Welcome to Dalterra, City of Magic. Long ago, dragons ruled this place. Only they had the ability to control magic. They could shift between human and beast forms, create powerful relics, and command the forces of nature. Today, humanity has learned to harness magical energy themselves by using machinery. The once-mighty dragons perished and are presumed extinct – except one.
Candle is a dragon child. At least, that's what he's been told. He's lost his memory and can't remember how he came to be in Dalterra. All alone, he quickly learns that humans fear the dragons' return, and his powers are dangerous. He can hide in human form, but if the Slayers discover his identity, his life will be in danger.
Fortunately, he meets Wren. A young but talented treasure hunter and thief, Wren knows her way around the city. She's cool, decisive, and unafraid to throw punches to keep Candle safe. But Wren has secrets of her own, a past she's running from, and a goal she'd go to any length to achieve – even if it means betraying those closest to her.
Candle hopes to find answers deep beneath Dalterra's streets, where ruins of the dragon civilization lie buried. Wren too believes vast treasures await those brave enough to explore the Old City. But monsters are stirring, and if Candle and Wren wish to uncover Dalterra's lost history, they must learn to trust each other. Together, they'll discover that not all beasts are monsters.
And not all monsters are beasts.
The Wishing Stone, an RPG pixel art game, is now in development!
Follow my gamedev journey on my brand new Patreon page, where I'll be posting free updates about the project.
Devlog #1, recapping the project's 10-year history, is here!
As always thank you for the support! This project has been near and dear to my heart for so long, and I'm excited to take it to the next level. I hope you'll stick around to see it. 💚