Masterlist and Rules
Dragon Age
Fenhawke
Touch
I am Yours
Domesticity (Reader Insert)
Mass Effect
Shakarian
coming soon
Random Drabbles
Normandy Crash Site
Random Prompts
Roommate is Demonic Royalty
DEAR READER

Discoholic 🪩
Alisa U Zemlji Chuda
cherry valley forever
taylor price
styofa doing anything
Mike Driver
Keni

Kiana Khansmith
Three Goblin Art

祝日 / Permanent Vacation
PUT YOUR BEARD IN MY MOUTH
Not today Justin
will byers stan first human second

ellievsbear
YOU ARE THE REASON

JVL
tumblr dot com
Sweet Seals For You, Always

⁂

seen from France

seen from United States

seen from China

seen from Malaysia
seen from Germany

seen from United States
seen from United States

seen from Oman

seen from Singapore

seen from Iceland

seen from T1
seen from United States
seen from United States

seen from United States
seen from Russia

seen from Malaysia

seen from United States

seen from T1

seen from United States

seen from United States
@rhyske
Masterlist and Rules
Dragon Age
Fenhawke
Touch
I am Yours
Domesticity (Reader Insert)
Mass Effect
Shakarian
coming soon
Random Drabbles
Normandy Crash Site
Random Prompts
Roommate is Demonic Royalty
Harvestella will always be my point of comparison for cozy games because it's all about tending to my field and thinking about what food I'm going to pack when I'm outside the house one moment, then having an existentialist crisis and fighting the embodiment of humanity's desire for calamity and destruction the next. But you can always set aside the plot to think about farming forever if you like. Just make sure you sleep before curfew or you will PAY and harvest everything before the day where everything dies.
Also it absolutely kills me how everyones doing flips and shit off the highwind but Vincent’s just 🧍♂️
Love it when Neku straight up says he wants to murder Josh
Obviously Dragon Age as a series has a few things fall distinctly into the genre of horror (especially the Blight, even the lighter tone Veilguard had overall didn't lessen how scary it actually is as a concept) but I've made it a point to really pay attention to the NPCs in the Gallows this playthrough and damn if DA2 doesn't have some solid psychological horror going on with the mage-templar stuff.
Especially if you're playing Hawke as a mage, the way it's repeatedly driven into the player in act 1 that Hawke could wake up in the Gallows because they're a poor refugee and also not every templar has a price, some really just love to make mages suffer (even though you never do get caught; I really wish there'd been an instance where Hawke had to break out of the Gallows like the Warden and Alistair breaking out of prison in DAO) and if you go to the Gallows and like... listen to the mage NPCs idle dialogue, look at the way some of them that are allowed to roam the courtyard are cowering, listen to the monotone voice of the Tranquil merchant standing beside Solivitus, the templars' remarks about the mages not even being people, it's just so incredibly fucked up that it baffles me how there's even a question of whether or not Anders was right. Even some of what he says in banter with your other companions about the Circle is genuinely insane (what do you mean you've been fortunate, you just told Sebastian you were assaulted by the templars at Kinloch??? You were fortunate that you escaped??).
Tranquility is so genuinely horrifying as a concept, too. Anders' entire recruitment quest being about his own lover being made Tranquil as punishment for the crime of just writing to him, Alain mentioning that Karras has been in his chambers and threatens to have him branded if he tells anyone, watching Alrik tell a girl that she'll do whatever he wants her to when he makes her Tranquil, that one woman in act 2 who Alrik made Tranquil before he died having a conversation with her distraught lover about how she belongs to Ser Alrik now, the fact that slowly over the course of the game there actually are more Tranquil in the Gallows; I feel like it's one of the darkest things I've seen in a non-horror RPG. You get taken away from your friends and family forever if you're born with magic, and if you fail the test you aren't prepared for that they randomly spring on you to see if you can resist a demon you're executed, and even if you successfully pass that, if you make one wrong move or even if the templars just don't like you, you get fucking lobotomized and have no agency over anything that is done to you ever again.
You mean to tell me that people played this game, saw this shit, and still thought the Circles were a valid solution akin to real life gun control? Thought that Anders overreacted and the system should have just been allowed to stay that way because mages are dangerous? Hello?? Nani??? The fuck??????
Good morning specifically to Garrus's slutty ME2 introduction.
Bioware: "is this what you want you freaks?" *adds the spreading legs onto the box, the sniper rifle, the ass shot, the dialogue*
Us: Yes. 🙂
the boys have been set free
I love Origins crew but they never gave me "found family" vibes, to me they have more "school trip which lost its tour guide" vibes.
