KIROKAZE
The Bowery Presents
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let's talk about Bridgerton tea, my ask is open
Keni
he wasn't even looking at me and he found me
macklin celebrini has autism
Noah Kahan
Cosimo Galluzzi
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oozey mess

Jar Jar Binks Fan Club

gracie abrams
occasionally subtle

Kiana Khansmith
NASA

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Lint Roller? I Barely Know Her
taylor price
Fai_Ryy

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@sharksmirk
Ok, so after we've all had our fun dunking on this letter for 24h straight, I do think there's some benefit in giving constructive criticism on why it rubbed so many people the wrong way. I know us fans can be a dramatic bunch, but the optics of this lore are... not great.
First of, making Lara one in the line of many famous explorers just makes her less special. She's no longer a rebel but a conformist nepo-baby 😫 It makes adventure less her choice and more genetic determinism, which ho boy opens some uncomfortable topics.
Lara is not just anybody - she's a British aristocrat, and damn does that come with some implications. Constantly mentioning her special aristocratic bloodline really leans into the worst kind of classism and ideas on "good breading" the aristocrats always thought made them above everybody else (and the law). I'm not saying she now needs to be the people's champion or something (GOD PLEASE NO), but all this bloodline stuff is the British equivalent of "great grandpa had a plantation". Let's make her an aristocrat without constantly reminding people why we hate those twats in the first place.
And then we come to the Society of Raiders, which was always a goofy idea, but now is starting to look waaay worse. Oh so they were a secret club for rich archeologist back in the 1880s? Cool cool, I'm sure there's nothing questionable in their past whatsoever 🙄😂 Also we all love it when rich people form secret clubs that operate outside the law, it's worked out great for us as a society so far 🤣
I'm not generally opposed to the SoR as a way to expand the universe, but we really shouldn't go there. Just keep them as more of a National Geographic Society for paranormal archeology nerds, not a weird secret cult for nepo babys 😬
And lastly, bringing up her family again makes us think that the LoA storyline will no be very good. Instead of being about the dangers of Atlantian technology or Natla's hunger for power, it looks like we're again failing back on Croft Family Tree hijinks 😫 (I call it the "grandpa Palpatine" plot).
Anyway, they might still do something interesting with this whole thing, but idk dropping this letter when the fandom is fed up with her family and the "secret society" trope has firmly soured is just a baffling move.
Just practicing some heads based on the official illustrations
Today on "Reality, Facts and Gospel Truths"
"Well, you found me."
So excited to see her again 🤩
He may look creepy, but judging from the horizontal pupils he's actually a prey animal.
I can’t believe that people are crying that the new tomb raider game got rid of the torture porn death scenes.
They added nothing to the game and were only there for gooners. Not to mention it was following the 2010s trend of female characters getting tortured and brutalized for development. It’s not a mystery that they were removed.
People say that her classic death scenes were brutal too, but they didn't show her struggling or whimpering. She died pretty much instantly, even if it was gory. The reboot ones show her in prolonged pain in a way that's more exploitative than scary. They knew what they were doing.
Show the T Rex chomping her in half in one bite if you want. Don't show me her sliding down a spike for 20 seconds while moaning in a way that makes my neighbours think I'm watching a porno.
It's the year 2026 and I can't believe we're still getting fun new lore for Tomb Raider 2 🥹
(I took some liberties with her outfit, and the dagger is now Bashe, the elephant-eating snake from Chinese mythology).
She got the idea for the study while walking with her advisor at Stanford to discuss her thesis topic, and the paper she eventually published in the Journal of Experimental Psychology in 2014 is sharp enough that it should have ended the seated meeting on the day it came out.
She ran 4 experiments on 176 people. Same person tested twice. Once sitting, once walking. The creativity tasks were the standard ones psychologists have used for decades to measure how good a brain is at generating novel useful ideas.
81% of participants in the first experiment produced more creative ideas while walking than while sitting. In the second experiment, 88%. In the third, 100%. Every single person walked into a more creative version of themselves. On average, people generated 60% more novel useful ideas the moment their legs started moving.
