Look!-
look with your special eyes.
The Bowery Presents
almost home
tumblr dot com
Stranger Things
todays bird

@theartofmadeline
I'd rather be in outer space 🛸
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One Nice Bug Per Day
Sade Olutola
Monterey Bay Aquarium

blake kathryn
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Sweet Seals For You, Always
Cosmic Funnies
KIROKAZE

#extradirty
Keni
RMH
trying on a metaphor

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@polyphonician-blog
Look!-
look with your special eyes.
New comic! (link)
It all just feels like so much work all the time. I don’t want to deal with this stuff! I have other things to think about!
Related: Trans people aren’t ‘obsessed’ with bathrooms, we don’t care about bathrooms ‘too much’. We want to not care about bathrooms at all. You’re the the weird ones obsessed with bathrooms. Don’t put that on us.
how to get me interested in a game:
I tried putting it in Staem search, and half of the games were Bioware (Jade Empire, Knight of the Old Republic 2, Dragon Age Origins and every single Mass Effect)
Rest included Life is Strange, Dreamfall Chapters, Walking Dead 2/Michonne and Tales from Borderlands, Shadowrun Returns: Hong Kong, and some games I have never heard of, so let’s see what they are?
Gray Matter: After a tragic accident, neurobiologist Dr. David Styles has become a recluse, rarely leaving his home, the Dread Hill House. One day, Samantha Everett, a street magician, appears at Dr. Style’s doorstep just as he is seeking a new assistant. (point’n’click adventure) Also, it’s on 66% sale when I’m writing this.
It’s designed and written by Jane Jensen, who adventure game buffs might know from Gabriel Knight games. So that one is definitely intereting.
Cognition: FBI agent Erica Reed has an uncanny talent: she can see the past and piece together how a crime unfolded. But not even this sixth sense could save her younger brother, Scott, from a brutal serial killer. Three years later, the investigation into Scott’s murder has gone cold – but Erica’s work has only just begun. (point’n’click adventure)
Oxenfree: Oxenfree is a supernatural thriller about a group of friends who unwittingly open a ghostly rift. You are Alex, and you’ve just brought your new stepbrother Jonas to an overnight island party gone horribly wrong. (narrative-driven adventure game)
„The Lion’s Song: Episode 1 – Silence" draws the player into the life of a talented young composer, Wilma, preparing for her breakthrough concert, the defining moment of her career. Searching for inspiration she escapes from the pressure for success to the solitude of the Austrian Alps. (point’n’click adventure)
And that’s where I’d end, but holy fuck, look at this AESTHETIC!
SEPIA TONED PIXEL-ART! (that’s instant wishlist for me). Or it would be…
Except first episode seems to be free. Damn. Well, I’m already glad I decided to make this post, I know what I’m playing tonight.
Cinders is a mature take on a classic fairytale with a heavy emphasis on player choices and role playing.
Cinders is a witty young woman living with an overbearing stepmother and her two daughters, as if she was reenacting a certain well-known fairytale. But unlike its protagonist, Cinders is not afraid of taking fate into her own hands. Even if it means breaking the rules… (visual novel)
Unrest is a role playing adventure game set in a fantasy interpretation of ancient India that adapts to death, failure, and the choices you make. Play as ordinary people in a struggle for safety, freedom, and a chance at peace. Use conversation, manipulation (and rarely, violence) to achieve your goals. (RPG! yay, finally!)
That one’s… interesting.
Full descritption transcribed here.
Set in a fantasy interpretation of ancient India, Unrest is an adventure RPG focused on story and choices. Play as five ordinary people who are struggling to get by in the famine-stricken city-state of Bhimra.
Brave poverty, disease, treason, political and social upheaval. Face unique burdens and gripping dilemmas as you struggle to survive in each chapter…but choices made to help one character may well make life harder for another.
In Unrest, there are no heroes of legend, there is no mystical quest, and fate has not chosen you.
You’re on your own.
