a Lancer commission for @psychra!
not me finally checking tumblr to see my BOY TIMONE! TYSM!!! I AM SO VERY LATE!
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@psychra
a Lancer commission for @psychra!
not me finally checking tumblr to see my BOY TIMONE! TYSM!!! I AM SO VERY LATE!
Rambles about my Lancer Pilot
IDK if anyone will see this, but if so, hi! you might have seen the art @mithryl-draws did of my lancer pilot Timone and I just wanted to ramble a bit about him :) (Also please check him out, I love his art!!) Timone is a cavallier under the House of Glass, in the Karrakin Trade Baronies! Unlike most members of the House of Glass, he cares not for fame or glory. Any soap operas or literature about him tend to take a more somber tone, focusing on the aspects of his veteran status. He has fought many battles and never partakes in the various tournaments held. When he was younger, he had cared about these things but, now? After all, he has seen? He only wishes to serve and protect. A lil edgy but I like the idea of a more somber and protective veteran in the rather boisterous House of Glass!
a Lancer commission for @psychra!
not me finally checking tumblr to see my BOY TIMONE! TYSM!!! I AM SO VERY LATE!
Just a quick post to announce my first published article @ Fanbyte!
Check it out, and let me know what you think. =)
Want to get into GPose? Our FFXIV GPose Guide takes you on a visual walkthrough of everything the feature has to offer.
he's that guy who can't believe his wife likes him even though they've been married 20 years
GPose Guide: Dark-skinned characters
I got some questions about how to work with dark-skinned characters - and also heard some comments on how hard it is to gpose them. So here's a compilation of use cases, some techniques, and setups!
Posing in dark settings
This is where dark-skinned characters shine, pun intended. Point lights give a lot of flexibility, and character/environment lights are great tools to give volume and detach characters from the background.
In this example, 3-point sources are used to provide volume to the characters, without relying on character brightness at all. The Neneko Nikuman preset gives excellent brightness, contrast, and depth of field (DoF) options.
Posing in bright settings
Contrast is a powerful tool, and dark-skinned (and dark-clad) characters can use that to their great advantage.
In the following example, a hard white light is positioned to create a strong rim light for volume, with a support gold source for tone and a light purple point to bring up the character's face. The Neneko Cocktail preset gives rich metal tones and excellent contrast.
The second example is about color. The same preset (Neneko Cocktail) is used, with ADOF+BOKEH and ADOF+BLUR enabled to give a dreamy quality to the background. Light sources emulate the sky.
Colorful/Pastel clothing/scenario
You may have heard that dark-skinned characters don't go well with certain colors, like pink or white. That is not true: Dark skin palettes have as much width as pale ones, just in a different range - and light sources can bring them up.
The first example uses a very colorful background, with Neneko Lux driving the hue and brightness up. Instead of fighting it, we use the scenario colors to our advantage by projecting them around the character.
The second example is a portrait where we again use the scenario to provide hints about the light sources. Neneko Melonpan gives an excellent, smooth pastel treatment. Let's see the step-by-step from the original state to the final result.
The first light is placed to emulate a cyan reflection from the water. The second emulates the bluish reflection from the sky, and The third is pretty near and creates a sunny rim light.
With everything in place, we can enable the preset - and play around with DoF to decide how much we want to detach it from the scenario, taking away attention from the background and popping the character.
 Posing together with fair-skinned characters
We can borrow some practices from real-life photography. The most important: position your light sources around the dark-skinned character. This will give you enough contrast to play with, and lessen the amount that reaches the other.
Composition (Extreme)
Compositions with lots of glow elements make it hard to pop the character features: since armor and weapons don't emit real light, everything needs to be compensated with the three-point lights, plus character and manual scene brightness.
In this case, the character is positioned in such a way as to hide frontal reflections while still bringing his expression out a bit with well-defined rim lights.
Comment: The default in-game lighting leaves much to be desired
This is certainly true to an extent. The in-game settings are apparently tuned towards a common denominator between wildly different form factors (i.e. PC, Playstation 3-5), so a muted palette is used.
This results in ashen colors and small gradient differences between dark tones in certain situations; keep that in mind if you're looking for locations. Again, lighting can be used to remediate - but not eliminate - these limitations.
Final Thoughts
This isn't, by any means, a comprehensive guide. Dark-skinned characters come in a glorious amount of shades and tones, so I tried to keep it simple and discuss some basic aspects.
If you have any questions, feel free to ask! It'll help others that may stumble over this thread.
And thank you for your patience!
I know a couple friends who could use this :D
okay my lil 2 cents for any new users here from twitter:
x graphics on tumblr look best at 540px width. if you post a full screen without adjusting the canvas size to reflect that width, it might look a little off. in my opinion, screens look better when they’re adjusted because you can play with framing more, but at the end of the day it’s entirely up to you!
x this is an old img posting guide but it’s still relative:
x if you do photo sets, they’re going to look visually cleaner in a vertical format. you can freely move images before posting them to either sit on top of each other or side by side.
x there’s no algorithm here, the movement of content is entirely user driven, so if you like someone’s work please reblog it!
x if anyone else has anything to add, please feel free! đŸ’•
good info!!
Thinking of just FFXIV posting on here since I have been playing Shadowbringers, , , Should I ?
Probably just do lore discussion, RP posting, gposing and shtuff
Since everything seems to be going to shit on a blue website...
I am here! Will likely be posting D&D stuff, be that homebrew and otherwise, and perhaps some other stuff!