You Got Bali'd.
One thing I love about the Bali right now, I got to clear the White Wizard AND his minions. Ha! Had to summon my Bali 3 or 4 times though. It's quite tricky because I have to be in such a range, that the mobs won't attack me, because mobs tend to just ignore my pet and attack me straight away, and I'm a freaking one-shot to them.
On the plus side, we got to loot this super awesome ring! Unfortunately it's unrepairable, so we'll have to deal with it getting destroyed eventually. Boo.
. . .
In light of the Bali's awesomeness, Stergi just got one-hit by my summon, and everyone around was in awe, lol. He said it's kinda too overpowered, even after I explained to him that the Bali will have a 20k Energy requirement.
For an elf though, to sacrifice points in agility and vitality to have 20k energy? That's highly unlikely. I think of myself as going through self-torture following this path, why would anyone else risk as well, right?
In my opinion though, I guess it does hurt quite a lot, and tanks quite a lot, I wouldn't deny. The numbers can be lowered, but not too much?
So what if it can kill a gold dragon? Or if it can one-hit a gold soldier? or kill dragons during invasions? Or kill the White Wizard? It does require a whopping 20k energy after all to acquire this piece of killing machine.
I guess Stergi's main concern is that a Bali can one-hit a nearly maxed character, which was false because we tried it on Robbie's RM character (unless that character has more than maxed "advantages"). But then again, PVP-wise, the Bali DOES NOT attack anything unless "I" initiate the attacking. So even if Stergi hit the Bali, the Bali doesn't hit him back.
Furthermore, if energy elves would be that much of a threat because of their summons, I get one-hit by the tiniest thorn out there, so just kill me before the summon hits you, right? Exaggeration aside, one Death Stab literally delivers death to me.
Considering how powerful the Bali is (let's not begin with how the Soldier will get tweaked), I guess it does need a little bit of fine-tuning. Either the level requirement, or its damage and health numbers. Hopefully not both though.
*fingers crossed*











