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@puppylovegame
Admiral Commission for Takoa! http://www.furaffinity.net/user/takoa
A tale of new beginnings!
PL Commission for Silvac! http://www.furaffinity.net/user/silvac
PL Commission for Mordwyl! http://www.furaffinity.net/user/mordwyl
PL Commission for Sardan! http://www.furaffinity.net/user/sardanjen
PL Commission for Kami-chan! http://www.furaffinity.net/user/kami-chan
PL Commission for Deiser! http://www.furaffinity.net/user/deiser
PL Commission for Shadesfox! http://www.furaffinity.net/user/shadesfox
PL Commission for Shadesfox! http://www.furaffinity.net/user/shadesfox
PL Comission for Christopherlee! http://www.furaffinity.net/user/christopherlee
Hohoho, what’s this? Candid footage of Freyz and Sovy enjoying a dip in a local hot-tub! Complete with romantic night sky and animated bubbles, no less. But wait, you exclaim, isn’t Sovy the main villain of Puppy Love 4? And where did these shirtless sprites come from?
Yes indeed, Sovy did win the highest ‘monster’ bid, making him the final boss. But he’s obviously not on duty here. Undressed sprites were created by Nai for many of the characters in PL4, and I’ve decided to have some fun with that.
-Brand
Hi everyone, it’s been a while since I’ve been able to work on the game. That doesn’t mean I’m not trying though!
Here is a Technical Difficulties screen I made for the part of the script that I’m working on. It was pretty fun to throw together. Lazy pixel art backgrounds are a nice diversion. I also gave Taala a shrugging sprite just so she could do this. Now I guess I should see if there are more times in the game where she could shrug dramatically. Maybe when you ask her for help/advice during the final battle…
-Brand
So uh, here’s what I made today.
Meme courtesy of this guy.
It was nice to play around with something graphical for a change. And as a side note, I figured out how to make character shadows overlap without darkening, which I probably shouldn’t have spent time on, but am super proud of.
-Brand
Hey everyone! Long time no post.
School holidays are finally over, and that mean’s I’m back at the keyboard. This year baby is up to 3 days of playgroup a week, so I should be able to work even faster!
But progress is made once again! Here’s Yoshils the ogre, strutting his extra muscly, yellow stuff in the village. He’s the next monster to stand between our heroes and the end of the game.
-Brand
Hey folks, time for a PL4 update,
Today and yesterday I put a little more time into the battle with the cyclops sisters. I implemented a big lightning-bolt attack for the electric-armed Su. The sprites for the lightning were commissioned from Felice. It took a bit of tweaking to get it to play out how I wanted, but I’m quite happy with the look. This gif plays it a bit fast due to low frame-rate, but that’s ok.
The other thing I ran into while testing this battle encounter was my first genuine game-over. I’d never had to deal with one before so the game just sulked, unable to progress. I needed a Game-Over Screen! So I made one fitting to the grim, serious nature of the Puppy Love franchise.
Hey folks!
Today and yesterday I’ve been working in the dark depths of Pumpernickel Cave with Suu and Zan the cyclops sisters. With shapeshifting and elemental powers, these characters have a lot of visual effects- so I’ve made an extra batch of GIFs to show them off! Spoilers ahoy!
Each one of Suu’s lightning arms can be summoned and dismissed individually, which makes for some striking effects. I’m very happy with how it looks. During the battle you’ll have to fight your way past a forest of arms that hurt to touch.
I also updated some battle animations, like Jemma’s ability to constrict her prey in her scaley coils. Then we see Zan using the full extent of her abilities to impersonate and replace party-members! How will our heroes prevail!?
Thanks for reading, see you next time.
-Brand
We’ve moved on to the cave area, and the cyclops sisters Su and Zan, courtesy of users sable_p and mordwyl of FurAffinity, along with returning favorite Bane, who has been in every single Puppy Love game.
The two cyclops characters were submitted by their users with no knowledge of the other, a complete coincidence that we ended up with both. Still, they make a dynamic duo- of animation and programming challenges. Su’s arms are made of lightning, and she can summon a whole bunch. Zan is a shapeshifter, which was tricky to concept out and animate. I’m pretty happy with how both are working now, you might see more as I progress through their battle encounter.
-Brand