Mass Effect has been a series that has been near and dear to my heart ever since the first Mass Effect launched. It was one of my favorite games on the 360 and is still among them. It was an amazing game that truly showed how far gameplay and storytelling had come. Bioware had created a masterpiece that might not have been perfect but it was almost as close as a developer could get.
Mass Effect has combined expert storytelling, deep character development, RPG elements/gameplay, strategic third-person shooter gameplay, and it was all wrapped up in a huge and detailed universe. Mass Effect made you feel like you were traveling across the galaxy; It made you feel like you were Commander Shepard. We all lost ourselves in Bioware's epic sci-fi universe.
Bioware had stated from the very beginning that their plan was to create a trilogy in the Mass Effect universe that would have consequences and effects, both good and bad, from the decisions made throughout each game. They stated that after each game, one could carry their character over and import their experience into the next chapter of the series. The series' major and overarching story was more or less going to end this way or that way but there were countless variables that would affect and alter each individual experience, making everyone's playthrough unique and their own.
As a longtime Mass Effect fan, I have seen the series evolve and change but the core of the series remained the same. The player was in the role of Commander Shepard and the goal was to save all sentient life from an evil threat. We were able to choose how we got there; We picked everything- from the gender of Commander Shepard all the way to who lived and died to how the galaxy was saved. The player truly was Commander Shepard. There were many great things about the Mass Effect games. The RPG elements, the combat, the story- It was all amazing but the best part about it was that it was woven together with the gamer choosing everything. We had a choice. We shaped the fate of the galaxy. It made you feel powerful; It made the entire experience personal from the very beginning ....
Here we are, almost five years later, with the fate of the galaxy on the line and a controller in our hands. Mass Effect 3 is the galaxy's last and final stand against the threat of the Reapers. This is what we have been working towards and preparing for since the original Mass Effect. This is what the series has been building up to; This is it.
Mass Effect 3 begins directly after the 'Arrival' DLC of Mass Effect 2 and Shepard is in a tight spot. For those who didn't play the DLC, Shepard had destroyed a Mass Relay in batarian space while attempting to rescue Dr. Amanda Kenson. The Reapers were about to come through that Mass Relay and if Shepard hadn't blown it up, the Reapers would have invaded much sooner than they did. This was the only choice Shepard had though because it bought everyone a little more time, but it came at the expense of thousands of nearby Batarians being killed. Admiral Hackett later tells Shepard that he understood why Shepard did what he did but that he still had to report to Earth for a trial.
Enter Mass Effect 3; Shepard is being detained on Earth and being held accountable for his actions. Before the trial can really start though, the Reapers start closing in on Earth's location. With the Reaper's existence made public and official, everyone turns to Shepard. Shepard is allowed to leave to rally support and lead the galaxy against the threat of the Reapers. Shepard escapes Earth, with the help of Anderson, on the Normandy. The mission? Take Back Earth and find a way to destroy the Reapers.
Shepard takes on countless missions in order to unite every race so that they can bring the fight to the Reapers. Old locations from past games make appearances along with some new locations. There are a lot of available squadmates but Bioware wasn't kidding about the suicide mission in Mass Effect 2. If someone died on the suicide mission, they will not make an appearance in Mass Effect 3. I'm sure Mass Effect 3 could be fun without importing a ME2 save file but that would certainly take out the personal touch and some of the experience. We've all had plenty of time to get that perfect save file ready -Shep at a high level, plenty of upgrades/resources/money, everyone survived at the end, etc- and I can personally say that it makes for a very rewarding and personal experience.
The story elements of Mass Effect 3 start off fantastic and the ride keeps going for almost the whole game. I use the phrases 'start off' and 'almost the whole game' for perfectly good reasons, but I'll get to that later. Going to get help isn't as simple as it sounds because the Reaper threat is everywhere and to get help from others, you have to help them first. It feels natural though and every instance feels realistic and completely logical. For example, it's not that the turians don't want to help you, it's that their planet is under seige. If you can get their diplomat out and help them draw away some of the Reaper onslaught, they are more than happy to help you. The game feels very natural though and none of it feels forced. Your galactic readiness is measured in the war room and you'll notice it increase as you add more war assets and support. There's a point in the game where you can set the final portion of the game in motion, whether you're ready or not. I would highly recommend that you get your galactic readiness as high as possible so there's at least a chance of victory. This is similar to the level of preparedness for the suicide mission in Mass Effect 2; The game doesn't require you to have everyone's loyalty or as many teammates as possible, but it's obviously recommended.
