General Description: semi-terrestrial, arcanicly active pack hunting river amphibians
General Description: Tiny sized sphynxoid quadruped with a wide spade face framed by actively allocative gills. Most major features are malleable with their capacity for rapid adaptation. They have a minor local hive mind capacity via inherent arcane spellcasting used to facilitate hunting, which also generates their basic ectoplasmic manifestations.
Length(nose - tail, juv - adult): 20 cm - 1 meter
Arms: 4, stubby and thick, built for gripping and locking onto prey. These are rarely used for locomotion.
Dorsal ridge, boney spinal plate
Caudal (Tail) Fin: large, sheer, used for directionality and reproductive ritual
Pelvic: short and stiff, defensive for core bits and nesting schooling young
Scapular: long, wing like, fluttering in an arcane wind generated in the front most bone of the fin crest
Crest: widely varying by family line; can manifest anywhere around the crested edge of the head as a tall monofin, feathering around the crest, and more.
Tails: vertical leaf shaped tail with a small split at the end, not reflected in the fin structure
Heads: single broad shield or shovel shaped head, framed by six gill stalks. Their head is structured so that it may float or lay flat and still have strong sight lines of the horizon via large eyes with rotating sockets
Skeletal: thick and hollow, with porous cells that may be pumped empty or flooded to maintain buoyancy
Nervous: Significantly dulled via diverting specifically pain signals to a secondary cluster of nerves in the base of their neck. It is hypothesized that it helps keep focus when hunting for a higher average success as a pack and thus species.
Muscular: emphasized groupings on gripping and locking muscle groups.
Composition: highly permeable semi-osmotic skin with a condensed mucous layer for retaining moisture and guarding against pathogens.
Colouration: highly adaptable based on environmental factors. Black is default, but pink, white, and mint are common
Digestive: Aerolotls have a sensitive gut culture that makes eating most food difficult, if not impossible without undergoing very specific changes. Instead, they process slurry made from manifested chemically-basic ooze which is able to break down mostly acidic beings into a usable food source and any stored alchemical Influences. Notably, very little body mass is actually devoted to the digestive tract as compared to most species due to most digestion occurring before ingestion.
Respiratory: gill stalks take in air and ambient moisture so that the mouth may be covered entirely either by combat or consumption and still breathe. They also continue to function aquatically as typical gills for up to 80 hours at a time. While respirating, Aerolotls are also able to absorb arcane Influences suspended in the air or water, slowly recharging their storage glands.
Reproductive: males possess testes by the base of their tail, noted by raised bumps on either side, with a small slit for the cloaca to protrude and deposit sperm, where females have a wide, flat pelvic plate covering their cloaca, leading to two different uteruses with a single ovary each, located high in the thorax, near the heart (theorized to keep a constant blood flow over the eggs in early development). Eggs are created and shed each breeding season (when the planetary spring season begins).
Arcane: subdermal allocative glands at each cartilaginous fin joint.
Sight: stronger than typical land predators due to their semi-flying locomotion and their movement-based hunting vision. Large eyes take up most of the head, making them emotionally expressive. This was developed as a social and courting development, before arcane skills developed.
Hearing: rudimentary with valved ear canals behind the jaw and cranial ridge. It is accute and great at locating the origin of sound in relation to near-sources, as the accuracy drops significantly at small to medium ranges
Touch: dulled, with intentional delays in pain registration.
Taste: chemically complex, as they are able to summon many subtle chemical differences in their basic manifestations, resulting in a broad flavor pallet when allowing for the
Magic: through allocative stockpiles, aerolotls maintain a constant arcane search through their environment to find and track other aerolotls in the vicinity. The dedicated organ that maintains this spellwork rings their cranial ridge, in a nestled channel in the bone.
Lifespan: 17 - 30 (wild), 30 - 60 (captive)
Breeding: Males approach females with bright and flashy expenditures of allocated arcana. If the approach is accepted, the female reciprocates. Others will circle (always anti-clockwise) the vicinity as a defensive ring, as the couple are arcanically spent with courtship. Following, the male grips the female from behind in amplexus for up to thirty hours. Aerolotls typically only mate with those within their herd, though herd interchanges happen often by intention and accident.
Birth: aerolotls start as eggs and develop a soft shell of strong tensile, semi-permeable aquaphobic mucus. These are laid in fast-moving cold fresh water streams in groups of 10 to 12 and gestate for three to five months.
Stage 1: “Tadpoles” purely aquatic, they hunt by catching small fish and weaker aerolotls in the stream. Tadpoles are often swept away from family units, which usually leads to predation.
Stage 2: “Floaties”: also called “skimmers”, have collected enough allocated elements to hover just over the water. Due to their gills being underdeveloped, they cannot get far without suffocating, using the high humidity above the water to breathe.
Stage 3: “Totsies” are at an age to begin weening and playing, as well as early hivemind hunting behaviors. They lack many fine motor skills and control with their flight, requiring the most parental attention at this stage.
Stage 4: “Play Babies” have reached maximum size and are active and energetic hunters. This is the most sought after stage for owners, as well as where they are most susceptible to rapid adaptations.
Stage 5: “Show Beasts” the last stage at which new herd members can be safely introduced into their daily lifestyles (sans offspring). These are known for their patient maturity combined with their full adult appearance but before the effects of aging are noticeable. This makes them the most amenable to performance. This is not a biological stage, but is observed by enthusiasts.
Stage 6: “Adults” relatively late in their lifecycle compared to most fauna. This is the final form, which have difficulty adapting or changing their habitats. A well cared for adult is capable of surviving for twice as long as their juvenile stages, with later clutches of breeding pairs exhibiting strong survival skills and magic resonance.
Aging: few Aerolotls reach old age as most experience health complications that lead to death. This is thanks to a strong cellular regenerative capacity that would hypothetically allow them to live indefinitely that is entirely biological, as well as recovering lost limbs and organs.
Death: Deceased Aerolotls get dragged into moving bodies of water and guarded for up to ten hours post mortem. It’s unclear if this is ritual or survival.