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Today's Document
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@schizomanicmeditations
Experiment #4: Richard Serra's Verb List
Verb List:
to escape
2. to descend into madness
3. to open
4. to dissociate
5. to surveil
As a longstanding component of mainstream ideology, essentialism posits that objects, concepts, or individuals possess an unchanging and transcendent essence that defines their identity. However, a closer examination of our reality reveals that such entities have a multiplicity of ways of being that cannot be reduced to a fixed essence. This realization challenges the very foundation of essentialist thought and invites us to rethink our assumptions about identity and the world around us.
In the mainstream narrative, we are often presented with a false dichotomy of human nature, one that reduces us to either selfish, greedy, and animalistic beings or cooperative, compassionate, and altruistic ones. Similarly, we are presented with a limited set of options for how we should live our lives, be it in terms of diet, interests, or spirituality. This oversimplified view of the world has historically been used to justify oppressive systems of institutional domination, where individuals are reduced to their most basic characteristics and subjugated accordingly.
Drawing on the philosophy of Gilles Deleuze, my work seeks to challenge this essentialist worldview and to explore the multiplicity of ways in which we can exist and interact with the world. Deleuze's concept of the "virtual" emphasizes the potentiality and indeterminacy of reality, highlighting the many possible ways in which things can be. By breaking away from essentialism, we can embrace this virtual realm and imagine new possibilities for ourselves and our society.
In this collaborative performance piece, titled "Breaking Ties," I seek to question the mainstream definition of the human experience and propose that there are multiple ways of existing that are not reducible to a simple binary. We can reject the false dichotomy of diet, secular vs. spiritual, materialism vs. idealism, and individual vs. collective, and instead, embrace the many possible ways of being. Through my art, I aim to inspire viewers to rethink their assumptions and imagine new ways of being and interacting with the world.
This piece also touches on the importance of recognizing our shared humanity and embracing our common experiences of suffering, rejection, lust, and loss, as well as our capacity for love, acceptance, mutualism, and understanding, despite differences in ideology and culture. By acknowledging the diversity of ways in which individuals choose to live their lives, we can strive towards building a society that promotes individual autonomy and personal fulfillment. A decentralized society that respects and values individual differences could provide the necessary framework for people to live according to their own meaning, paving the way for a more harmonious and inclusive world.
While there are various ways to interpret our intentions, Fish and I intentionally infused our work with ambiguity and contention that would invoke conversation. Through the physical performance, we aimed to depict the archetypal process of severing ties with a particular person, thought pattern, or mode of interaction, in favor of a mutual alternative. The performance embodied this universal struggle, inviting viewers to reflect on their own experiences and consider the various meanings that could be extracted from the piece.
Working with Fish was an incredible experience and a pleasure. Despite our differences in life experiences, personal philosophies, and artistic visions, we both saw this project as simply an exploration of various ideas– a perspective that I value most in the art world.
Just wanted to share
This is a deep dive into the mainstream "diagnosis culture". A new phenomenon where people find community and culture with their mental illness. Sharing this because I would consider the layout and visuals of this interview video art.
Reading Response: History of Performance Art
The first text,”Performacne: A Hidden History” by Roselee Goldberg, details the rich and varied history of Performance art that dates back to the early 20th century. From the Futurists to the present day, performance art has challenged traditional notions of art and provided a platform for artists to engage with a wider public. Performance art has developed along the edges of disciplines such as literature, poetry, film, theatre, music, architecture, or painting, making it difficult to define in conventional art history studies. Despite this, performance art has played a significant role in the avant-garde, serving as a catalyst for breaking down categories and indicating new directions in art. Many movements, such as the Futurists, Constructivists, Dadaists, and Surrealists, found their roots and attempted to resolve problematic issues in performance before expressing them in objects. Performance art remains an important medium for artists who wish to challenge the viewers' perceptions of art and the limits of those perceptions.
The Second reading, “The Other History of Intercultural Performance” by Coco Fusco discusses an alternative history and significance of performance art, which challenges traditional art forms and engages a wider public. It also delves into the legacy of ethnographic exhibitions of indigenous people from Africa, Asia, and the Americas in the West, which built popular racial stereotypes and support for domestic and foreign policies. The author's satirical commentary on Western concepts of the exotic, primitive Other through a performance art piece shows the public's investment in positivist notions of "truth" and depoliticized, ahistorical notions of "civilization." The passage also mentions the celebrations in 1992, which marked the 500th anniversary of Columbus's arrival in the Americas and demands a more profound understanding of American cultural hybridity and redefinitions of national identity and national origins. The takeaway is the complex relationships between art, culture, politics, and power in various historical contexts, highlighting the importance of critical thinking and questioning of dominant narratives and representations in shaping our understanding of the world around us.
