Four people with four different personalities are sucked into the game of Elder Scrolls - Skyrim. How did they end up in the game, and how are they going to find a way out? Why do the Greybeards have a secret room that nobody playing the game knows about? Will they survive the game, or will it be game over before they even start?
https://archiveofourown.org/works/38522203/chapters/137211619
CHAPTER 3: THE WALKING DEAD AND ONE BIG ARSED FREAK
Alvorâs eyes widen when we dump the pile of weapons and armour onto his table. âWhere did you get this? Did you steal it? I donât buy stolen goods.â
âWe didnât steal it,â Josh says quickly, handing him the letter from Hadvar like itâs a hall pass. âYour nephew sends his regards.â
âYou know Hadvar?â Alvor snorts. âHas he come to his senses yet?â
When he sees the Imperial armour and weapons, Alvor practically hisses. âBury the lot. Far away from Riverwood. If the Legion catches you with it, your heads will decorate their spikes.â
Lauren crosses her arms when he lays out a set of leather armor. âI have you three for the fighting. I am not wearing those ugly things.â
I can shoot a bow, but Iâm no fighter. Neither are Josh and Bailey. Weâll need something stronger than T-shirts and wishful thinking. I open my mouth to argue, but Josh gives me a small shake of the head. Not worth it.
He grins, weighing the bag of coins Alvor handed him before tossing it my way. âYour turn to barter, Robin Hood.â
I hesitate. Haggling in a place where I donât even know the currency ratio feels like volunteering for a math exam. Instead, I grab Baileyâs hand and drag her away from the mutt sheâs busy cooing over.
âDonât be rude, Garrett,â she scolds. âThis handsome boyâs name is Stump. And this is his friend, Frodnar.â
Frodnar tilts his head. âWow, youâre taller than Uncle Ralof. Are you a Stormcloak?â
I shake my head. âNo, kid. Iâm not a Stormcloak or anâŠâ Bailey mouths the word Imperial behind his back. ââŠImperial. Iâm just borrowing your dog lover for a bit.â
Weâre several steps away when the boy shouts after me, âYou should go to Windhelm and join the Stormcloaks, warrior!â
âSure thing, kid,â I mutter. âRight after I figure out where the hell Windhelm is.â
The sound of an argument greets us before we reach the Riverwood Trader.
"Well, one of us has to do something!"
"I said no! No adventures, no theatrics, no thief-chasing!"
"Well, what are you going to do then, huh? Let's hear it! Are you going to do nothing while the thief gets away with your precious claw?" The woman's frustration is palpable.
I push the door open and stand aside for Bailey to pass.
"We are done talking about this!" The man behind the counter clears his throat mid-argument. "Sorry, you had to hear that. We were robbed last night, and my dear sister wants to chase the thief."
Bailey is already browsing the racks. âWhat was stolen?â she asks, stacking clothes for us and Lauren. âWe canât wear armor twenty-four-seven, right?â
Lucan sighs. âThe Golden Claw. A priceless ornament.â
Camilla rolls her eyes. âMore like his overpriced paperweight.â
Bailey gestures at some small bottles in the case. âWeâll take a few of those too.â
As she pays, Bailey adds casually, âDid a Dunmer come through here? Traveled with Ralof?â
Camilla nods. âHeâs at the Sleeping Giant Inn. Ralof asked him to warn Jarl Balgruuf about Helgen, but he hasnât left yet.â
Baileyâs face darkens. She grabs the bag of supplies and storms off. I trail after her, my arms full of clothes and bread.
Inside the inn, chaos. Bailey is shouting in a language that sounds like a cross between Klingon and someone gargling rocks.
