Time for an introduction post! This is my main Tumblr account (by accident, actually, I Didn't Get Tumblr when I started lol), so regardless of the reason, this is the name you see pop up when I follow you. So hi, I'm not a bot, and you can check the other Tumblrs section at the end of the post if you're like "okay do I know you though?" lol.
Anyway, I'm Kris! 30+, super queer, white, any pronouns. This is my main FFXIV Tumblr! I take a lot of screenshots and just in general do a lot of the content in this game. So, this is basically my catch-all blog for FFXIV.
This is not my only FFXIV Tumblr—there's also Dalmascan Requiem, which is my in-character Tumblr for my two Viera OCs. Since I make a lot of out-of-character gposes of them (and just a lot of screenshots in general, lol...) a separate place for the fics, info, etc seemed best. I'll always reblog those posts here though!
Looking for something specific here?
#quad resources - for anything I make, such as tutorials or roundup spreadsheets 📝
#quad posing - Gposes of my FFXIV characters, that don't have anything to do with glams 💃
#quad comics - For Gposes that tell a story! These may be OC-related or just something fun 😎
#quad portraits - Screencaps of the Adventurer Plate portraits I make so I can share 🖼️
#quad scenery - Shots of various locales and dungeons 🌞
#quad glams - The glams I make and post on Eorzea Collection 🎩
#quad refs - Character reference sheets for canon outfits and so on 🧍
#quad housing - My housing builds 🏡
#quad fics - Where to go for my fics, whether related to my OCs or not ✒️
#dalmascan requiem - For anything related to my two Viera OCs 🐇
#oc vibes - ...it's OC vibes ✨
#wol qotd - for when I answer WoL questions of the day. Usually I answer them on Bluesky, but I'll post some here with more context and gposes and stuff ❓
#quad screenshots - for anything that doesn't fit into the above, but still something I took a screenshot of 📸
#quad weaving - When I feel like talking about raiding or PvP 👻
Event Roundups
Vierapril 2023 | 2024 | 2025
Gpose Anniversary
FFxivWrite 2023 | 2024
Buntober 2023
Other places you can find me
Bluesky
Eorzea Collection
Archive of Our Own
Tomestone
Other Tumblrs
Since this is my main Tumblr, you might wonder where I came from if you followed a different one... so here are the other Tumblrs I have:
Dalmascan Requiem - As mentioned above, it's my in-character Tumblr for my two FFXIV OCs. All posts are reblogged to here!
Diogenes' Utopia - My Honkai: Star Rail Tumblr. I like reblogging art and stuff there.
vibes, art, inspiration (gaiages) - Just my catch-all Tumblr of stuff that interests me. It's 95% reblogs, but I do also post my original writing there for now.
a word or set of words by which a person, animal, place, or thing is known, addressed, or referred to.
Isabella.
It was a potently feminine name, an alien-sounding word which had ventured to distant stars and left its owner feeling like a stranger when called by it. Foreign. Awkward on her tongue. It tasted bitter like ash, or perhaps more like the singe of her Mother's heavy-handed cooking—a taste of unwanted complexity and weight. The name itself felt too soft, too delicate, for the life she'd actually lived. For the person she'd carved out of herself. It carried the silent, heavy expectation of lace and manners, things utterly absent from her existence.
It had been masked early on in her childhood by more masculine and tomboyish names–Izzy. Iz. Names fit for the pitter-patter of adventurous feet racing around the dented hull plates and echoing cargo bays of various airships in her father's vast and ragged fleet. She wasn't Isabella; she was a whirlwind of grease and bravado, a scraped-kneed blur playing hide-and-seek among the towering stacks of illicit cargo and the humming engines that drove their sky-faring lives. She played with the other children who flew under the same banner she did–a patchwork of young scoundrels, engineers-in-training, and future pilots, all bound by the code and constant motion of their collective home. The Harbingers. This name, "Isabella," was only ever uttered on official documents, or in hushed, formal tones by her Mother, a sound that always signaled a shift from the rough comfort of her reality to an uncomfortable, fleeting pretense of domesticity. It was a name that belonged to the ground. To the static, unmoving world far below the clouds that the Harbingers perpetually sailed above.
Izzy.
