man it’s been a while
Lint Roller? I Barely Know Her
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Product Placement

izzy's playlists!
trying on a metaphor

Kiana Khansmith
TVSTRANGERTHINGS

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Show & Tell

Andulka
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Sade Olutola
ojovivo
One Nice Bug Per Day
YOU ARE THE REASON
will byers stan first human second
he wasn't even looking at me and he found me
KIROKAZE

pixel skylines
todays bird

seen from Australia

seen from United Kingdom
seen from Netherlands

seen from Brazil

seen from United States
seen from France

seen from United States

seen from United States
seen from United States

seen from Vietnam
seen from Netherlands

seen from United States
seen from Serbia

seen from United States
seen from T1
seen from Bangladesh
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seen from Netherlands
@pixelwards
man it’s been a while
•••
I haven’t been around for a while so I thought I’d go ahead and formalise it:
I’ll be on hiatus for a bit due to school and other stuff going on at the moment. If you want to message me or get in touch then feel free, just don’t expect me to post for a while.
See you all soon!
Here are a few more glimpses of my gallery that I didn’t post last night. I think I’ll go in game to get some clearer shots, but I’m really feeling that glass case… the possibilities for skyscrapers etc. could be endless!
So here’s why I was looking for paintings; I made an Art Gallery! Technically the game sees it as a museum, but sims still come to admire the art all the same. The windows you see surrounding the build are actually a separate glass structure I made with MOO, which I really think adds something to the building.
lila-builds answered your question:
there are also room builds with paintings that you can place when you have already built something yourself on a lot
lhaniisims reblogged your post:
Found it! http://jools-simming.tumblr.com/post/115764710940/paintings-type-residential-lot-size-20-x-15
nyloa answered your question:
I think jools-simming made it.. maybe :P
Thanks everyone! This’ll come in really handy. (Also cheers to jools-simming for making it!)
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Does anyone know where I can find the TS4 lot with all the paintings on it? I am right in thinking one exists, aren’t I?
•••
I was tagged by lucyburb to do the If I were... tag!
September 2nd? I thought Sims 4 was released on September 4th?
There were three different release dates in different regions around the world: it was first released on 2nd September in North America, then on the 4th in Europe and Australia, before finally being released on the 5th in the UK. I actually had to wait until the Friday because I live in England, but I figured that only date EA were likely to celebrate was the 2nd, so I'd join in then :)
HAPPY FIRST BIRTHDAY TO THE SIMS 4!
2nd September 2014 – 2nd September 2015
I seem to have started to redo Willow Creek—or at least, the “starter” neighbourhood out by the canal and the train line. I thought I’d go for a more uptown feel (gentrification ftw!) following on from this house I first shared back last month. I’d say it’s turning out pretty well.
GENERAL EDITING TIPS FOR SCENERY
My method of editing really isn’t that precise; I don’t use an action so consequently each photo is slightly different. Here are some basics though that I tend to do to each shot I post (applies to Photoshop CC 2015, but I assume this would work in any version of the software):
Curves. This is a screenshot of a typical curve layer on a recent photoset. I don’t like to make my photos too bright as I find that often doing so will cause lighter colours to wash out, and I only really ever use the RGB curve to make adjustments. Lately I’ve been trying to stay pretty true to the natural game lighting.
Vibrance. Usually I’ll ramp up Vibrance to anywhere between +60 to +100, though for interiors and build shots this may be less. Sometimes I boost Saturation +5 or +10, too.
Selective Colour. Personally I find that this is the most important element in editing photos, as it’s the tool that can completely change the mood of an image. I tend to find that the shadows ingame have a somewhat blue cast, so I’ll ramp up the yellow on the Black layer. Aside from that I tend to take each image as it comes: I’d definitely play around with this tool on various images to get to grips with it.
Gradient Layer. I use a radial gradient set to Overlay to add more depth to my photos. eversims has a great post about using gradients here.
Brightness/Contrast. This is what I use to get the “pastel colours” in my images: with Use Legacy ticked, I’ll finish the image off by reducing Contrast by 10, and then often reducing Brightness by 5 or so.
That’s it really. I should probably make an action to speed things up, but I honestly haven’t looked into it before so I’m not too sure on how to do it. Hope this helps!
MARBURY HOUSE — a blank canvas for your sims.
I did actually furnish this at one point (hence the delay in uploading) but I really didn't like how it turned out, so I did what any reasonable person would do and completely gutted the entire house. Now there are just a few “essentials” for your sims to get started.
REQUIRED CONTENT
TS4 Base Game
Pelham Windows by Mutske
Cedar Shingle Siding by jenba
Liberated Fences 4 by plasticbox
View more pictures of the exterior here, and check out the floorplan here.
This download includes a read me file for installation, plus a list of required CC.
Please tag pixelwards if you use this in your game so I can take a look at what you do with the place! Feel free to send me a message if you run into any trouble using the lot.
[DOWNLOAD] (Sim File Share)
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You know that feeling where you’re about to go in game and suddenly you decide your blog would look g-r-e-a-t with a brand new theme then before you know it after two hours you’re stuck in Dante’s Inferno of html?