Goblin Valley, Utah by Tobias Hägg
Misplaced Lens Cap
he wasn't even looking at me and he found me

❣ Chile in a Photography ❣
almost home
occasionally subtle
"I'm Dorothy Gale from Kansas"
d e v o n

#extradirty

PR's Tumblrdome
we're not kids anymore.
PUT YOUR BEARD IN MY MOUTH
DEAR READER
dirt enthusiast

Love Begins

roma★
Peter Solarz
Acquired Stardust

oozey mess
TVSTRANGERTHINGS
Claire Keane
seen from Czechia
seen from Lithuania
seen from United States
seen from Mexico

seen from United States

seen from South Korea
seen from Singapore

seen from United States
seen from Ireland

seen from United Kingdom
seen from Malaysia

seen from Singapore
seen from United States
seen from United States

seen from Belgium
seen from United States
seen from Malaysia
seen from Malaysia

seen from Malaysia
seen from United States
@ryannstark
Goblin Valley, Utah by Tobias Hägg
“ Houseboats “ // Ben Myhre
Tragic
Monastery of Staro Nagorichane, North Macedonia (by Milan)
Monaco (by Sebastien)
Abandoned Northern Manitoba by Chloe Elizabeth
Wow I love these
La Push, Washington by Sveta Imnadze
by 笨加鸡蛋
Amidst rugged hills, a ghost village stands frozen in time. Its abandoned homes, once vibrant with life, now bear witness to nature's reclamation. Collapsed roofs and unhinged doors frame a poignant tale of desertion. Within these stones, echoes of Longobard settlers and Norman conquerors whisper through history's layers. The steps that once connected lives now crumble, as trees and grass break through walls.
What uncertain fate awaits this relic? Will the village's secrets endure, or vanish like the residents who departed in the 1970s? As we contemplate its enigmatic past, we're left to wonder—will time's embrace be its ultimate salvation or demise?
Source: https://jeroentaal.photography/series/villaggio-silenzioso/
Beautiful abandoned castle in France
Source: State of decay
Character mannerisms to consider!
Mannerisms, in this case, are the little details that are unique to each character of your story! These are perfect ways help the reader know more about your character’s personality without needing to read through multiple sentences of description or dialogue. Mannerisms also become incredibly useful when you need to convey things like social status, upbringing, mental health status and how they interact with the world/people around them.
There are hundreds of unique ways to use mannerisms, for example linking one character to another despite their lack of interaction in the story. The dialogue and description might point to Character A having never met Character B, but they might share the same mannerisms, which would hint to some kind of past link between the pair.
How much space do they take up? Do they spread out when they sit or stay curled-up? Do they flail their arms to gesture? Do they speak loudly or quietly? Who listens when they speak up? Do they make a sound when they move?
How does your character sleep? What position? Do they sleep restlessly or soundly? Do they prefer covers, or do they sleep without?
How does your character greet people? Are they welcoming or reserved? How genuine are they being?
How much do they mirror others? Do they mirror everyone? (Mirroring is a subconscious behaviour where two+ people in a conversation will copy one another’s body language. This usually means there is a connection of some kind being made. Lack of / exaggerated mirroring might indicate towards a mental disorder or other (ex: personality disorder, neurodiversity, anxiety etc)
Which part of their body is the most expressive? Does your character use their hands a lot or do they tuck them away? Do they need movement to ground themselves (swaying, rocking, fidgetting…)?
Who would your character turn to in a group of people for comfort? Would they acknowledge that person more? Would they engage in a conversation with only them or would they just glance their way?
Do they have a re-occuring habit to indicate a mood? Do they crack their knuckles when excited? Do they bite their lip ring when angry? Do they look at their hands when sad?
How do they gesture? Do they speak with their hands? Do they point, nod or use their eyes to show something? Which movements are conscious, and which aren't?
Do they have a comfort item or person? Is there something they always think of? Is there something they hold with care? How much do they value that thing more than others?
How would they react to another person’s misfortune? Would their eyes light up? Would their heart hurt? How genuine would they feel? How genuine would they act?
Is there anything that makes them OOC (out of character)? (This is a good thing! One tiny OOC aspect can make a huge impact on that character) Perhaps they’re cruel but love cats? Perhaps they’re known for being the kindest but smile when they think of something tragic? How often do they act strangely? Do they do it in front of anyone? Do their actions indicate this or solely their thoughts?
I hope this helps you develop your characters! If you have anything to add, feel free to do so!
Do you have any tips on identifying plot holes during revisions?
10 Tips for Identifying Plot Holes
1) Create a "Big Picture" Overview of Your Story