It was short, simple, a name as light and open as the wind in the sky, and utterly gender-neutral. For the child who bore it, the name became the very definition of her earliest years, a word quickly and affectionately shortened by those closest to her to a single, playful syllable: Iz. She was a study in contrasts, as playful and curious as she was fundamentally sweet and good-natured, her spirit bright and golden like the sun's essential spokes, which managed to pierce even the most turbulent, emotionally heavy clouds of her tumultuous youth. For many years, the name and all it represented was a sanctuary, a small, safe haven in a chaotic universe.
Even now, Vaniro, distant in the future and weathered by decades of hardship and command, could still recall, with painful clarity, the specific warmth of his voice when he would utter that name. The melodic way he called out for his beloved daughter, Izzy, the pride in his old, scarred, and perpetually broken heart overwhelming him at the end of each long, grueling day. Those days were always spent at the helm of the Elemental, their flagship. Her name was not just a sound, it was the anchor to their Captain's humanity. The golden promise that waited for him when he finally descended from the cold, metallic command bridge.
The day Dominic, the weathered Captain of the Harbingers, finally let his daughter take the controls of an airship, marked the quiet, irreversible end to her childhood nickname. No one, not even her own father, would ever again call her Iz or Izzy. The shift was immediate, palpable, and absolute. It was clear within moments of her first solo run that she wasn't just competent, she was destined. Vaniro would not merely be one of their best, she would be the standard by which all the others would be judged.
The miqo'te possessed a frighteningly natural talent for piloting, a primal instinct that defied instruction. It was a sixth sense, an innate understanding of physics and pressure that could never be taught in a simulator or even by their more seasoned pilots. The instant she felt the worn, slightly cracked leather of the pilot's seat cradle her back, the bewildering constellation of tech panels, cold metal framing, and reflective glass surrounding her ceased to be just machinery. It became, in that single heartbeat, nothing more than a powerful extension of her own will.
The way the craft shuddered under g-force was the same deep, visceral ache she felt in her own frame when she habitually pushed herself past the point of physical exhaustion. She treated her body as she treated her ship: a machine designed to operate beyond its stated limitations. This constant self-abuse was a habit she made a virtue of. And just like her own relentless drive, it was never stationary, always on the edge of the acceptable envelope. She flew not to achieve a mission objective, but to chase the abstract concept of oblivion. She was forever seeking a barrier, a limit to her and her ship's capabilities, a boundary that, maddeningly, simply didn't seem to exist. Even in the present.
Her callsign evolved into her name. A single extra letter solidifying the transformation. Dizzy. It was a perfectly fitting moniker, a wry nod to her humble beginnings that captured the dizzying, nauseating reality of her unique piloting style. Anyone who was unlucky enough to share the cockpit with her on a high-G maneuver often disembarked looking green, their stomach in complete shambles and their equilibrium shattered for hours. There was a simple, brutal truth: no one in the fleet could stomach the sky like she could. For Dizzy, the vast unforgiving expanse was not an environment to be conquered, but a fundamental, inseparable part of her own existence.
(Continue reading beneath the cut...)
Dizzy Vaniro's life, once a vibrant tapestry of promise and privilege, suffered a catastrophic, near-literal death. The girl once known as the 'apple of her Father's eye,' the spirited pilot destined for greatness within the Harbingers, turned to ash. Everything around her withered and died in a spiral of familial betrayal and political maneuvering.
Her Father, the once-respected Captain of the Harbingers, was consumed by a toxic cocktail of avarice, corrosive envy, and deliberating paranoia. This madness became his master, a self-imposed prison he only escaped when his authority was challenged by his first mate, Judas. Dizzy's own husband, a man who executed a bloodless coup, driving Dominic out of the Harbingers' command and taking the Captain's seat for himself.
But the Captaincy was never truly settled. It was a seat of power that, in the eyes of the family, belonged to a Vaniro. Dizzy's brother, Skorn, felt the burning sting of entitlement and exclusion. Dominic had always groomed Dizzy for the role, seeing in her the true heir, until he convinced himself that she had betrayed him. Skorn, disregarding the merits of the new Captain, saw only an interloper on his birthright.
