Making characters is like making a baby... Well sort of
Making characters is like making a baby… Well sort of
It dawned on me last Saturday night as I sat at the table playing a campaign in the rpg system Deadlands, that the characters we build and how we choose to play them relate back to our personalities.
Ok, little back story. In this campaign I play a young woman named Charley Whatchamacallit. She is a mad scientist and comes from a rich family that regards her as the black sheep in the family. Her…
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