Guide to Spiritual Energy Signatures DRAFT I
This is a guide to the energy signatures of various spiritual species. Knowing the general energy signatures of a species is important as energy signatures are a more reliable guide than appearance in identifying species.
When reading, please keep in mind:
THIS IS A CONSTANT WORK IN PROGRESS. This is not done. Nor will it ever be.
I am focusing only on the energy signature aspects of the species. No cultural elements will be explored at this time.
This will not denote mixed species at this time.
If a sensation is missing, that means either it is insignificant or I do not have enough detail.
Etc associations are things that come to mind when reading or divining, or just things that idk where to put
When I say âelementsâ assume that the element of the spirit (like, âfae energyâ) is already included there
Touch: Sanguine energy feels oddly physical, despite being energetic. It feels very heavy.
Scents: It reeks of blood.
Colors: Usually a dark color; red, black; purple; though can become a moderate gray.
Associated Elements: Blood
Touch: Has a wider range than sanguine in thickness/heaviness of energy but never becomes as heavy as sanguine. Usually feels light/airy/thin, to moderately heavy but usually not more than that.
Color: All and any colors, though they tend to be desaturated.
Associated Elements: Void and derivatives of void are pretty common; air
Touch: Thereâs an odd âabsorbingâ feeling from the energy, that it is sucking some of your energy. It feels hollow, empty in a way.
Touch: Thereâs an odd âabsorbingâ feeling from the energy, that it is sucking some of your energy. It feels hollow, empty in a way.
By 'void-based demonsâ I am talking about certain species of demons who all had a common ancestor. These demons originated in the deepest regions of astral Hell, and all have void energy and certain appearance traits in common.
Underground Lowborn Demons:
Touch: Usually cool to the touch, or a strange mix of warm and cold- this is often because of the associated void energy. Can range from both very intense/heavy to very light.
Colors: Blues, Purples, Blacks. Usually the darker colors are more saturated, while lighter ones are unsaturated.
Soundwave: Low-pitch, usually harmonic or minor dissonance. Sometimes bass-boosted.Â
Associated Elements: Void, Pitch. If from an urban area, electric. Deep, underground rock. Sex if theyâre particularly outgoing.
Etc: Glow aesthetics; fear of open spaces; fear of heights; sunlight hurts
Touch: Often very damaging/harsh to handle for those not born into the energy. Very very heavy, can create feelings of drag and pulling you downwards. Usually extreme in temperature- either super hot or super cold.Â
Scents: Sulphur, Dust, Blood, Fire but gross things burning like bodies, Blood mixed with all of those
Soundwave: Very low-pitch; cacophonousÂ
Associated Elements: Aggressive strains of void; can contain traces of eldritch; arcane energy but in extremely rare cases as most if not all of the hell-associated arcane wells have been destroyed. Fire (intense; often inferno/lava/magma level). Hell-earth. Blood. Flesh.Â
Etc: Wrath; anger; vengeance; destruction; lust; chaos; sunlight hurtsÂ
Note: Ubi are highly influenced by their area. There is a lot of variance and in my opinion the key indicators of an Ubi are if they hail from the same kind of demon that lowborns and deep hellborns do.
Touch: Can range from light to very dense. Either way, energy is extremely easy to mold/form; very bendy. Often specifically programmed to give pleasant sensations. Has the characteristic âempty-like, absorbingâ feel that many energy drinkers have.
Associated Elements: Sexual energy, Void energy
Has the âhell flavorâ but rarely if ever has void energy. Feels human but not; thereâs an 'earthlyâ energy to them but not earth-earth.
Touch: Dusty; light in weight; smoke-like. Iirc, in lore, all djinn are made from air/fire.
Scents: Middle-eastern incense and spices
Etc: To my current experience, Djinn often do not hail from physical realms and thus lack the 'weightyâ feeling that species with physical realms do. They are heavily skewed by the particular element their species hails from, if applicable (ex: All ifrit have fiery energies in them).
Touch: Furry; energy is usually weighty
Colors: Dark red, black, grey, usually heavily saturated
Scents: Similar to dogs but with Hell on them; fire/smoke are common; dust/dirt, astral Hell Â
Associated Elements: Fire (Intense, often of the molten lava variety especially with more aggressive personalities), Void
Etc: Feels like a dog/wolf
All dragons, whether theyâre scaley/fuzzy/etc have a particular flavor to their energy but I have no idea how to describe it. In general, dragons are heavily skewed by their breath element/elements they hail from.
Astral-origin, European Fae, General:
Most European Fae reek nature energy. This energy is often oriented towards temperate forests and other common European landscapes.
Touch: Light; airy. Has a weird feeling of spinning, confusion, dizziness.
Colors: Pink, pastel colors, all kinds of greens
Touch: Moderately heavy to heavy, and grounded. A stable energy that is resistant to change; it is inert and generally will not do damage at all unless handled aggressively.
Associated elements: Earth
Touch: Very very similar to water, seawater in particular. Seawater energy feels a bit grittier than freshwater, and also carries a bunch of salt energy. The energy acts so so similar to water.
Colors: All shades of blue, green, some dark purples. If coming from the very deep, black
Associated Elements: VERY strong Water (Saltwater); salt
Touch: Very very similar to water. The energy acts so so similar to water.
Colors: All shades of blue but in my exp tends to be less saturated than saltwater counterparts, and more often a lighter color. Green is more common. Clear can be a common color as well.
Associated Elements: VERY strong Water (Fresh water)
Touch: Moderate to heavy energy weight range, though usually along the heavier. Part of it feels fuzzy/furry, and another part sharp.
Colors: Usually dark colors; gray and black are very common
Etc Associations: Fur, wolves
Spirits Under King Gediel:
Touch: Very airy/wispy. Doesnât feel alive in the way that other nature spirits do; Iâve been told they âsymbolize the air, they are not the air living itselfâ, whatever that means.
Colors: Whites, light blues; all other colors tend to be very light. Green and white seems to be common uniform colors, along with common energy sig colors
Associated Elements: Â Air
About Abrahamic energy: Abrahamic energy can take many, many forms but in all forms it has a very particular flavor. Most commonly it is a searing white, however many angels are fully capable of toning this down so as not to harm humans during their interactions. In an offensive/aggressive form, it burns, it sears; it âpurifiesâ other energies by wiping them out entirely and replacing them. In less aggressive, more peaceful forms, it may integrate with other energies moderately. I say moderate as it will mix, however it will never let itself be overrun if it can. All energy is semi-sentient, as it is the energy of God/Yahweh/etc. Different branches of the Abrahamic faith can differ in 'flavorâ slightly.
Associated Elements: Abrahamic holy; Fire; a very holy fire. Â
In general, Earthen nature spirits feel very much like earth. Yeah, this description doesnât help you if you donât astral but #git gud. They donât have that 'otherworldyâ feel that astral beings do. They will often feel very very similar to their immediate environment/the type of environment they hail from.
Questions/suggestions welcome!Â