The cycle of betrayal repeated itself, but with fatal consequences. Just as her husband had successfully challenged Dominic, Skorn issued his only deadly challenge. The duel was swift and brutal, ending when Skorn used a blade laced with a potent, quick-acting poison. The new Captain, her husband, fell, and the impact of his death shattered Dizzy. She was left broken, not just by grief, but by the agonizing discovery of her own pregnancy- a crushing vulnerability in a world that now demanded her strength.
The last trace of the once-illustrious Dizzy Vaniro was the sight of her distinctive strawberry blonde locks swallowed by the swirling, high-altitude clouds beyond the Harbingers' flagship. She vanished completely, leaving behind a void that the Harbingers struggled to fill. For years, the crew whispered of her fate, claiming that her mournful, spectral presence haunted the Elemental's airlock- a chilling tribute to the life and legacy that had been so cruelly extinguished.
Blink.
It was a name born of necessity, a moniker whispered in the dark corners of a world that had tried and failed to erase her. It was the frantic, almost subconscious reflex that saved her life during the calamitous, impossible fall- a fall that should have shattered her, yet instead, merely forged her into something harder, more lethal. Six years the world thought her dead, six years she clawed her way back from the abyss, and when she reemerged, it was under the name Blink Vaniro.
If the world was to record her existence in the history books, it would be under that infamous alias. Blink Vaniro: a name that carried the immense weight of her indomitable determination, a quality woven into the very fabric of her being through years of unforgiving struggle. Blink Vanrio simply did not give up. She had become an immovable object against the relentless tide of fate. She simply would not die, no matter how deeply she yearned for that eternal, peaceful slumber- a constant, haunting whisper in the back of her mind.
Ethierys, the universe even, was not finished with her yet. Even after she had sacrificed every shred of her former life, her identity, her humanity, the world still had a cruel way of finding more to take from her. But her stubborn, almost pathological will to survive and endure far outweighed the world's demands. It was a contest of wills, and Blink refused to be the one to break.
The first faint, almost unbelievable whispers of her existence began to circulate through the heart of the Garlean Empire. She was an anomaly, a savage mutt wielding the formidable and distinctly Garlean gunblade who moved like a phantom and flew like a banshee. In the eyes of the Empire's strategists, she was less than a person, stripped of all civilian rights and sentiment, yet she was undeniably more than a mere weapon, possessing an uncanny tactical brilliance that surpassed most of their officers.
Her competence, steeped in violence and an almost suicidal disregard for her own safety, soon elevated her. Eventually, she was given command of her own special operations team. Their assignments were almost exclusively those deemed impossible, missions thought to be suicidal by every other unit. Yet, somehow, with terrifying regularity, she and her one consistent subordinate, Shade, always returned to base, their objectives inexplicably completed, leaving behind a trail of unanswered questions and annihilated enemies, some who had once been her own allies.
Their luck, or perhaps their resilience, was finally tested when they were assigned to investigate a derelict ship. It was a vessel adrift in the Sea of Clouds, rumored to be a terrifying gateway, a fissure torn open to the 13th, a world consumed by darkness and void.
Aboard that haunted derelict, amidst the crushing atmosphere of the 13th, Blink was routinely tormented, not just by the mission's inherent horrors, but by the relentless specters of her own past– the memories of the life she lost, the people she failed. Compounding this internal siege was a voidsent, a malicious entity known only to her as Z, who clung to her potent aether like a moth to an irresistible, dangerous flame. Blink would have been profoundly happy to leave Z to rot in the eternal, desolate void of the Thirteenth.
However, when the voidsent capitalized on her namesake ability- her unique, instantaneous spatial blink-he inadvertently discovered the means for their impossible escape, piggy backing off of her ability. Harnessing the voidsent's power as it temporarily merged with her own, Blink managed the unthinkable, pulling all three of them- herself, Shade, and the parasitic Z- back through the tear and onto the Source.
When the Garleans finally recovered Blink, they were in a frenzy of suspicion. Blink's unauthorized and highly irregular reappearance was immediately interpreted as a botched attempt to defect from their ranks, a profound act of treason. They believed she had never once made it to the 13th, choosing to believe she and Shade had simply made a break for it after losing contact with them on the derelict void ship. In turn, they swiftly stripped her of her rank and condemned her to life imprisonment in one of their most notoriously secure, high-security detention centers.