Throughout the text I was reminded of Edward Said's “Orientalism” and other works of post-colonial theory. These works argue that Western imperialism and colonialism not only had a material impact on colonized societies but also produced a particular way of thinking about and representing the "Orient." This way of thinking, which Said calls Orientalism, involved creating a set of stereotypes and myths about the East that justified European colonial domination and allowed Western powers to maintain control over colonized societies.
In the context of the readings, the issue of cultural appropriation can be seen as a continuation of this Orientalist tradition, where Western cultures continue to appropriate, commodify, or redefine aspects of non-Western cultures. This can lead to the erasure of the cultural context and significance of these practices and objects, which is similar to how Orientalist discourse often represented the East as static, exotic, and ahistorical.
Video Project: Flows of Machinic Desire and the Territorialization of The Body Without Organs
x split experiment with original audio
music video experiment project
Video Experiment #3
B-roll Credit: Samsara (2012), Pi (1998)
Music Collage: Lil Ugly Mane - Uneven Compromise, Casper McFadden - Hackers Cafe, Machine Girl - Frenesi, SewerSvlt - Ecifircas, Death Grips- You Might Think He Loves You For Your Money But I Know What He Really Loves You For It's Your Brand New Leopard Skin Pillbox Hat.
Reading Response #3
Introduction To Video Art by Lea Collet, a French artist and filmmaker provides an overview of video art as an artistic medium and explores its history, characteristics, and different forms. It discusses how video art challenges traditional art forms and how it has been used to explore various social, political, and cultural issues.
The document also covers the technical aspects of video art, including equipment, software, and editing techniques. It describes how video artists use different techniques such as fragmentation, repetition, and layering to create complex and thought-provoking works.
The author also discusses the role of video art in contemporary society and how it has been used to address issues such as globalization, consumerism, and social inequality. The document includes examples of video art works by various artists and provides resources for further exploration of the medium.
Overall, this introduction to video art provides a comprehensive overview of the medium and its significance in contemporary art and society.
The origins of art are explored through various myths and stories, including Pliny's story of a maiden tracing her lover's silhouette on the wall and the Buddhist story of a young man painting the reflection of the Buddha in a pool. Both tales are about absences, with Pliny emphasizing light's absence and the Buddhist tale emphasizing light itself. The idea of projection is also discussed, as seen in the ancient "Hands of Pechemerle" and in psychoanalytic theory. Projection is seen as a vital step in human development, allowing individuals to transfer their inner emotions onto external objects. For me this reminds me of Lacans theory on the “Mirror stage”
Lacan's Mirror stage seeks to explain how infants gain subjectivity. It starts around the age of six to eighteen months. Around this time, an infant will experience its reflection for the first time. Sometimes this is accompanied by a parent that describes the image before the child–" That is you… you are seeing yourself". At this moment, the child begins to assemble the seemingly fragmented pieces of its experience–and see an image of themselves for the first time as a separate entity from their mother. They do not see their true self but an image of themselves, which they attribute to their experience. In a way, this subjectivity is an illusion because the image of oneself is not how one experiences the world and society but how the world, society, one's mother, and authority experience you. This moment of subjectification essentially codes people into the proper citizen within a society. The Mirror Stage is essentially the preparation for the later subjugation of individuals. Alienation in the Marxian sense only becomes possible after the birth of subjectivity. For one's authentic inherent experience as a species-being is replaced with an image of yourself–of how other people experience you. According to Lacan, the unconscious is structured similarly to language--as a force that signifies experience. When subjectivity is born out of the mirror stage, the signification of emotion draws further from the signifier--leading to the repression of the unconscious.