The skeptical question is the obvious one. Maybe it was the fresh air. Maybe it was the scenery passing by. Maybe it was the change of environment doing the work, not the walking itself.
Oppezzo killed every one of those explanations with one experimental decision. She put people on a treadmill facing a blank wall. No scenery. No fresh air. No environmental change. Just legs moving in place while staring at white drywall. The 60% boost held.
Then she ran the experiment that closed the case completely. She took participants outside in two conditions. Half of them walked through a Stanford courtyard. The other half were pushed through the exact same courtyard in a wheelchair. Same outdoor stimulation. Same scenery passing at the same speed. The only difference was whether the legs were moving.
The walkers produced dramatically more novel high-quality ideas than the wheelchair group. The outdoors did almost nothing on its own. The walking did everything.
She also tested the opposite kind of thinking. Convergent thinking. The kind where there is one right answer and you have to narrow down to it. Word puzzles where 3 words share a hidden fourth word that connects them. The seated participants did slightly better on these. Walkers got slightly worse.
Walking is not a general intelligence enhancer. It does one specific thing. It opens up the divergent search inside your brain. The part that generates options. The part that produces unexpected connections. The part that takes a problem and finds five ways into it instead of one.
When you need to converge on the single right answer, sit down. When you need to find the answer in the first place, get up.
The mechanism is now well understood. Walking selectively activates what neuroscientists call the default mode network, the system inside your brain that runs when you are not consciously focused on anything. The DMN is where mind-wandering happens. Where memories cross-reference each other. Where ideas that have been sitting in separate folders inside your head finally bump into each other.
When you sit at a desk and force yourself to concentrate, you suppress the DMN. When you walk at a natural pace, the executive part of your brain gets just busy enough handling the walking that the DMN comes online and starts doing the work that focus was blocking.
The most useful finding in the entire paper is the one almost nobody quotes. The boost did not turn off the moment people stopped walking. Participants who walked first and then sat back down stayed elevated. Their next round of seated creativity work was still significantly better than people who had been sitting the whole time. The rest lingered for at least several minutes after the legs stopped moving.
You do not need to do creative work while walking. You need to walk before the creative work. The brain holds the state.
Edited down a long tweet. (x)
In my little heart of hearts I always knew this to be true 👍
I don't hate what I've seen about Tomb Raider: Legacy of Atlantis, but I don't love it either.
Far from me to ruin some hypes out there, but that mention of Kurtis Trent in the magazine's cover is nothing but an Easter egg. Fortunately, because lore wise it makes zero sense. Kurtis was always a man of low profile, being anonymous is key to his survival. Appearing in a cover magazine would mean his impending death.
The mention of other characters belonging to different timelines strongly reinforces the idea of this being just a detail to catch classic audiences thirsting again for some crumbs.
I don't want crumbs. I want the whole bread. And we're not getting it anytime soon (it doesn't matter when you read this. 2006? 2016? 2026? You name it.)
But overall I have a heavy heart seeing people pre-ordering those brutally expensive collector/special-ish editions before even having seen the thing. As cool as it looks, whatever we saw was just a cinematic trailer. We haven't seen actual gameplay, and people is already buying and preordering like there's no tomorrow.
They're literally preordering a wrapping gift paper and the bow that comes with it (the statue) without having seen what the gift actually contains. Capitalism at its finest.
And don't get me wrong, I respect everyone's personal choices. You do with your money what you want to do. It's just I don't know at which point people started accepting that a merge of three absolutely incompatible timelines would be a great idea.
The price you pay is the erasing of lots of lore belonging to each era, sacrificed in the altar of unification. They already did that to Lara. Now even if not being present, to Kurtis, who would not allow his name being public at any point.
And don't get me started with the erased dubbings and the AI generator disclaimer. I'm too tired now.
As for me, I will stalk and watch from afar the unfolding of events. Shame I lost the passion and hype for this saga 20 years ago. The remasters were a surprise, though.
I respect this response, and I completely understand your viewpoint.