For almost a year, Blink endured the unspeakable, systemic treatment designed to break the will of even the most hardened soldier. She was subjected to psychological and physical brutality that chipped away at her sanity but could not fully extinguish her core fire. And then, the ultimate irony: through a combination of meticulous observation, sheer force of will, and a desperate, internal gamble, Blink executed yet another impossible escape. She managed to assume the identity of one of their Nurses, walking out of the supposedly impenetrable facility in plain sight, vanishing once again into the turbulent world she refused to let destroy her.
Blink Vaniro was finally, undeniably free. The chains that had bound her–of expectation, of a twisted sense of duty, of her Father's suffocating legacy and Judas' controlling shadow–were shattered. She was a sovereign entity, liberated to forge her own destiny, to reclaim not just her position, but her very self-worth. Her first act of freedom was not a retreat or a celebration, but a relentless pursuit of the very thing that had always been her burden and her birthright: the Harbingers and the legacy of the Vaniro name.
The crew she returned to, now under the stewardship of her Brother, Skorn, was a pathetic echo of the formidable force she remembered. They were a whisper, a skeleton crew adrift in the vast, unforgiving expanse of the sky, their reputation in tatters, their morale nonexistent. For Blink, this decline was not merely a matter of professional distress; it was a deeply personal failure. She felt a profound and urgent responsibility to reverse the decay, to polish the tarnished name of the Harbingers until it gleamed with its former, terrifying brilliance.
Skorn, she quickly discerned, was fundamentally unfit for the Captain's chair. Unlike her calculating, charismatic Father, or even the ruthless efficiency of Judas Slevin, Skorn possessed none of the essential qualities of leadership. He was not a strategist, a diplomat, or an inspiration; he was merely a boy, bloated by his own unmanaged rage and a grasping, insatiable greed. He had inherited the worst of their Father's flaws without any of the redeeming competence.
Yet, in a testament to the complex, wounded generosity of her spirit, Blink held a pocket of genuine forgiveness for him. She truly believed that if she could cut through the layers of his bitterness and pride, if she could appeal to the shared, fractured core of their family, they could mend the Harbingers together. A shared legacy. Their combined strength, she reasoned, could restore the sky-bound dynasty. But this restoration came with an absolute, non-negotiable condition: Skorn had to relinquish the Captaincy.
He refused. He was utterly deaf to her pleas for reason, insulted by the insidious, years-long machinations of a manipulator named Reeve Kieran. Kieran's voice had been a constant, corrupting presence in Skorn's ear, a relentless, poison-sweet litany: This is your Birthright. You are entitled to this command. Nothing–no one–can take this away from you. Blinded by this rhetoric and his own swelling arrogance, Skorn clung to his power like a drowning man to a sliver of wreckage.
The resulting confrontation was inevitable, though it tore at Blink's soul to do so, she resolved to take the Captaincy by force. She had sincerely intended to spare her brother's life during the challenge, to defeat him and merely strip him of his command, like his father before him. But like her, he was stubborn. He would not yield. He met her with a ferocity born of desperation and the all-consuming fire of his greed. That greed was his undoing. In the violent, tragic climax of their battle, Skorn fell by her hand.
His death was a devastating addition to the ledger of Blink's life, another bloody, agonizing notch carved into her proverbial belt–a tally of necessary sacrifices and familial ruin. But in the wake of the blood feud, the Harbingers were once more liberated. Initially, Blink had planned to install a trusted, capable member of the crew as the new Captain. She was tired of the burden, the bloodshed, and the constant, crushing weight of command.
However, she quickly realized the crew wasn't ready for a change in lineage. They wanted her. A Vaniro. A true heir to helm them. They wanted the one who had been groomed for the position her whole life. The specter of their former glory, their long-lost ghost.
Resigning herself to her fate, Blink Vaniro accepted the mantle of Captain. She spent the next few relentless years at the helm, a force of nature driven by a singular purpose. She rebuilt the Harbingers from that meager whisper to a thunderous, disciplined, and utterly formidable power- a pirate fleet worthy once more of a name that had commanded fear and respect across generations. The legacy of the Vaniro name was restored, but it had come at the ultimate, heartbreaking cost.