The gameplay of Mass Effect 3 is incredible; The combat has been improved even more and it's just a blast to play. I love the combat and look forward to encountering enemies. There's hiccups here and there such as having trouble getting into cover sometimes or getting stuck on a portion of the map occasionally ,but overall it's a solid and fluid experience. There's a few additions from Mass Effect 2 but overall the combat is familiar; It's mostly just polished and cleaned up. Every squad member has a signature power that can be selected and applied to an enemy with a tap of the D-Pad. These powers can be changed on the Normandy but the default chosen powers are also good choices. A few very welcome additions to combat are vaulting and diving. Shepard can dive out of the way and vault over obstacles- similar to Gears of War. Another new addition is the ability run and jump over gaps and use ladders. This makes the combat more fresh and diverse because battles aren't just fought over a horizontal plane anymore; There's times where there are enemies across and above Shepard and waiting in cover won't quite work. This opens up opportunities to naturally traverse the battle area and also makes battles even more strategic and tactical.
The multiplayer is welcome but not essential. It's a lot of fun to play the multiplayer though and it's much better than I expected. It's similar to firefight from Halo Reach (I don't know why IGN keeps comparing it to Horde Mode from Gears of War) but with an emphasis on teamwork. It takes the N7 Missions from the single player game and throws multiplayer in. There are ten waves of a chosen (or random) enemy that you and your teammates must fight off. There's ammo refill locations but other than that, it's up to you and your team to survive and fight off the onslaught of enemies. Sometimes there's an objective such as uploading data or hitting a switch but where it really shines is just surviving with some friends. It's *not* needed to complete the single player mode but it does help boost your galactic readiness level. There's customization with weapon packs and different classes/races to unlock. It can be a lot of fun but Bioware didn't make it mandatory to succeed in story mode.
Voice acting. Gosh, I don't even know where to begin. This voice acting is top notch - especially for a video game. Mark Meer's performance as MaleShep isn't as believable or memorable as Jennifer Hale's FemShep performance but overall the voice acting is incredible. Some characters worth mentioning in particular are Anderson, Hackett, and the majority of the squadmates. I especially think Keith David does a phenomenal job as Anderson; One of my favorite voice actors in the game as far as quality goes. The sounds of Mass Effect are just as incredible. I purchased the N7 Edition and so it came with a digital version of the game's soundtrack and let's just say, it's in my car and always playing. The music of Mass Effect 3 fits the circumstances, situations and the overall mood to the tee. Dikiciyan and Velasco did a great a job capturing the mood of this entire game. This is hands-down one of the greatest soundtracks in -at least- modern games. The composers deserve every single bit of praise they receive. I played this with my turtle beach on for most of my playthrough because I wanted to absorb every sound byte in this beautifully crafted universe. The sound effects are just as good. The weapons all sound extremely realistic; I always loved getting head shots on enemies with metallic heads because the *ding* that transpires on impact sounds so real. The sounds of Mass Effect work with the graphics to create the most believable fictional universe in existence.
The graphics of Mass Effect 3 are some of the greatest graphics that the Xbox 360 and PS3 has seen and probably will see this entire console generation. From rich landscapes to skylines that will just make you stop and look up; Mass Effect 3 is stunning. Facial animations look really good but the lip animations are a hit or miss. Sometimes when a character is speaking I would find myself looking away because the lip animation was just that bad; Other times I happily watched as lips lined up with words completely. Even when it doesn't work perfectly, it doesn't matter. Like Skyrim, there may be a few graphical glitches here and there, but the awesome far outweighs the bad. Explosions are another thing I looked forward to; I found myself hitting the power wheel sometimes just to freeze and stare at the heart of an explosion. Landscapes, characters, and combat related graphics all look phenomenal. There is the occasional lip animation hiccup but it is completely forgivable.
There's good and bad in every game and Mass Effect is -unfortunately- no different. Bioware has always been seen as a developer who knows exactly how to write and tell a great story and it has been the case with 99% of the Mass Effect trilogy. The problem is that 1% is pretty bad and it's the ending. Don't worry, I don't believe in spoilers but I will say that the ending is completely horrible and unforgivable. This is literally the only thing wrong with this entire game that is worth mentioning. Were it not for this, this game would be absolutely perfect in every single possible way. This game is a marvel in every way except the ending and when you see it, you'll agree. This entire trilogy has built itself on "What do you want to do? Choose your path." and we loved it; The other main concept this game built itself on was a remarkable story with characters that we all loved. It worked so why would Bioware change now?
Like I said, it's just the ending, everything else is perfect. The ending was horrible though and will leave a bad feeling in everyone's stomach. If it doesn't, then you didn't care about the story or the characters. If you even remotely care about the story and characters, the ending will greatly bother you. The ending makes no sense and insults the rest of ME3 and the other two games' stories and character development- and the fans of the series. All we can do now is sign petitions and beg Bioware to make some "Broken Steel" style downloadable content to fix an otherwise perfect game. If this is done then this review will be completely revised and redone accordingly.
Solid gameplay with a mostly great story are plagued by a horrible ending that doesn't do Shepard, his squadmates, or the fans justice. Other than the ending, this game is absolutely 100% perfect and should definitely be experienced. I just hope Bioware listens to the cries of the fans and fixes an otherwise incredible game.
