I'm going to tell y'all a story about creative recycling.
Lynn Baxter is probably the most popular character I've ever created. She was one of the main characters for the entire ten year run of UnCONventional (2009-2019) and currently appears in Peregrine Lake (2024-current).
But I didn't create her for UnCONventional though.
I first created Lynn in 2003 for a project I was working on called Re-entry that I never ended up getting past character designs and basic write ups. It was about two friends putting their lives back together. Marcus, who was one of the main characters in my short lived comic Room 825 (2000), was one of the two leads, and the other? The other was Lynn.
But 2003 was personally rough for me, so I didn't end up getting the project off the ground.
In 2006 though, I was working on a collaborative ARG fiction project told through character blogs with two other writers called Full Circle. It was a neat idea (that could only work in 2006 era internet) and I pulled up Lynn and Marcus and my pile of storyline ideas for them and brought them to the table. Full Circle was the first public project where she appeared. It's also where I created the setting that UnCONventional would eventually share, the fictional Clearwater University and it's city of Eau De Puanteur, WI. Now, Full Circle kind of flopped. One of the writers left after a few months, so we stalled and lost momentum.
But I had all these notes on a full city, a university, and a character whose voice I really liked writing, and nothing to do with them.
And three years later, I decided to write UnCONventional. I needed a town, and since i was modeling the fictional con's history after No Brand Con's, I needed a university. And I also needed a bunch of characters for the staff.
So, I brought out Lynn for a third project.
And this one stuck! I got to spend a decade telling her stories. She got to live and breathe (metaphorically) while thousands of readers connected with her. People cosplayed as her. COSPLAYED AS HER.
None of that would have happened if I had just left her on a shelf in 2003 when I gave up on Re-entry. Reuse your good ideas. Strip bare your abandoned projects like a car in a chop shop. That thing you liked in the thing that flopped? That might be gold if just repurposed for a new thing.
And it might end up being one of the most creatively fulfilling things you've done.