Side Post: My Top 11 GameBoy Games
I’ve been playing a lot of GameBoy lately, and it got me to thinking what would I consider to be my personal top 11 on the classic portable. Why 11? Well, because this one goes to 11! Keep in mind, this is my own personal opinion, one game per franchise rule applies except in one case which I will explain when I get to it.
11. Final Fantasy Adventure (AKA: Sword of Mana): This was one of my first experiences with the GameBoy and I was blown away by it. Fantastic music, a long epic adventure, extremely satisfying gameplay… It has it all.
10. Operation C: As far as Contra games go, this is a really good game. It’s not just a straight port of any NES Contra game, it has its own levels, exclusive weapons including a homing spread shot, and although it does borrow music from both of the NES games, it sounds great. The GameBoy actually has an impressive sound chip, and Operation C is a great example of how great it can sound.
9. Bionic Commando: While the story is similar to the NES game, the game itself has different levels, and a rocking soundtrack. The first level is one of the most memorable tunes I’ve ever heard. Gameplay with your bionic arm is just as fun as it was in the NES game. It’s challenging, but extremely rewarding. It also has a password system which is very helpful because it’s a long game. I highly recommend this game.
8. Kirby’s Dreamland 2: The first Kirby game was a fun pick up and play game when I was younger. It didn’t offer up much of a challenge, but Dreamland 2, while still simple, had secrets to find and introduced animal buddies, each of which had their own powers for each copy ability. I spent hours finding the rainbow shards to unlock the true final boss, and I loved every minute of it. Dreamland 2 is a must own for every GameBoy owner.
7. Castlevania II Belmont’s Revenge: Unlike the NES Castlevania II, this one sticks to the classic stage to stage formula. Yes, it’s Konami, so it sounds amazing just like Operation C. There are 7 stages in all, and you get to pick which order you do the first 4 in. This is the best Castlevania game on GameBoy, and it’s very challenging, especially the last couple boss fights.
6. Pokémon Red and Blue. It had to be on this list sooner or later, Pokémon changed portable gaming for me, I spent countless hours on the bus in middle school playing this game, I managed to even catch all 151 Pokémon and even caught Missing No. I tore this game apart looking for secrets, spending more hours of my life than I would like to admit searching for all of the Pokémon, learning which ones would only evolve by trading, and fighting other players in link battles.
5. Metroid II: This game kept me busy. I still to this day have not beaten it on my own without following a walkthrough, but I continuously come back to it for more. I enjoy the exploration, the various secrets and it’s hands down the most underrated Metroid title of all time. Many people write this game off, but I actually prefer it to the original. I wish there were more music in it, there are several sections where it’s just ambience noise, and that’s still cool, but the music that’s in the game is enjoyable.
4. Tetris: Well, it’s Tetris; it’s the most addicting puzzle game of all time, and it never gets old. Not a lot I can say here other than it’s a GameBoy staple, and everyone should have it.
3. Super Mario Land 2 and 3: I have a hard time picking between 6 Golden Coins and Wario Land, and this is where I’m breaking my franchise rule because I love both of these games a ton. Super Mario Land 2 gives us a great platformer with fun unique levels, secrets, the bunny ears which allow Mario to float down, and introduced Wario as Mario’s rival. Wario Land gave us a huge adventure with tons of levels, all new power ups that Mario has never had, fun boss fights, and treasure everywhere. Finding all the secret treasures is a difficult task and there’s a lot of game here for a small cartridge! You can’t go wrong with either game.
2. Link’s Awakening. I chose to put this here in #2, because while Link’s Awakening is a fantastic game, there’s one I just can never put down; we’ll get to that in a minute. Link’s Awakening is one of my favorite Zelda titles. I never knew how well Zelda would translate to the GameBoy, but it did it extremely well. There’s so much to see and do in this game, and I absolutely love all the new items, the dungeons, and most of the boss fights with the final boss gauntlet at the end being one of my all time favorites in the series. The DX version gets an extra nod for the 9th dungeon, and cool extras like GameBoy Printer functionality.
Before I go into #1, I have an honorable mention.
Mole Mania: An original Nintendo IP for the GameBoy that hasn’t been touched since, and it’s a shame. Mole Mania is a very satisfying game. It’s hard to describe the gameplay other than you progress through the levels in a top down view kind of like Zelda, you can go underground to get around enemies or get around obstacles, and you can throw giant bowling balls at enemies. You fight bosses, you rescue your family one little mole at a time, and you solve puzzles along the way.
Drum roll please……………
1. Donkey Kong: Now hear me out. While yes, it does start as what seems to be a port of the arcade game, it is in fact not what it seems. You get through the original 4 arcade levels, and instead of looping back to level 1 to start all over again, you are taken to the main game. Yes, the 4 arcade levels are just a prelude. You now have 97 more levels to get through. Donkey Kong ‘94 (as it is referred to), takes elements from Donkey Kong, Donkey Kong Jr., and Super Mario Bros. 2 and combines them to make a very memorable platform puzzler experience. In fact, DK '94 is the basis for Mario vs. Donkey Kong. I have so much fun with this every time I play it, and for an added bonus, it was built from the ground up for Super GameBoy capabilities. It most certainly doesn’t get the attention it deserves. It often goes under the radar because people assume it’s just a port of the arcade game, but I cannot express enough just how great this game is. There are 8 worlds here, yes, 8; most made up of 9 or more stages. The objective in most stages is to get the key over to the door. Mario has a ton of moves to help you accomplish this, from somersaults to the triple jump, all which would get adopted into Mario 64 later. There are just as many puzzle elements as there are platforming elements, and each location offers a new challenge for Mario. Every 4th stage or so, you’ll have a battle with DK, after which you’ll be invited to save your game. This makes the game great for short play sessions which is why I love it so much. If you can own only a couple GameBoy games, make sure you pick up Donkey Kong. I’m sure not everyone loves it as much as I do, but to me, it’s my favorite game on the GameBoy.










