TVSTRANGERTHINGS

Origami Around
Show & Tell

❣ Chile in a Photography ❣
"I'm Dorothy Gale from Kansas"
noise dept.
Misplaced Lens Cap

No title available

祝日 / Permanent Vacation
trying on a metaphor

oozey mess

#extradirty
Jules of Nature
occasionally subtle
wallacepolsom
Alisa U Zemlji Chuda
Cosmic Funnies
hello vonnie

pixel skylines

Kaledo Art

seen from United Kingdom
seen from United States
seen from Türkiye

seen from Malaysia

seen from Netherlands
seen from Japan

seen from Türkiye
seen from United Kingdom
seen from United Kingdom

seen from China
seen from United Arab Emirates
seen from United Kingdom

seen from Türkiye
seen from Indonesia

seen from Malaysia
seen from Sweden
seen from Italy

seen from United States

seen from Estonia
seen from United Kingdom
@sarahmaes
Philip K. Dick with a non-electric sheep, 1960s.
Seagull slide, Tawas City, MI
mandarin oranges
That time of year again :/ https://www.youtube.com/watch?v=v6hDSrv6_GE
WE ARE LIVE IN LESS THAN 24 HOURS :)
Thicc crocodile passing on your timeline🐊
Moo's Blues
feeling fresh to death 🍊
Moth software in husky hardware
hunger
FRESH MEAT animated for LoopdeLoop’s MEAT theme
Friends in the dark
[Artfight 2023] [14]
Corrupted One
for @verdant-succubus
Some people have been interested in how this was made - I am extremely bad at explaining but I’ll try to give a quick rundown!
First I draw the individual parts in a 2d art program, in this case procreate. I put an overlay texture that gives it some grittiness. As you can see I separated out the parts I planned to move a little bit, like the top and bottom jaw, eyes, wings, and body segments.
Each part of the texture is applied to a 2d plane through uv maps with the exception of the halo, which is 3d modeled.
The 2d planes are layered in a way that will create shadow when a light is added and avoid overlaps when rendered. This also really lends to the papercut aspect!
Animation for this particular piece is done through something called “shape keys” where blender will interpolate movement based on me slightly moving the individual parts.
I created several keys for different areas of motion. When all are combined it creates a nice effect. Some parts move smoother than others - this is due to me setting some keys to be “constant” instead of “bezier smoothed”.
(Oh also the halo is just rotated on an axis - 3d go brrrrr)
After rendering all the frames into a gif, I then threw it into a video editor to make the colors more contrasted and to add slight glitching and behold! Final product!
Hopefully that helps out some for people who want to try it. Or for people who are just curious!
the debutante
animated a voicemail someone left