âVelsua iru, s'wit. Ohuhl -adur as Dragonborn, ohuhl hari de hava de Whiterun. (1)â
Baileyâs face is red in anger, and we can only stare at her, shouting at the grey-blue-skinned Elf. Â
The Dunmer she is yelling at is slumped over a tankard, looking equal parts drunk and unimpressed. âBâvek! Ohuhl -adur dishmak. Os -e bahr hava de Whiterun de venshik as khan. Asuhn tried erufid lo. As Aka -nich mola Skyrim sut hadik os ihasmir. Os -e hava bivi de Morrowind. (2)â
Josh whistles between his teeth. âShe can speak Dunmeri? Bailey, can you speak Aldmeri and Bosmeri as well?â
Bailey glares at Josh with eyes that spit indigo fire. I put my hand on her shoulder, trying to calm her down. âWe can go to Whiterun and warn this Jarl Balgruuf.â
âYou donât understand, Garrett,â she says through gritted teeth. âIt has to be the Dragonborn who does it. The Dragonborn retrieves the Dragonstone. The Dragonborn kills the dragon outside Whiterun. Everything revolves around the Dragonborn.â
A woman, who has clearly been eavesdropping the entire time, pushes herself off the wall she has been leaning against. Bailey notices first, and her eyes go wide. âDelphine,â she breathes.
The woman, in her fifties, blonde hair pulled tight and a scar running down one cheek, strides toward us with all the authority of someone whoâs absolutely done with everyone elseâs nonsense. Her blue eyes lock on Bailey like sheâs about to interrogate her for national secrets.
âHow do you know all these things about the Dragonborn, young lady?â she demands.
Josh steps between Bailey and Skyrimâs resident angry mom. âOur friend is a seer,â he says smoothly. âShe, uh⊠dreamt of the one she calls Dragonborn.â
Delphine gives him the same look teachers give when you claim your dog ate your homework. Then she physically moves him aside like heâs an inconvenient piece of furniture. âAnd you think this Dark Elf is the Dragonborn? Why?â
âThe Dragonborn survived the dragon attack in Helgen, and heâŠâ Bailey gestures to the Dunmer slumped over his ale, ââŠsurvived the attack.â
"More than one person survived the attack. As I heard the tale, two people from this town, Ralof and Hadvar, survived. Jarl Ulfric survived, as did Tullius and the Altmer Emesary, Elenwen. Does that make them all Dragonborn?" Delphine challenges.
Josh mutters, âPlease not Elenwen. Thatâd be like if Voldemort got chosen by the Sorting Hat.â
Bailey folds her arms. âNo, of course not. There can only be one Dragonborn. And this drunk Dunmer is the one.â
Delphine exhales through her nose."I am not arguing with a seer, but you have some facts wrong. Wait here," Delphine responds before disappearing into a room.
When Delphine returns, sheâs holding an old book so fragile it looks like it might disintegrate if anyone breathes wrong. She places it on the table with reverence.
âIf you are truly a seer, you would know who and what I am,â she challenges.
Bailey doesnât even blink. âYouâre Delphine, one of the last Blades in Skyrim.â
Delphine corrects her automatically. âThe last Blade.â
Bailey smirks. âNot quite. Esbern is hiding in Riften. Heâs been studying the return of the dragons for years.â
Delphineâs icy demeanor cracks for a moment. âEsbern? Alive?â Her tone and face soften. âI thought the Thalmor must have got to him years ago. That crazy old manâŠâ She shakes her head. âFigures the Thalmor would be on his trail.â
âSheâs got that look, like someone whoâs been disappointed by the world one too many times,â I whisper close to Joshâs ear.
Josh elbows me. âDude. Focus. Sheâs like⊠Skyrimâs version of Sarah Connor.â
Delphine opens the book and taps an illustration. âWhether there can be more than one Dragonborn at a time is something the Blades have researched thoroughly. We believe there can be when they are needed. Do you think Akatosh would entrust his blood to only one person? What if that person dies, or turns away from their destiny⊠like this Dark Elf seems determined to do?â
Bailey leans closer, squinting at the page. âThatâs the Dragonstone.â
âCorrect. Even though it dates back to the Merethic Era, it can still reveal who has been blessed with dragon blood. Farengar, the court wizard in Whiterun, knows its location. Find the stone, and youâll find your Dragonborn.â
She snaps the book shut, gives us one last look, and vanishes back into her room.