For me, I’ve accepted that new Tomb Raider games are never going to feel or be exactly like the Tomb Raider I grew up with, and I’m choosing to enjoy what we do get. Gaming has changed and evolved, sometimes for the better and sometimes for the worse.
I’m not usually one to pre-order things, but I do like what I’ve seen from Legacy of Atlantis so far. Honestly, I really wanted to add that statue to my collection because the art looks cool. TR items are really the only things I collect, so I’m happy to add something new to it.
While the newer games may be an amalgamation of different Tomb Raider generations, I’m still happy that we’re getting Tomb Raider games and content after 30 years. Not many franchises can say they’ve been rebooted, remade, and reimagined multiple times and still have people this passionate about them.
As for the AI side of things, I get why people are concerned. I’m an Art Director and Graphic Designer, so I’m not blind to the issues around AI. But I also see AI as a tool, not an automatic dealbreaker. If something is 100% AI-generated and replacing actual creative work, then yes, I have a problem with that. But if it’s being used to speed up concepting, brainstorming, or tedious production tasks, I don’t personally see that as wrong.
To me, it’s kind of like tracing when you’re learning how to draw. It shouldn’t be the final result, but it can be a tool that helps you understand, improve, or move faster. AI is not going anywhere, and I don’t want to let that alone ruin something I might otherwise enjoy.
I’m going to keep enjoying the TR things that are being shared and try to take this new era for what it is. If something comes out about the game that I really dislike, I would consider canceling my pre-order. But for the time being, I’m going to take it as it comes.
For me, I've accepted the classic games are unlikely to come back anytime soon (if ever). Gaming has changed too much, and it's impossible to expect the money needed to for an AAA game to be spent on something that doesn't have broad appeal. It just is what it is. Most franchises are now just products to be optimized for what the IP holders think will bring maximum profit.
That said, LoA is the first time Lara has looked like something recognizable in a while after the whole Survivor mess. And while I might not be getting a chocolate cake, I can still enjoy a blubbery muffin. Classic lore is still there for those who want it, and after reading Sacred Artifacts I'm interested in seeing what they do with this new unified Lara. There is a book coming out explaining the new timeline so we'll see what that looks like. I mean, this is basically a regular soft reboot playing pick and choose with the previous lore, it's just called "unified" to pander to all fans. Which I can sort of appreciate, since so far every new era ment shitting on the previous ones. I'm guessing a new owner finally knocked some sense into CD.
As for Kurtis, while the magazine is probably just an Easter egg, it does look like a new version of him might appear in Catalyst. Again, OG Kurtis still exists, and people don't have to engage with this new one if they don't want. I have never bought a single Survivor game because I hated the timeline. If franchises are just products now, then I will vote with my wallet.
I will most likely buy LoA as long as it's not a completely unplayable flop, though whether on launch or sale depends on how the game comes out. They've lost too much of my good will for me to cash out for a preorder (except the remasters, of course 😂).
And while I don't like AI, I also know enough people in creative industries to know you can't avoid it in big studios. The fact they don't use it in the end product is already a step above (assuming they're being honest). The only thing that curbs the use of AI is a rise in pricing. But I will not excuse the lack of dubbing, that was a shit decision.
he just wasn't allowed top billing on that magazine
Oh my gooooood AHAHAHHAHAHA 🤣🤣🤣
"At least they got your good side." "Didn't know I have a bad one."
DMC Netflix Season 2
TL;DR: despite the show's flaws and it not being my preferred version of the story/setting, NDMC is saved by the great work it does writing the characters* and some absolutely gorgeous animation.
Now let's dive in, shall we...
MASSIVE SPOILERS AHEAD!!!
So I have a lot of remarks about Netflix's DMC S2 (some good, some mixed), but until I find time to write something more coherent I will say that Vergil's last words to Dante have me like
Life had been busy so I did a little redraw of the London and Nevada challenge mode outfits. The London one now has long jeans to be more like what the Damned wear, and the Nevada one is now a proper flight suit.
No spoilers for now but:
Lara is fun and cheeky again
story is fine/villain is great
the humour is a lil' corny but charming
Lara talks more like an actual British woman
After a weak start with the Netflix show I really hope we get more of THIS unified Lara 🫶
...also what if?? 👀