Key Features Diverse Characters: Play as a peasant girl faced with an arranged marriage, a priest troubled by his radical temple, a slum dweller with a dangerous past, an ambassador from a militant nation, and a mercenary captain far out of his depth - all as part of the same narrative. Reactive Storyline: Hard decisions made in one chapter have consequences in the next. A choice made as one character may well determine the fate of another. No Right Answers: There are no fail states in Unrest - if a character dies or fails in their objectives, that becomes part of the narrative. You can play in Iron Man mode to ensure there are no second chances, or save/load if you wish (not that we recommend it). Complex Conversations: Unrest’s dialogues are organic, branching exchanges designed to offer an unparalleled level of control and involvement to the player. You’ll always know exactly what you’re saying and how you’re saying it, and you’ll be able to see how much the person likes, fears, or respects you as a result. Violence is Rarely the Answer: Combat in Unrest is rare and always avoidable. When faced with the possibility of death, it’s up to you to decide how much you’re willing to risk. Lush Art & Music: Unrest’s hand-drawn sprites and environments call to mind a living canvas, while the classical Indian soundtrack perfectly echoes the narrative’s emotional core. Mod Support: Create and share your own worlds and adventures.
Well, that’s a wishlist, for sure.
Solstice is a dystopian mystery thriller about small personal disasters that turn into great catastrophes. A magnificent city in the middle of a frozen wasteland, cut off from the world by raging blizzards. Inhabited only by a small group of misfits, who either can’t or don’t want to leave for the dead winter season. When the local madman goes missing, an ambitious doctor on a contract and a mysterious young woman, who arrived with the last dog sled caravan, start questioning the true nature of the city’s splendor… (visual novel)
Knee Deep: When a washed-up actor hangs himself on location, a spotlight is cast on the backwater Florida town of Cypress Knee. Your screen becomes a stage on which you investigate this mysterious death as three distinct characters. (narrative-driven adventure game)
Clandestine is a 2-player or singleplayer stealth/hacking game set in 1996. Asymmetrical co-op allows one player to take the role of the spy while a friend provides overwatch and assistance as the hacker, and unravel a post-Cold War espionage conspiracy. (action/stealth/hacking? what the hell? That’s pretty darn cool! though story-rich and choices matter weren’t in the top tags, they were in extended list of popular tags)
Always Sometimes Monsters - Set out on a cross-country journey to win back the love of your life and endure the hardship of making story-defining choices that affect your life and the lives of those around you.
Out of money and out of luck you find yourself heart broken and on the verge of collapse. Your landlord’s taken the key back, you can’t finish your manuscript, and your beloved is marrying someone else. With no choice but to handle whatever life throws at you, you set out on the open road on a mission to win back the love of your life. The story from there is up to you. Can your life be salvaged, or are we always sometimes monsters? (RPG)
Seduce Me the Otome - A romantic comedy visual novel centered around a girl named Mika Anderson, who gets entangled in the affairs of incubi. (visual novel. Obviously. Also, ew, hetero. It’s free though, so do as you wish.)
Magnetic: Cage Closed is a first person puzzle game where the player manipulates magnetic forces to accomplish their goals. The mechanics are focused around a single tool: The Magnet Gun which allows you to create electromagnetic fields with either positive or negative charges. (first person puzzle platformer. So, Portal clone, except apparently nonlinear.)
Starlight Vega - Play as Aria and romance the two sultry demon girls, Lyria and Scherza, or your best friend Melody in this yuri (girl x girl) visual novel where your choices will ultimately decide the fate of this spellbound girl. (visual novel, also Steam gave warning that it might be inappropriate for kids.)
Hell. Yes.
the town of light - 12 March 1938. Renée, 16 years old, is ripped out of her world, locked up and deprived of everything. Her only fault was that she didn’t know what her place in the world was. “A danger to herself and others and a cause of public scandal” wrote the police headquarters. The only horror you will find in this game is the truth: a blow to the solar plexus, much more intense than any supernatural presence. (psychological horror, exploration-driven adventure game, also apparently not for kids;) trigger warnings for mental illness/institutionalization just judging by the screenshots; since it’s an edgy psychological horror about forced institutionalization starring a teenage girl, I can bet there’s probably also some edgy shit with misogyny/sexual assault, I can fucking bet.
Did it find it in this search just because devs attested there is NOTHING supernatural in it? (steam doesn’t support crossreferencing tags, so you just paste all relevant tags in the search box and hope for the best). Huh. Anyway, moving on.