Concept: Take back Earth and the rest of the galaxy from the Reapers. Bring your squad across the galaxy to prep every single race for the battle against the Reapers. This is what we've been preparing for in the last two games. It's time to finish the fight.
Graphics: Mass Effect 3 is beautiful. The characters look real and the environments look fantastic. Everything looks as it should except for the lip animations don't always match up. It won't ruin the game but it may pull from the experience briefly.
Sound: The music is nothing short of epic and it fits and supports the mood perfectly throughout the entire game. The voice acting is some of the best you'll ever experience in a game this console generation. If you don't think Shepard's line delivery is up to par then play as FemShep; Jennifer Hale outdoes Mark Meer's performance on every level. The sound effects support the experience just as well as everything else; Guns and explosions sound so real. I gladly played this with my turtle beach on and cranked up.
Multiplayer: While not necessary to enjoy the experience, it certainly doesn't hurt. It's fun to break up single player sessions and even helps with the galactic readiness level in the story mode. Local Support would have been appreciated but this is a blast to play with friends over Xbox Live.
Controls: Shepard controls beautifully; There are no major control problems at all. Every once in a while, you may find yourself going into cover unintentionally or stuck on a wall but this is rare and easily fixed. The vaulting and diving control nicely too. Controls feel a lot like ME2 but also feel polished and tightened up a bit.
Replay Value: Extremely High.
The average length of the single-player game is forty hours and New Game+ mode is present as well. Due to the ending, choices won't feel as rewarding but multiple playthroughs are almost a given. Multiplayer will certainly add to the play time since it'll always feel fresh.
Mass Effect 3 earns itself a 9/10.
The ending is a major letdown and definitely leaves a sour taste in your mouth but the rest of the game is a blast. The gameplay is the peak of the series and all of the story elements -before the ending- are incredible. Hopefully Bioware releases "Broken Steel" style DLC- A lot of fans will happily purchase it, myself included.
N7 Collector's Edition Summary
The N7 Edition became a priority for me as soon as I heard about it. The problem was by the time I heard about it, it was almost too late. I checked Gamestop and many other retail stores before finally checking on Amazon. Lucky for me, they had not run out. I was able to preorder it and secure a copy. EA/Bioware can't be held too much at fault for the scarcity of the N7 Edition because it is supposed to be a limited offer. The marketing and advertising could have been a bit better however because a lot of eager fans were unable to purchase it. What transpired was ebay sellers buying multiple copies and selling them at inflated prices, but what's done is done.
The N7 Edition's retail price was $79.99 (USD) and it was a very good deal. It's been my favorite "limited edition" to date and I didn't feel ripped off at all. There was a lot of included content, both digital and physical.
All of the in-game content was welcome but the best part was the "From Ashes" DLC being included. It costs $10 (USD) separately which automatically made the rest of the N7 Edition a huge deal. The game itself costs $60 (USD) and the DLC would be $10 (USD) and so that means that for an extra $10 (USD) I got a plethora of goodies. The in-game content features weapons, additional constumes, a hoodie for Shep, and a robotic dog for Shep on the Normandy. The weapons are very nice; The included weapons were an N7 version of every gun- excluding the assault rifle- and they were the only ones I used in the game. The costumes are nice but I usually just use the default ones. The N7 Hoodie for Shep is pretty cool and I'll admit I had it equipped for his casual outfit. The digital soundtrack was also included and it's pretty cool of course. There's twenty five songs on it and they're all great songs. I kinda wish they would have included it on a disc but at least it's easy to download.
The physical goods were pretty cool; My favorite being the 'Art Book'. I'll admit, I thought it would be bigger but it was still pretty cool. I install all of my games to reduce console stress and load times and so I enjoyed looking at it during the install. There's an advertisement towards the back for "The Art of the Mass Effect Universe" book and it worked. I purchased that and will be writing an article covering that as well. The included art book was a nice freebie and I enjoyed it very much. The tin case is both good and bad; It's very high quality and the artwork is very cool, but the problem is the discs are extremely hard to take out. I was afraid they would break when I removed them every time I took them out. The lithograph of the Normandy and the N7 patch were cool but were not part of why I purchased the N7 Edition. They felt tacked on and just aren't as cool as the rest of the included content. The comic book is 'Mass Effect: Invasion' and it chronicles Cerberus' attack on Omega. A cool addition to the bundle but not the best included item.
My favorite parts about it are:
"From Ashes" Downloadable Content
Mass Effect 3 Digital Soundtrack
Special Tin Game Case - Featuring 'MaleShep' and 'FemShep'
It's a great deal though and I recommend it to every fan of the series. I realize they are hard to obtain but they are worth it. I can't really speak for any inflated prices from people reselling them but I can definitely say I would have paid $100 (USD) or so for this hands-down.
I'll see you guys next week with my review of Mario Kart 7!
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