I wonder how this theory of the manufacturing of the individual through projection of certain characteristics can be explored through video art, especially projection based art
"Projecting" by Martin Lefebvre is about the concept of projection, its various meanings and its role in the ways we construct our conception of humanity. Lefebvre explores three types of origin of projection - mythical, archeological, and psychological - and how projection has a powerful place in our lives, from the idea of the self and its masks that recurs throughout social and anthropological reports, to our aspirations to beam our existence out to the furthest reaches of the galaxy. He also discusses the more critical perspective on projection, which sees it as necessarily and forever an ideological action. The essay touches on various references from Plato's alegory of the cave in The Republic to Jean Baudrillard's three phases of the icon, and how projection is related to the duty to represent, which can lead us towards nihilism. Ultimately, the essay reflects on the idea that where projection rules, there is no self to generate a world, no world to determine a self.
This passage also discusses the concept of "projection" in different contexts, from the ill-fated Star Wars weapons program to science fiction movies and the use of maps. The author argues that projection is not just a peaceful or leisure activity but can also be a weapon, and that the lack of contemporary concern with it is strange. It highlights the dual nature of projection as both a peaceful and a weaponized tool, citing examples such as the Star Wars weapons program and George Pal's depiction of Martians equipped with ray guns. The author also discusses projection in the context of maps, which must make compromises in representing the three-dimensional world in two dimensions, and notes that the use of projection in video art often needs to be more varied and varied. The article concludes by pointing out the potential for creative experimentation with projection and the need for artists to be aware of its history and possibilities.
In art, virtuality refers to the act of projection, where the projector is no longer obviously in the same room as the image. The virtual image has traditionally been seen as a vanishing point, which is a constitutive absence in the technology of projection. This absence is the simpler truth behind Baudrillard's nihilistic vision, where it is not God or the world that has vanished, but the dead who we sought so hard to replicate and keep alive. Instead of making death the center of life, Hannah Arendt proposed a concept of natality, which suggests that projection can be a process of becoming, not vanishing. Our projection technologies can participate in generating worlds and the production of meaning as the articulation of points of becoming one with another. Remaking projection practices will be one of the most fascinating elements of the development of new media in the twenty-first century.
will be uploading video art examples soon
For this series, I wanted to use various timelapses of organic subject matter to play with various forms within my compositions. I chose to use scientific videos to capture the dramatic moments within the mundane or microscopic natural world. Experimenting with time and tempo, each of these gifs employs time and motion differently, having the original timeframes of these events being dramaticized depending on the image. The cycles of life and death presented in these gifs are altered because of this. I also wanted to focus on the color and texture of these organic forms, and allow these forms to speak for themselves.
SO COOL
Another GIF synced to music: AI generated face-morphing and A.I Generated music. Color-mapping and effets done in photoshop
This is one of my GIFS synced to music
Art Project #2: Gif Series
I wanted to juxtapose the colorful makeup I was applying by making everything black and white. Black and white can convey several emotions and at the same time none at all. During this process, I applied makeup without any thought, I frantically applied eyeliner, lipstick, and foundation while at the same time making a mess around my sink and on my clothes. I struggle with appearance and expectations of appearance projected onto me. Everyday I try to look my best, and for the right reasons too. I try to look good to make myself feel good and not for the approval of others. If that is the case, then why do I still feel the way I do at the end of the day? Why do I still end up caring what others think of me or how they perceive me? It was a fun process making these gifs because so much can be said and gathered from a short clip, and it was interesting to see the way my story manifested itself through these gifs. We tell ourselves that tomorrow will be a new day. Tomorrow will be better. I cannot wait for tomorrow. Tomorrow has to be better than it was today. Is that something we think to mask our fear or insecurity that maybe everyday will be the same? That tomorrow could possibly be just as bad as today was? The frantic, chaotic, unique qualities of each day gets washed with the sameness and consistency that makes up our lives.
Wow! Its cohesive, cinematic, somewhat ominous, conveys emotion, and beautifully executed.
I started this project with the idea of doing a video performance piece and turning it into a gif. I started by planning out a few post-production ideas that would elevate the performance, but in the end, the post-production concepts became my main focus. That being, the world of A.I generated images, videos, prompts, and even music. What started as simple A.I generated images for the background transformed into everything from stable diffusion interpolated images for video production to A.I generated depth maps for 3d animation and audio-reactive video. My goal for this project became an exploration into A.I assisted art which is becoming the future of digital art production.
One aspect of this series is to ask the question: “Will A.I make the human artist irrelevant?”, “What makes art, Art?” and “Where does the value of art come from?” I believe these questions are becoming rapidly more important as A.I accelerates into every facet of the capitalist framework.
Quick Gif Experiment