The lineage of command for the Harbingers, a tradition that had long anchored itself within the formidable Vaniro Family name, finally saw its end with Blink. It was a conscious, almost revolutionary act of surrender when she relinquished the Captaincy to an individual entirely outside the Vaniro bloodline. This single decision put to rest the deeply ingrained, centuries-old practice of family inheritance, severing the umbilical cord that tied the fleet's fate to a simple dynastic name. From that moment forward, the Captain of the Harbingers would be chosen through the democratic will of the crew itself–a true meritocracy, the way Blink secretly believed it always should have been, free from the constraints and expectations of a privileged surname.
Yet, despite this dramatic dismantling of tradition, and regardless of the epoch in her turbulent life, one singular immovable fact persisted, a constant against the shifting winds of her identity. She had worn many names like masks, each one a different persona: Isabella Vaniro, a child of femininity, Izzy Vaniro: The young rebel, Dizzy Vaniro: the reckless free spirit, and finally, Blink Vaniro, seasoned captain, ace pilot, soldier, hound, and a force which simply could not be stopped.
Through every transformation, every chosen alias, the Vaniro name remained the bedrock. She was, in the marrow of her bones, a Vaniro. And so, in a final, ironic twist of fate–even as she had worked to erase the significance of the family name in her professional life–she asked others to bypass her chosen monikers entirely. Asking instead to be called on by the one name that, above all else, carried the weight of her history, her infamy, and her true self.
She would take her journal now to the highest points in Urqopacha that she could reach, always with the intent to clear her thoughts by writing.
And the beauty of the mountains, of the sky that welcomed her, the cold air that invigorated her, always lured her into simply gazing out at the beauty around her.
Meli never considered it wasted time. Having spent so very long in mourning for past love, any reminder that life itself remained worthwhile was deeply cherished.
"Making assumptions... You've heard it before, no doubt. There isn't a pompous windbag in any shard or world that can keep themselves from pulling that chestnut from the fire. And the assumption you made is clear--that only one d'Latu is a spellcaster."
"I'll correct that assumption now."
"The d'Latus are always able to summon assistance of their choice."
Onto the second chapter! This, I think, is the part that's most changed from the original version of Found. It just makes more sense, you know?
───────────────
Laurent walks through the gates into Rabanastre with a frown. What a whole mess this was… He was used to having his mercenary jobs go awry, but this situation had been above and beyond what usually happened.
Gemna suggested the Fimount job because it seemed simple on the surface. Just guard the daughter from whoever was sending her death threats. They both assumed his presence would deter the stalker, but it didn't—it only made him more desperate.
It's not like I was just going to let him take her… And he just would have tried again when my job was done, so… best to just take care of it.
Granted, he didn't know who exactly he had upset by killing their son, but Laurent still thought it was for the best.
But the hitmen hired by the aggrieved family were becoming too persistent, and it was clear they wouldn't back down. So, Gemna had him go and handle some guard duty in a more remote area of Dalmasca. It was terribly boring work, but no one had come after him in the interim, so Laurent was thankful for at least that.
What was strange, though… Laurent looks down at the letter he got from Gemna. It was coded, of course, but he'd long since learned what she really meant.
~
Are you coming back soon? We just returned from our job in the east—it got done quicker than usual, even! I hope you return before we need to set off again… I got you a souvenir. It's food, so I'd hate for it to expire and go to waste!
Much love,
Gemna
~
Laurent slowly lets out his breath. Gemna was able to handle the Fimount mess more quickly than we expected. But this mention of 'we' and asking me to return quickly… what does that mean?
"Suppose I'll find out soon. Hopefully it's not a trap…"
Breaking off from the flow of people heading to the city center, Laurent heads for the back alleys. Gemna's bar isn't in a prominent part of town—nor is it somewhere a tourist would want to wander into. Of course, it also makes for a perfect location to be ignored and conduct less savory work, given that not all of Gemna's information was obtained lawfully.
Not that it was bad for Laurent—everyone kept to themselves, and secrets weren't likely to be spilled. And it wasn't as if he couldn't hold his own in a fight. Most weren't brave enough to try.
Hm… Laurent furrows his brow after another turn but doesn't slow his step or change its cadence. Something's not right… why is it so quiet? The alleys this time of day usually had several less fortunate citizens trying to get some sleep, or overzealous night workers trying to snag a client early.
But right now, the alley—the past few alleys, Laurent recalls with a curse—were deathly quiet, and there wasn't a soul to be seen.