We wait. And wait. The awkward silence stretches on until the man behind the counter clears his throat.
âYou do realise sheâs not coming back,â he says.
Josh exhales, rubbing his temples. âGreat. First dragon attacks, now weâve been ghosted by Skyrimâs secret service.â
Bailey groans. âWelcome to the main questline, everyone.â
âI need a bath, a toothbrush, and my make-up. âMy skin feels like sandpaper. I can feel pores I didnât know existed.â Lauren touches her cheek and shivers. It's our second day without the luxury of a bath, and we resorted to chewing on lavender and the blue flowers Bailey picked to keep our mouths fresh. I grin at the memory of Lauren's face when she needed to use the outhouse at the keep for the first time.
Orgnar arrives with food and mugs of mead. âThereâs a bathing area in the cellar. Pump for clean water, fireâs still warm, towels in the cupboard. Since you rented two rooms, Iâll only charge you ten Septims for four baths.â
Josh follows Lauren down the steps to the bathing area, and I order another round of mead. It is too sweet, but I haven't tried anything else.
I swirl the mug. "Tell me more about Skyrim and the people living here. I've seen the Dunmer, but Delphine called him a Dark Elf. I take it there are other races of Elves as well," I inquire.
Bailey leans in, eyes bright. âOh, there are plenty. High Elves, Wood Elves, and Snow Elves turned into Falmer by the Dwemer. She continues to explain the lore behind the game, and I'm surprised to hear that it's part of a series called Elder Scrolls. The developers put serious work into it, crafting intricate backstories. It's like a whole universe with its own history.
Orgnar sets down a small goblet filled with amber liquid. âBrandy. On the house. Iâm going to bed. Your friends left the bath hours ago, so if you want hot water, best hurry. Iâm not stoking that fire again until tomorrow.â
He disappears down the stairs.
I take a cautious sip of the brandy. It tastes like liquid campfire
Bailey catches my expression and laughs, dimples flashing. For some reason, I want to touch that dimple. Maybe itâs the brandy, or maybe itâs the fact that weâre apparently stuck in a medieval death-simulator. I have known Bailey since her father married Laurenâs mother, and to be honest, I had a crush on the girl with indigo eyes for a year or more, but it is the first time we spent so much time together as adults, and I must admit I find her fascinating.
We decide to split up, Josh and I will go after the Dragonstone before speaking with the Farengar guy. Bailey and Lauren will head to Whiterun to warn the Jarl.
We have enough money left to hire someone to accompany the two women. After asking around, we end up with a Bosmer named Faendal, pointy ears, and a sharp jawline. He looks like he could handle himself against a wolf or two, maybe even a bear if heâs having a good day.
Lauren doesnât seem convinced. âHe looks like Legolasâs wet-behind-the-ears cousin,â she mutters.
Bailey grins. âHe is a Bosmer and can shoot a running rabbit through the eye.â
Lauren only shrugs, still not convinced.
After we say our farewells, with Lauren hugging Josh like weâre going off to Mordor, we start the climb toward Bleak Falls Barrow.
I stare at the huge structure looming before us. âBleak Falls Barrow. Who came up with these names?â
Josh laughs, shifting his pack higher on his shoulder. âHey, itâs Skyrim. Everythingâs either Bleak or Forsaken. Itâs part of the charm.â
Iâve never killed a person in my life. Not even in a game. I never saw the appeal of sitting in front of a screen, pretending to murder people while eating snacks. Now here I am, holding a real bow, aiming at a real bandit sprinting at me with a real axe, and I miss completely.
