My blog may be dead but my love of pixel art isn’t!
a small introduction to pixel art
a good beginner’s pixel art tutorial (pictured)
Derek Yu’s (creator of Splunkey) crash course on pixel art and his follow up tips on improving
easy steps to improving your sprite work
three more tips on improving your spritework:
Studio Miniboss has a TON of tutorials and I highly suggest them - they’re the people behind Celeste & Towerfall!
LoSpec, a site that collects tutorials and pixel art palettes for anyone to use (pictured)
RHL experiments with colors a lot and gives some great tree and other scenery advice
MortMort’s video tutorials - he’s been doing it for a while and has tons to look at
Pixel Pete’s Video Tutorials - cover the basics well
Brandon James Greer’s Youtube Tutorials - He does some really rad sprite analysis and Challenge Videos too
some water tile tutorials I found a while back
nice tutorial about making a character in the standard rpg/three-fourths perspective
a nice series of pixel art tutorials focused on top down/three forths perspective games like RPGs and 2D Zelda-likes (pictured)
my tips on spriting charactersets for RPG Maker 2003
a quick tip on character walk cycles
metatiles: what are they, and how to make them
tiny introduction to clusters
a great talk on banding, clusters, and dithering, and how to correct common mistakes
interesting way to create a palette
cyangmou’s stuff is absolute gold and has a lot of analyses, check out his stuff on perspective! (pictured)
a deep look at pixel art in general
this guy’s nice dense talk on pixel art, including deconstructing good rpg tilesets & varying your tiles for video games.
slynerd’s stuff is rad and comprehensive