Dragon age origins is like…. You’re nineteen, new in town, and it’s your second day at pizza hut. You don’t even know how to work the register yet and you just watched your manager get carted off by the paramedics. You have no contact info for him, his next of kin, or corporate. The only other employee is the guy who’s been here for two weeks and is a bit of a doofus, and neither of you really know what you’re supposed to do now. You both desperately need this job though, and the doofus at least has a drivers license and *kiiinda* knows how to use the oven so you just. Shrug, and start taking orders and making pizzas and praying to god that the bills are on autopay.
And weirdly enough you’re really good at this: making pizzas and dealing with shitty customers and breaking up fights in the parking lot and pretending to be Duncan’s cousin on the phone so the utility company doesn’t cut off the power. But running a store is a lot of work for two dumb kids, so slowly you start accumulating a bunch of competent weirdos to help out, like the nun who left her convent because god told her to help you make pizzas, and the elderly school teacher who just survived a mass shooting, and the guy the papa johns down the street hired to run you over. And really there’s no way any of this should be working as well as it is - you’re absolutely committing fraud of some kind here - but you’ve managed to dodge the landlord every time he’s stopped by, and the health inspector never shows up to tell you to stop letting your dog hang out behind the counter and you’re all still kinda looking at each other and asking ‘are we allowed to just do this?’ before shrugging again and continuing to make pizzas, until somehow, through a series of unlikely technicalities, your doofus coworker ends up on the ballot for governor.
And after like five months of this the regional manager wanders in out of nowhere and you’re sure he’s about to chew your ass out for this mess, but it turns out he’s pretty chill and honestly kind of impressed with how you managed to keep the place up and running all on your own. So now you’re all thinking ‘thank god, there’s someone here who actually knows how to run a Pizza Hut’ only for him to get hit by a car two days later on the night of the Super Bowl.
video game challenge: [1/5] quotes – Aveline Vallen, Dragon Age II (2011)
That’s all I have. I’ll miss her too.
listen ppl can always do what they want forever BUT if I may make a recommendation
if you use proper capitalization in your fanfic, please also use proper capitalization in the summary!
otherwise ppl will skip your fic assuming the content will be all uncapitalized (bc some ppl write that way) and idk about all y'all but I cannot read an actual story without capital letters 🥲
Welcome Leon
The thing is that, unfortunately, Veilguard is the natural conclusion of the Dragon Age franchise, or at least the trajectory that was started with Inquisition.
Dragon Age: Origins is a Dark Fantasy (specifically, Bioware described it originally as Dark Heroic Fantasy). It has its light-hearted moments, but almost every single main questline is steeped in horror, in injustice, in facing the fact that the world is cruel and full of oppression and injustices. There are glimmers of hope, and we are given the opportunity to right some of these wrongs, but the game is still - at the end of the day - interested in being a Dark Fantasy. This is why the world-building is the way that it is. Our elves aren't like other fantasy elves, they've lost their history and are oppressed by humans. Our mages aren't respected and revered like other fantasy magic users: they're discriminated against and put in glorified prisons. Our dwarves don't have a thriving society overflowing with wealth: they're dying out and are clinging to a caste system that leaves most of the population disenfranchised with no way out. The game does interesting things with all of these world-building points, but all of these choices are in service of the Dark Fantasy genre.
Dragon Age 2, for all its faults, continues this trend. Hawke's story is a tragedy. They lose potentially both their siblings and their mother, and they are ultimately helpless to save Kirkwall. They are surrounded by persecution and oppression that they are exempt from in Act 2 onward due to their privilege as a wealthy human, and there is nothing they can do to utilize that privilege to aid the people around them. The elves still suffer. The mages are tortured and oppressed. Dragon Age 2 very much still lives in Dark Fantasy.
And then Dragon Age: Inquisition rolled around, and it felt...different. Markedly different. Suddenly the game wasn't interested in being Dark Fantasy anymore: it's a power trip. You're the leader of a powerful, militant religious organization and you get to command armies and conquer lands in the name of the Inquisition. The oppression is still there, but the game is much less interested in examining it in a meaningful way. Whereas in Origins your background allowed you new perspectives to the world, Inquisition's various backgrounds changed little other than what people called you. Yes, the Inquisitor can be discriminated against at the Winter Palace and can experience micro-aggression from various NPCs, but that's...it. There's no hard look at the Alienages, no further examining of the caste system in Orzammar, and the mages's struggles are swept aside in favor of "both sides"ing the argument with the Templars. Because in this game, we are now the institutional corruption. But the game can't examine that, not really, because it is no longer interested in being Dark Fantasy. Inquisition is closer to High Fantasy: it's about building your army, about fighting cool dragons, about feeling powerful and heroic and fighting the Evil Wizard Magister. It's about courtly intrigue, about showing up and looking cool, about getting to mess in another country's politics with zero repercussions, because we're the Inquisition. Our villains are no longer pillars of corrupt institutions, but extremist outliers.