And that’s all I found in this particular search! Honestly, I’m glad I did this, because some fo these games definitely look interesting.
Personally I’d also recommend Blackwell series, which while is not amazingly big on meaningful choices (I mean, there are SOME choices that affect the story), said games fit the OP description pretty well, being a series about a writer finding out about family curse, that forces her to be a medium destined to help lost souls find peace in the afterlife.
Getting Blackwell Bundle during some seasonal sale is a great way to start (note, Blackwell Bundle doesn’t include last game, Blackwell Epiphany, so take note of that.)
Playing order: Blackwell Legacy; then Blackwell Convergence or Blackwell Unbound, in any order (Convergence is supposedly supposed to come second, but I played it third and I can’t say it felt particularly weird), then Deception and Epiphany.
reblogging for future reference
i havent played all of these but seduce me is actually really good and has three gay routes and one route where you become a demon queen of hell, so, overall, i recommend. there are a bunch of boy routes but i didnt play those, they seem gross tbh
Several I’ve played and several I haven’t gotten round to yet.
ETA: Town of light needs a sexual assault and a torture disclaimer though.
Things I learned during my first weekend at college
Your parents will hover like crazy and try to help you unpack when you move in. They mean well, but if you’re overwhelmed don’t be afraid to kick them out for a bit.
Don’t ask your RA what bars to hit up in town (like one girl from my floor actually did)
Check your e-mail five times a day, your professors might be sending out syllabi or other helpful/important stuff ahead of time.
You will cry at least once while buying textbooks from the campus bookstore that you couldn’t find used on Chegg (sidenote: use Chegg)
Your dining hall probably has pizza available for every meal. Don’t eat pizza for every meal.
Even if you hated salads your entire life, you will learn to love them so that, you know, you don’t eat pizza for every meal.
Check your dining hall hours online. Some of them close between meals.
Leave your door open or do random Internet browsing in the floor lounge if you want to meet more people.
At least one of your posters will constantly fall down no matter how many 3M command strips you use.
A lot of campus events are lame. A lot of them are not. Go to as many of them as you can anyways to meet more people.
If you need time to yourself, take it. You’ll make friends eventually without having to hang out with them constantly.
Don’t expect to become BFFs with everyone you meet, and don’t expect to become best friends over your first weekend.
If you’re standing if a long period of time, bend/relax your knees every so often. If you keep them locked, you might trigger a nerve in your body that causes you to pass out (this may or may not have happened to me on my second day, oops)
Drink water.
Carry an umbrella if there is the slightest chance of rain. Carry one even if there isn’t, just in case.
Carry a sweater or hoodie always.
Pokemon Go is lit on college campuses; every single building is a gym or pokestop and there are lures everywhere. Plus, your eggs hatch in no time because you’re walking everywhere.
It’s okay to eat alone in a dining hall; either no one will care or someone will sit at your table and strike up a conversation.
If you really, really don’t want to eat alone, literally just knock on someone’s door in your hall. If they don’t want to go with you, try someone else. Chances are, someone else might be hungry, too or at least willing to walk over with you.
Come up with a roommate agreement. Decide when you’re cleaning, sharing policy, guest policy, light and noise preferences, etc.
If there is a massive involvement fair on campus, research some clubs online so you know what to look for. Otherwise you’ll be overwhelmed in two seconds.
Join a group chat with people on your floor or in the same area of study as you, it’s super helpful for general information.
Ask everyone you talk to to add you on Snapchat.
Simple things like taking out the trash or doing laundry will suddenly feel very overwhelming.
You learn a lot of stuff from being in college for only three days and not even taking any classes.
all this stuff is really important!! I’ve been at college for like 3 days but I agree with all of this
Slugbooks is also really good for textbooks!!
rené magritte
Anyway, normalise LGBTQ+ people until we’re not a political statement.
Languages of Fantasy Worlds
homestuck- a fancy alphabet from another game (Elder Scrolls)
undertale- uses wing-dings to obscure certain speech
Tolkien- an entire world created just for his languages, made up letters, syntax and grammar
Steven Universe- let’s just scribble lol
I love them.