âFocus, Garrett. No warning shots. Shoot to kill,â Josh barks, his voice weirdly calm. âRemember, no respawning if we die.â
The next few seconds are chaos and adrenaline. I manage to take down the three bandits patrolling outside the Barrow. The last one drops, and suddenly Iâm not a hero. Iâm just a guy about to vomit up the cheese and two apples I ate on the way.
Josh looks at me with sympathy in his eyes. "In the game, there are another two inside, arguing, and later there are two more. One will die when hit by poisoned darts, and the other will spring a trap, and Draugr will finish him off."
âDraugr? As in⊠mummified zombies?â
Okay, zombies. I can handle zombies. Movies prepared me for this. I sling my quiver forward and count the arrows.
âYou remember how many there are?â I ask.
Josh blinks. "You must be joking. You think I counted them? I kill them and move on.â
âIâm just saying, if there are more than thirteen, weâve got a problem. Iâve got fifteen arrows.â
âI can subtract, Garrett. Most of the Draugr have bows and arrows. We can pick up more as we go," Josh reassures me.
Draugr wielding swords sounded not so bad, but them using bows is going to complicate things. I inhale and exhale slowly before pushing the huge doors of the Barrow open.
Killing the two unarmed bandits, one of them a woman, made me feel like crying. I am going to have nightmares, I know it. Then there are the rats from a horror movie, a spider, and a troll Josh forgot to mention.
By the time we reach the last chamber, I almost believe weâve made it. Sunlight filters through a hole in the ceiling, and a flowing river, surrounded by plants.
Peaceful, until the huge Draugr steps from his stone resting place.
Big. Ancient. Growls like heâs gargling rocks. And he shouts.
I turn to Josh. âYou forgot about the zombie with shout powers?â How do you forget this? Heâs literally trying to kill us with his voice!â
âGarrett, can you hear me?â
Josh is kneeling in front of me, holding the sword and axe he looted from the Draugr earlier. Both weapons shimmer faintly, green and purple, like an oil slick under torchlight.
âEnchanted,â heâd said when I asked. Because of course they are.
My skull feels like itâs hosting a live concert. Rick Allen is pounding away on one side, Travis Barker trying to outdo him on the other, pounding my brain to liquid.
I groan, the echo vibrating somewhere deep inside my teeth. The last image before everything went black flashes back in painful clarity. The Draugrâs voice exploded against the cavern walls, my body flying like a ragdoll, the world going white.
I scramble upright, heart hammering. âWhere is the fucking Draugr? And how could you forget to mention it?â
âCalm down,â Josh says, way too casually for someone who just fought an undead Viking. He leads me to the river that winds through the cavern like a silver snake, then points.
The Draugr is there, or whatâs left of it, half-submerged, its ancient armor glinting under the weak light. One arm flails uselessly, scraping at the stone as it tries to drag itself from the water.
âI cut his legs out while he was busy shouting you into a wall,â Josh explains casually. âThen his arm holding you in the air, followed. After that, I rolled his big undead ass into the pool.â
The Draugr gurgles, mouth opening in what might be another attempt at a shout, but instead of that deathly roar, it just swallows water. Bubbles rise. The silence that follows feels like victory, absurdly small and fragile.
"Suck myâŠâ He pauses mid-sentence, grinning. âOn second thought, donât," Josh laughs and holds one of the small bottles Bailey bought in Riverwood to me. âHere. Health potion. You can thank me later for saving your sorry ass.â
âRight,â I mutter, pulling the cork and swallowing. The taste is metallic and sweet, like cherry syrup poured over iron. âNext time, maybe a little heads-up about a shouting corpse would be nice.â
Josh chuckles, wiping his sword clean on the Draugrâs tattered cloak. âWhereâs the fun in that?â
The echo of his laugh bounces through the cavern. Hollow, nervous, and just a little too human.
(1)Listen here, moron. You are the Dragonborn, you have to go to Whiterun
(2)Bâvek! You are loud. I am not going to Whiterun to warn the Jarl(leader). They tried to kill me. The dragon can burn Skyrim for all I care. I am going back to Morrowind