Whether you use a scene list, chapter by chapter summary, timeline, flow chart of events, or some combination of the above, having a "big picture" overview of your story allows you to see all the smaller parts and how they fit together. Not only can it help you spot problems as you're creating it, it also gives you something to follow as you're revising to help make sure everything makes sense.
2) Create a List of Plot Points and Subplot Points
Make a list of your story's plot points and subplot points. Once again, not only can the creation of this list help you spot potential problems, it will also be a crucial tool during the revision process as well as helpful for the next exercise.
3) Follow the Chain of Cause and Effect
Good continuity in your story means having a tight relationship between cause and effect. For each plot point and subplot point, you should be able to ask "why did this happen" and answer "because this other thing happened." You should also be able to look at each plot point or subplot point and say, "Because this happened, this next thing happens."
4) Look at Character Choices
Since stories are ultimately about people who want something trying to get that thing, plot points and subplot point are often the result of character choices and actions. So, for every choice a character makes or action they take, ask why? Did that choice make sense for that character's personality, situation, and back story? Did it make sense for that particular moment?
5) Make Sure Subplots Are Tied Up
Make a list of your subplots and make sure they're all tied up by the end. Pay attention to how and when they branched back into the story and what they accomplished.
6) Create Character/Setting Continuity Tables
Create a table of important characteristics like hair color, eye color, current age, birthday, etc. and when you're reading through your story, any time a detail like that comes up, check it in the table to make sure you've got it right. You can do the same thing for setting details.
7) Create a Technical Detail Checklist
For every technical detail you include in your story, whether that's the moon being out and in a certain phase in a particular scene, the amount of time it takes to travel a particular distance, how a particular weapon works, the ingredients of a particular spell or potion, the types of berries your character forages, an historical garment or costume... put it in a checklist. Then, when you're revising and you get to that item, double-check the details you've included in the actual story against your research (or look them up again), and check them off when you're sure they're accurate.
8) Create a "Things That Need Reviewing" Checklist
You can do the same while you're writing/editing for general things you want to double-check, like maybe you recall your character mentioning something about their childhood home in a chapter, and now they're saying something else about it and you want to go back later and make sure the two things are coherent.
9) Review Your Manuscript with Fresh Eyes
When you've been with your WIP for weeks or months or years, it becomes tough to see mistakes that would be obvious to anyone else. If you can, try stepping away from your manuscript for a few days or weeks so that you can come back to it with fresh eyes. Another trick you can use (especially if you can't step away for long or at all) is to change the font style and/or color in your manuscript. This can trick your brain into feeling like it's seeing everything for the first time. Reading it out loud or trying to to visualize it like a movie can also help.
10) Get Feedback from Other People
If you plan on posting or publishing your story anyway, it's crucial to get critical eyes on your story during your revision process. Critique groups, writing groups, critique partners, beta readers, and editors are all great ways to get feedback on your story before publication. These folks can help you spot problems, like plot holes and continuity errors, before you share, query, or publish your story.
I hope that helps!
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Character development doesn't refer to character improvement in a moral or ethical respect. It refers to broadening the audience's understanding of that character, giving the character a deeper background, clearer motivations, a unique voice.
Developing a character is about making them seem more like a real person, and real people are flawed. Real people make mistakes. They repeat mistakes. They do things other people don't agree with. Real people are more than just 'good' or 'bad' and character development is about showing all of those other aspects of them.
Their interests and hobbies. The song that gets stuck in their head. The fact that their vacuum broke 3 months ago and they haven't gotten it fixed yet. All of those details help build out the character and develop them more.
And yes, characters change as stories progress but that doesn't mean they get 'better' in a strict moral sense. It means that their experiences change the way they interact in the world you've written for them. Just like real people do.
GENE KELLY giving the censors something to think about in THE PIRATE (1948) dir. vincente minnelli.