Today, I present the reworked Gallant fighter archetype. When I posted the original, it was met with some criticisms concerning some of the features, so I've done my best to give it a good pass over to balance it out.
Major changes are as follows:
En Garde - Has been reworded to no longer use the term mark and now uses the term taunt. Uses now refresh on a short rest (previously long rest) and now has a minimum of once per short rest.
Dashing Persona - Has been moved to be the 7th level feature and is no longer a magical effect. (Was previously a magical effect due to not knowing how to word charm effects)
Bravado - Now a 10th level feature. No longer grants allies advantage, but it does grant all creatures disadvantage on attacks rolls against you or the taunted creature
Bravery Default - The health regeneration granted by this feature has been reduced to 2 + cha mod (previously 5 + cha mod). This puts it more in line with the Champion (PHB) fighter archetype's feature in terms of balance. Specifically, assuming CON 20/CHA 16 fighters, both will restore 10 HP per turn.
Again, please let me know if perhaps Bravado is still too weird of a feature, as that was the biggest issue on the first version.