"I finally found you…"
Laurent whirls around when he hears the voice behind him, drawing his dagger and holding it up to his sudden assailant's throat.
"…Reyna."
"Wh—" Laurent quickly withdraws his dagger from Gale's neck, but is too shocked to do much else.
Gale chuckles. "I can't have changed that much, have I?" Unperburbed by Laurent nearly slitting his throat, Gale smiles warmly at his childhood friend.
He did look practically the same as Laurent remembered him—shoulder length, powder blue hair, freckles dotting his tan skin, and green eyes that were currently lit up with amusement. The only difference was the air of confidence he'd never seen when they were Wood Warders.
"I-I… no, you haven't…" Laurent takes a small, tentative step forward. "It's really you, Eir…"
"It is, but I go by Gale now. We can keep our old names our little secret, right, Laurent?" Gale winks and taps a finger to his lips.
"Oh, right, of course…" He's really here. But… but why? He shouldn't be—
"I'm sure you have questions, but let's not hash out the details in an alley. It's not the most hospitable." Gale's low tone makes it clear he's talking about more than the location. "Shall I take you home, then? I have a warm bed you can rest in, after…" Gale trails off with a wink, making the implication clear, and Laurent feels heat creep up his face.
"I'll take that as a yes. Come now, let's be off." Gale grabs Laurent's forearm and shuffles him back down the alley he came from. He was too stunned, trying to process what had just happened, to do anything but let Gale guide him along.
** **
"Here we are. Let's go upstairs, it's far more comfortable."
Laurent nods, following Gale up the stairs behind a shop. It isn't unusual for there to be apartments above the storefronts on the main streets of Rabanastre, given the lack of space, but he hadn't expected that this is where Gale lives. These spaces, they…
Gale huffs as he unlocks the door, sensing Laurent's thoughts. "Best to hide where no one would look for you, right? Come in."
The apartment Laurent is led into is simply decorated, but not sparsely so. He would expect the place to be owned by a well-off merchant who needs a place to stay whenever they ply their goods in Rabanastre.
In other words, it was far from cheap.
"You're doing well for yourself."
"Ah, so you can still talk after all!" Gale chuckles as he crosses the apartment to the kitchen. "Yes, I have been doing well. Surely Gemna has complained about me enough for you to know who I am?"
He knows Gemna? "Wait… you're that Gale? The one that kept stalking me?"
"Stalking? That's a bit rude…" Gale pulls some fruit from a cabinet and places them next to a cutting board. "Not like Gemna would let me get close, anyway. You made a good—and powerful—friend here, Reyna."
Laurent falls silent again, watching Gale cut up the fruit quickly and with a precision he knew well. I… I don't know what to think…
"I never thought I'd see you again," Laurent says softly, not realizing he spoke out loud until Gale stops cutting the fruit and turns to him with an unreadable expression.
"I realize… this is sudden. But I needed to speak with you. Afterwards…" Gale looks away, not finishing his statement. Did something happen? His change in tone is confusing…
Gale places the cut fruit on a plate and hands it to Laurent. "Anyway, you must be tired. I promised Gemna you could stay here for a couple of days while we make sure everything's truly calmed down."
Gale nods towards one of the doors while wiping his hands. "There's an extra room, so you can get some rest. There's also a change of clothes and a few necessities." Gale chuckles humorlessly. "See? I didn't lie about the warm bed! Once you've slept off your travels, we can talk more." He shrugs. "I'm also tired, so it's best for both of us."
Why does it seem as though he's suddenly standoffish? Laurent looks over to the room and feels the exhaustion he's been ignoring wash over him. "Thank you… for this. All of this."
"Of course." A shadow of a smile creeps onto Gale's face while he runs a hand through his hair. "Get some sleep—there's no danger to worry about here. I've made sure of it. Sweet dreams."
With that, Gale heads into the other room and promptly shuts the door behind him, leaving Laurent to stand in the living space alone. He stares at the closed door for a moment, still stunned, before slowly shaking his head.
Kizuna always sleeps best with something in his arms.
You can tell how old this is because it's from before I gave Kizuna sharps...! I originally took these in April lmao. I love posing nap cuddles, it's definitely my go-to when I wanna pose something but don't know what.