, tell your partner and try to work it out. If you canât work it out, donât feel bad for dropping the rp and doing some retcon work so things can be a bit more comfortable for you.
By following these tips, I hope you will have less fear and uncertainty with conflict rps, and that you and your partners will have an amazing experience exploring this side of the RPC!
âMod IE
@perfectquartzâ liked for a starter
   â Donât you get tired of being alone ? Why donât you come back to the temple with me ? â
â I donât know. â the quartz mumbled, pondering over her words. Jasper was unsure if her choice would be CONTROVERSIAL. Say yes: the Crystal Gems may be uncomfortable. Say no: her relationship friendship with Pearl may falter. All she wanted was someone to STAY, to WANT HER AROUND. It felt ...Â
                                     ... out of her reach.Â
Grunting, Jasper averted her golden gaze from the pearl before her. Hugging herself, a large hand GRIPPEDÂ her opposite arm, it was hard to look the other in the eye âEMBARRASSING, even. Â
â â Donât think anyone would want me around. â
anyone want a short starter? idk if iâm feeling my drafts.Â
aesthetics for the entities, part ii. Â bold what applies to your muse, italics what applies situationally or only in certain verses. rest of the fears here. Â this is based on a horror podcast; Â potentially triggering and / or upsetting content ahead!
viii. Â the hunt. Â sharp canines. Â sore calves after a run. Â the scent of blood. Â an adventure for the journeyâs sake. Â the adrenaline right before the kill. Â a whistleâs echo. Â the woods. Â the doe eyes of a prey animal. Â your own breath in the air. Â sharpened claws. Â being tracked. Â fear of someone knowing your every movement. Â hunting down monsters. Â hide and seek. Â running away only to end up where you started. Â staying alive purely because the enemy enjoys seeing you run. Â a set of footsteps behind you. Â blood dripping from bare hands. Â barks and growls. Â focused eyes. Â a victim going limp under your hands. Â a mouth full of fresh blood. Â catching the scent of something monstorous. Â perfecting your craft. Â peering into the dark and running after it.
ix. Â the lonely. Â an apartment too small for a double bed. Â completely vacant streets. Â waking up to see everyone gone. Â fog. Â point nemo. Â a house too big to hear your family members in. Â alone in a faceless crowd. Â a mask with nothing behind it. Â separated cubicles. Â a deafening silence where joy should be. Â a blinding spotlight. Â the least missed in your friend group. Â streets without lights in the windows. Â isolation. Â not truly knowing your friends. Â your friends not truly knowing you. Â need for silence. Â fear of crowds. Â staring into space knowing nothing is looking back at you. Â a ship alone at sea. Â depression. Â knowing your friends are better off without you. Â talking to someone only to realize theyâre gone. Â a family too large to notice you there. Â safety in being alone.
x. Â the slaughter. Â Â a game of tag. Â senseless violence. Â a true crime hobby. Â improvised weapons. Â blinding rage. Â intent to kill. Â a horrific day in a quiet community. Â a medal of bravery. Â holding on to what validates your anger. Â history books that spare no details. Â an injury you want revenge for. Â war. Â counting kills. Â songs of soldiers. Â a knifeblock on the counter. Â a pool of blood. Â shellshock. Â unspeakable horrors. Â anger pushing you forward. Â unimaginable pain. Â not seeing who will hurt you but knowing the pain is coming. Â a fully human monster. Â an authority sending its lessers to their deaths. Â kill or be killed. Â unedited wartime memoirs. Â a weapons collection. Â not knowing the names of who you kill. Â too many to remember. Â loss of hope. Â thereâs no heroes in war.
xi. Â the spiral. Â sleep deprivation. Â corridors you can get lost in. Â maze puzzles that loop back on themselves. Â losing possessions. Â losing people. Â losing your sanity. Â corkscew curls. Â rows of funhouse mirrors. Â optical illusions. Â a separate reality. Â walking through the wrong door. Â delusions. Â not knowing what your hands are doing. Â blank spaces in documents. Â hallucinations. Â wrong proportions. Â a nameless thing. Â a place that has never existed. Â doubting your own mind. Â blind faith. Â losing track of names, labels, categories. Â distorted sound. Â an imperfection in a glass that twists the view. Â loss of time. Â a garish colour. Â doors that open to nowhere. Â lies. Â an unnatural laugh. Â jokes and tricks. Â illusions. Â a doorway. Â a sculptor with a wild imagination. Â limbs in impossible angles. Â doing whatâs fun, not whatâs sensible. Â fractals you can get lost in.
xii. Â the stranger. Â wax figures. Â a close approximation of a human face. Â a borrowed appearance. Â a strange smell. Â glass eyes. Â furs and pelts. Â a dance. Â a song of a choir. Â the uncanny valley. Â stitching yourself together. Â the colours of a circus. Â a puppet with no strings. Â mannequins. Â glitter and sequin. Â a stranger youâve always known. Â someone strange in the place of someone you knew. Â stolen identities. Â stolen skins. Â a machine imitating humanity. Â the anonymity of a service worker. Â hiding in plain sight. Â uncomfortable to look at. Â a faked accent. Â concealing. Â forgetting who you are. Â forgetting who others are. Â a replacement no one notices. Â images that look posed. Â the only one seeing the false face of someone.
xiii. Â the vast. Â open spaces. Â carnival rides going up and down. Â fear of heights. Â endless infinity around you. Â your insignificance in a universe. Â stomach turning at a drop. Â fear of not the crash down but the moment you slip. Â the sway of a cable car. Â an adventure holiday. Â losing track of where the surface is. Â miles and miles of nothing around you. Â staring at the sky and feeling like you may fall into it. Â loss of control. Â a fall that doesnât end in death. Â glass floor to the view below. Â terminal velocity. Â the sound of wind in your ears. Â a reach over the railing. Â a jump from the top of the building. Â falling into nothing. Â feeling your feet let go of the ground. Â a leap of faith. Â motion sickness.
xiv. Â the web. Â undecipherable code. Â a puppeteer holding the strings. Â power over the weak-willed. Â strings of fate. Â manipulation. Â an arranged accident. Â a hundred minions doing your bidding. Â cobwebs. Â spiders. Â a laid trap. Â never voicing discomfort. Â outwitting a cheater. Â doing things without realizing it. Â red string across a corkboard. Â finding something lost where you were sure you checked. Â power over the unreliability of chance. Â watching others dance for you. Â an entangled death. Â a thousand tiny legs and fangs. Â shady forum threads. Â something important gone missing. Â suspiciously disregarded case. Â a missing witness. Â connections. Â the world wide web. Â power of victimhood. Â gullibility. Â no control over your own decisions. Â an invisible leash. Â mass psychology. Â a horror film in the making. Â scapegoat. Â never remembering to ask for a name.
+ Â the extinction. Â the end of an era. Â apocalypse movies. Â the alarms of warning systems. Â a desolate landscape. Â end of the world cults. Â nihilism. Â the last written history. Â a changed world. Â no survivours. Â old prophecies. Â a thousand predicted ends. Â a new chapter. Â an end with no escape. Â catastrophes. Â a calendar counting down. Â breaking point. Â overindulgence.