Blinking pixel Roman.
ana amari’s tea time emote
Overwatch | Ana
The “Make Your Own” Fallacy: A Guide
You know the one. “Stop asking for representation in games that already exist, just make your own!” It’s a hard one to conclusively debunk not because there’s any underlying sense to it, but because there are so many possible issues with it. So here are all the things that I could think of; though likely there are more.
Let’s get this one out of the way immediately: I’m a writer, not a game developer. I have no desire to be a game developer. I’ll happily admit I have none of the requisite skills: be it art, coding, team management, whatever. This doesn’t invalidate my opinion. No one says film critics should have made a film, book critics should have written a novel, food critics should be world renowned chefs. That’s not how criticism works. They’re different jobs entirely.
But, let’s say that I did want to make a game. Let’s say that I wanted to make the next Overwatch and fill it with explicitly LGBTQ+ characters. That sounds fun. So how would I go about doing that?
Well, firstly I would have to join a studio. I counted the credits for Overwatch, and 4580 people worked on that game. That’s a lot of people – the credits run for 17 minutes if you’d like to count yourself. Even if you only want to count the core programmers and artists (192), hiring a team like that of like-minded people isn’t exactly feasible, and no matter how like minded there are going to be compromises between people on the teams, because of time, with publishers, and in any other number of areas.
But what if I still want to try – even despite the labour issues in the video game industry (I’m not really qualified to talk about that so have all the links)? Well, I’m a woman, so it’s harder for me to get hired. I’m queer, so in many places it’s legal to fire me for that. I’m not a person of colour, but if I were it’d be harder for me to get hired too. And then if I do get hired, there’s a good chance the workplace and online environment will be hostile to me, to the point of harassment [content warning for rape and death threats at both those last links].
If I do manage to get through all of this and put LGBTQ+ characters into a popular game, even my (hypothetical) kids might be threatened [again, content warning.]
Okay, so instead of going into AAA, I make my own game, by myself or with a small team, that isn’t designed to be “mainstream” but is just meant to appeal to people like me. Again, getting the resources for this is still somewhat tricky, but let’s assume that it works. I’ve made an indie game that’s profitable and well liked among those it targets. What happens next?
Well, it’s panned by a group of people who have a lot of overlap in the Venn diagram with people who say “make your own.” Now, sure, they’re welcome to critique my game, but ridiculing all walking simulators, or consistently referring to one of the most well liked indie games of all time as Gone Homo simply to be rude to it, or even criticising these games for “pandering to SJWs” even though “make your own game to appeal to likeminded people” was the thing that was said in the first place are not the same as well rounded critique. They are a sustained attack on anything seen as outside the sterile norm of gaming, and they go directly against the idea that “making your own” would be the best solution for everyone.
In essence, the “make your own” fallacy is nothing but a silencing tactic, but it’s one that simply makes no sense when properly considered, and I needed to spell out all the ways in which it is flawed in one handy place for future reference. I consider this something of a work in progress, so do let me know if I missed anything because I’d love for this to become more comprehensive!
Edit: Having run across this post I’d like to add a couple more points: saying that anyone can make a game is pretty insulting to those who put in all of the hard work and talent into producing one, and it’s not particularly fair that straight white men can walk into a game store and see themselves represented everywhere, but everyone else should have to make their own representation.
reddit is bad. tumblr is bad. twitter is bad. only perfect place on the internet is the old friends senior dog sanctuary facebook page
widowmaker, getting the french word for 'nightmare' tattooed onto her arm in giant old english gothic lettering: so you dont think this looks... how do you say... tacky
reaper: no it's good. trust me its so good
trans junkrat
reblog if u agree
AAAAAAAAAH NEW ALBUM
NONE OF THE GIRLS IN OVERWATCH ARE LESBAINS
Oh hey I made a podcast!
It’s about video games and art, it’s called Duchamp’s Battleships, and you can listen to it here.
In this episode, we attempt to explain the convoluted, in-joke reasoning behind the name of the podcast and give lots of shallow thoughts hat we shall expand upon in future episodes. (There are a couple of audio issues that we’ll be ironing out for Episode 2.)
Mentioned in this episode:A Kiss Now Play This (Jay’s article) Twine