I recently noticed that two of the chimneys that came with the Adventure Awaits expansion pack despite looking like chimneys, and being named chimneys, are not technically considered chimneys by the game.
In short, chimneys in The Sims 4 are meant to output a smoke effect when a fireplace on the lot is active. These two Adventure awaits chimneys do not do that. At all.
And the best thing? Maxis did this AGAIN in the Royalty & Legacy expansion pack! Yet another chimney that doesn't work...
So I went ahead and fixed them.
But I also did a few other fixes as well...
More info and the download under the cut.
The three mentioned chimneys were lacking the required tuning and smoke effect slot, so I've added them.
While doing this little project, I also noticed that two of the Cottage Living chimneys had their smoke effect placed at the base of the chimney, rather than... well, where the smoke would actually come out. So I fixed that.
I also managed to make the second chimney output the smoke in a split stream, which should go in accordance with its design.
That then prompted me to do the same thing with the Growing Together chimney as well:
Oh, and the taller Discover University chimney had a misplaced slot for its smoke effect too. Huh. Well, you can consider it fixed!
PHEW.
Anyhow, I better go make a bug report on these, but for now the fixes should do the job just fine.
I've edited the 'Slot', 'Rig' and 'Object Definition' resources of these chimneys where it was needed. The three previously non-functioning chimneys required new and unique 'Slot' and 'Rig' resources as well.
This will not make the affected chimneys appear as custom content in your game.
The provided files are separated by pack, so delete the ones that you don't own.
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