And then, ten years later, we get Veilguard, which is not interested in being Dark Fantasy at all. It's all about building your team, about being scrappy heroes against impossible odds (though at least this time we're not forced to be the figurehead of an imperialist religious organization). There are some moments of horror, but the overall tone of the game is not Dark Fantasy. Which is why there is no real engagement with Tevinter's institutional corruption, with its long-held practice of slavery. This is why the game rips the Antaam away from the Qun and pretends like they were the only problematic aspect of it. This is why there's no true examination of how elves are oppressed or of the caste system in Orzammar.
And here is where the issue lies, not just with Veilguard, but with the series as a whole. Because these institutional evils that Origins initially placed before us were never meant to be challenged, not really. The Warden can make things better for their community if they so choose, but the level of influence they can have over the institutions in play is very small. But that's fine, they had an Archdemon to kill. But as the games progress, as we start to move further and further away from the Dark Fantasy genre, we also start to move away from seriously examining the corrupt institutions at play.
Because all of this was just set dressing for Dark Fantasy. And as soon as the games were no longer interested in being Dark Fantasy, they stopped examining these institutions. Because a series of games made by centrist Canadians was never going to actually let us topple these institutions, or examine why things are the way they are, or actually make meaningful changes. That was all just there for Dark Fantasy.
We're so back
You can thank me later for these shots I've took 👀
i always felt so bad for this npc
Fenris with purple!Hawke is so fitting for him.
NOT because it's an "opposites attract" situation. I actually don't really think they're "opposites attract" all that much. They're fitting because FENRIS IS ALSO HILARIOUS.
Sometimes Fenris gets watered down to this "brooding grump" who doesn't want to be here, and his interactions with Hawke sound like every sentence out of their mouth winds up with him rolling his eyes. And while he probably does roll his eyes from time to time it ignores the fundamental fact that HE IS SO FUCKING FUNNY AS WELL.
Fenris does, and has always, cracked jokes and it's something way too many people ignore.
His dry humour is my favourite thing about him. Because it feels like a man who has finally be able to feel safe enough to actually crack jokes and find his sense of humour again. His interactions with Isabela, Aveline, Varric, and yes even Hawke, are filled with him being sarcastic or witty or even silly. SILLY! He's SO silly!
Him talking about Varric's beard falling to his chest because "all dwarves have them", so where's his? him coyly asking if Aveline will change patrols around his house with a smug "Eventually" when she says she knows he was going to ask. Him saying to Anders "I will happily sow your mouth shut" when they talk about Qunari customs in a sarcastic tone (tho how sarcastic he's really being is a matter for debate) him hilariously entertaining "fisting" because Isabela realised he'd make a great pickpocket.
And of course..."Hawke stepped in the poopy" line. THIS MAN IS SILLY AS FUCK.
And that moment during one of your first talks with him. You pick the purple hawke option and he just...smiles. no dialogue, no brooding comment, the camera just... pans to him smiling so genuinely I wonder if he didn't fall in love a little then.
Because he can't HELP but enjoy Hawke's humour. He can't help but smile. Can't help the awkward laugh he let's out when you first flirt with him, which was such a sharp contrast from the "I hate you all, I was a slave" first impression we get. And he can't help but joke in return.
He MATCHES Purple Hawke. And it feels like a secret little side story of a man who's known nothing but running, killing, and survival being able to just...exist in safety long enough he rekindles a personality he's not been allowed to show in a long time. When was the last time he had a group of friends to joke around with? The last time he met someone he trusted enough to just...smile and laugh with? Invite them over for wine to tell stories and be...happy?
Cause that's what he wants in the end. To be happy. Just for a little while. And in Kirkwall he got that.